Model validation: Gnoll Hut (Team Colored)

gnollhuttcfixed.mdx

0 errors 0 severe 1 warnings 17 unused
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 1 - "death_02_bind_jnt"
    • 1 Scaling
      • Track 10 at frame 101380 has exactly the same value as tracks 9 and 11
  • 2 Attachment 0 - "OverHead Ref"
    • 2 Rotation
      • Track 7 at frame 79503 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 101380 has exactly the same value as tracks 7 and 9
  • 2 Attachment 1 - "Origin Ref"
    • 2 Rotation
      • Track 7 at frame 79503 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 101380 has exactly the same value as tracks 7 and 9
  • 2 Attachment 3 - "Sprite first Ref"
    • 2 Rotation
      • Track 7 at frame 79503 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 101380 has exactly the same value as tracks 7 and 9
  • 2 Attachment 4 - "Sprite second Ref"
    • 2 Rotation
      • Track 7 at frame 79503 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 101380 has exactly the same value as tracks 7 and 9
  • 2 ParticleEmitterPopcorn 1 - "HumanBuildingBirth_Small"
    • 2 Visibility
      • Track 7 at frame 79503 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 101380 has exactly the same value as tracks 7 and 9
  • unused Texture 0 - "GnollHutMD.dds"
  • unused Texture 1 - "Neutral_GnollHut_Normal.tif"
  • unused Texture 2 - "GnollHutMO.dds"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
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