Model validation: Goblin Assault Tank 'Gazlowe'

Goblin_AssaultTank.mdx

0 errors 0 severe 1 warnings 43 unused
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 16 Bone 0 - "body"
    • 4 Translation
      • Track 53 at frame 13967 has exactly the same value as tracks 52 and 54
      • Track 58 at frame 14333 has exactly the same value as tracks 57 and 59
      • Track 136 at frame 48933 has exactly the same value as tracks 135 and 137
      • Track 141 at frame 49300 has exactly the same value as tracks 140 and 142
    • 12 Scaling
      • Track 1 at frame 18833 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 18967 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 19100 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 19233 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 19267 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 19300 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 53800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 53933 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 54067 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 54200 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 54233 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 54267 has exactly the same value as tracks 15 and 17
  • 6 Bone 6 - "Bone_Turret"
    • 4 Translation
      • Track 4 at frame 14200 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 19267 has exactly the same value as tracks 6 and 8
      • Track 15 at frame 49167 has exactly the same value as tracks 14 and 16
      • Track 18 at frame 54233 has exactly the same value as tracks 17 and 19
    • 2 Rotation
      • Track 1 at frame 19267 has exactly the same value as tracks 0 and 2
      • Track 8 at frame 54233 has exactly the same value as tracks 7 and 9
  • 1 ParticleEmitter2 0 - "BlizParticleMortarFire"
    • 1 Emission Rate
      • Track 4 at frame 34967 is not in any sequence
  • 1 ParticleEmitter2 1 - "BlizParticlemortarsmoke"
    • 1 Emission Rate
      • Track 2 at frame 34967 is not in any sequence
  • 1 ParticleEmitter2 4 - "BlizParticle09boom!"
    • 1 Emission Rate
      • Track 4 at frame 34967 is not in any sequence
  • 4 EventObject 2 - "FPTxFWR1"
    • Track 2 at frame 5767 is not in any sequence
    • Track 3 at frame 6167 is not in any sequence
    • Track 11 at frame 40733 is not in any sequence
    • Track 12 at frame 41133 is not in any sequence
  • 4 EventObject 3 - "FPTxFWL1"
    • Track 2 at frame 5767 is not in any sequence
    • Track 3 at frame 6167 is not in any sequence
    • Track 11 at frame 40733 is not in any sequence
    • Track 12 at frame 41133 is not in any sequence
  • 4 EventObject 4 - "FPTyFWL1"
    • Track 3 at frame 5967 is not in any sequence
    • Track 9 at frame 8367 is not in any sequence
    • Track 13 at frame 40933 is not in any sequence
    • Track 19 at frame 43333 is not in any sequence
  • 4 EventObject 5 - "FPTyFWR1"
    • Track 3 at frame 5967 is not in any sequence
    • Track 9 at frame 8367 is not in any sequence
    • Track 13 at frame 40933 is not in any sequence
    • Track 19 at frame 43333 is not in any sequence
  • unused Texture 0 - "SiegeEngine.blp"
  • unused Texture 8 - "Clouds8x8Black.blp"
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