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Model validation: GnollRockbreaker

GnollRockbreaker.mdx

0 errors 5 severe 29 warnings 58 unused
  • 1 2 Geoset 0
    • Alpha is 1.000 at end of "Decay Alternate" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (14) does not match the number of sequences (13)
    • 1 Extent
      • Negative extents
  • 1 2 Geoset 1
    • Alpha is 1.000 at end of "Decay Alternate" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (14) does not match the number of sequences (13)
    • 1 Extent
      • Negative extents
  • 1 13 Geoset 2
    • Alpha is 0.750 at end of "Decay Alternate" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (14) does not match the number of sequences (13)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 2 Geoset 3
    • Alpha is 1.000 at end of "Decay Alternate" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (4) does not match the number of sequences (13)
    • 1 Extent
      • Negative extents
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Alternate" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (4) does not match the number of sequences (13)
  • 1 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Geoset 5
    • Number of sequence extents (27) does not match the number of sequences (13)
  • 1 Bone 0 - "Portrait_Weapon"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "PortraitBackdrop"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "Portrait_Weapon_Chain"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "Weapon_L"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "chain"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "Plane03"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "BackItem02"
    • There are no vertices attached to this bone
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 7 at frame 87601 is not in any sequence
  • 2 Helper 0
    • 2 Rotation
      • Track 7 at frame 6933 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 7533 has exactly the same value as tracks 7 and 9
  • 3 Helper 1
    • 3 Rotation
      • Track 78 at frame 178933 has roughly the same value as tracks 77 and 79
      • Track 79 at frame 179100 has roughly the same value as tracks 78 and 80
      • Track 80 at frame 179700 has roughly the same value as tracks 79 and 81
  • 1 Helper 2
    • 1 Translation
      • Track 38 at frame 177833 has exactly the same value as tracks 37 and 39
  • 1 Helper 3
    • 1 Rotation
      • Track 60 at frame 95400 has exactly the same value as tracks 59 and 61
  • 6 Helper 4
    • 6 Rotation
      • Track 76 at frame 178233 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 178367 has exactly the same value as tracks 76 and 78
      • Track 81 at frame 178933 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 179100 has exactly the same value as tracks 81 and 83
      • Track 86 at frame 179700 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 179867 has exactly the same value as tracks 86 and 88
  • 5 Helper 5
    • 2 Translation
      • Track 1 at frame 6467 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 6600 has exactly the same value as tracks 1 and 3
    • 3 Rotation
      • Track 102 at frame 178367 has exactly the same value as tracks 101 and 103
      • Track 107 at frame 179100 has exactly the same value as tracks 106 and 108
      • Track 112 at frame 179867 has exactly the same value as tracks 111 and 113
  • 6 Helper 6
    • 2 Rotation
      • Track 103 at frame 179100 has exactly the same value as tracks 102 and 104
      • Track 110 at frame 179867 has exactly the same value as tracks 109 and 111
    • 4 Scaling
      • Track 1 at frame 18000 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 18200 has exactly the same value as tracks 1 and 3
      • Track 9 at frame 101467 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 101667 has exactly the same value as tracks 9 and 11
  • 4 Helper 9
    • 2 Translation
      • Track 20 at frame 19400 has exactly the same value as tracks 19 and 21
      • Track 47 at frame 102867 has exactly the same value as tracks 46 and 48
    • 2 Rotation
      • Track 28 at frame 19400 has exactly the same value as tracks 27 and 29
      • Track 62 at frame 102867 has exactly the same value as tracks 61 and 63
  • 2 Helper 10
    • 2 Rotation
      • Track 2 at frame 6933 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 7533 has exactly the same value as tracks 2 and 4
  • 10 Helper 12
    • 10 Translation
      • Track 10 at frame 18767 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 19433 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19633 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19833 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 20200 has exactly the same value as tracks 13 and 15
      • Track 26 at frame 102233 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 102900 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 103100 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 103300 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 103667 has exactly the same value as tracks 29 and 31
  • 4 Helper 14
    • 4 Rotation
      • Track 13 at frame 7533 has roughly the same value as tracks 12 and 14
      • Track 50 at frame 98067 has roughly the same value as tracks 49 and 51
      • Track 51 at frame 98167 has roughly the same value as tracks 50 and 52
      • Track 66 at frame 180400 has roughly the same value as tracks 65 and 67
  • 10 Helper 16
    • 10 Translation
      • Track 9 at frame 18767 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 19433 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 19633 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19833 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 20200 has exactly the same value as tracks 12 and 14
      • Track 24 at frame 102233 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 102900 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 103100 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 103300 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 103667 has exactly the same value as tracks 27 and 29
  • 1 Helper 18
    • 1 Rotation
      • Track 15 at frame 7533 has roughly the same value as tracks 14 and 16
  • 2 Helper 22
    • 2 Translation
      • Track 1 at frame 6600 has exactly the same value as tracks 0 and 2
      • Track 54 at frame 180000 has exactly the same value as tracks 53 and 55
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