• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Gnoll Caster - Portrait

GnollCaster_Portrait.mdx

0 errors 2 severe 10 warnings 54 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 12 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "L_shldr_def_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "M_back_loincloth_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "M_back_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "M_back_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "M_back_loincloth_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "M_back_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "L_mid_eyebrow_bind_jnt"
    • 1 Translation
      • Track 10 at frame 1500 has roughly the same value as tracks 9 and 11
  • 1 Bone 26 - "R_upr_eyelid_bind_jnt"
    • 1 Translation
      • Track 81 at frame 13267 has roughly the same value as tracks 80 and 82
  • 1 Bone 32 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 10467 has roughly the same value as tracks 20 and 22
  • 6 Bone 39 - "R_nostril_bind_jnt"
    • 6 Scaling
      • Track 18 at frame 1267 has roughly the same value as tracks 17 and 19
      • Track 59 at frame 3600 has roughly the same value as tracks 58 and 60
      • Track 98 at frame 5933 has roughly the same value as tracks 97 and 99
      • Track 137 at frame 8267 has roughly the same value as tracks 136 and 138
      • Track 158 at frame 9300 has roughly the same value as tracks 157 and 159
      • Track 178 at frame 12900 has roughly the same value as tracks 177 and 179
  • 1 Bone 78 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 51 at frame 9400 has roughly the same value as tracks 50 and 52
  • 1 Bone 84 - "L_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 10 at frame 1500 has roughly the same value as tracks 9 and 11
  • 6 Bone 88 - "L_nostril_bind_jnt"
    • 6 Scaling
      • Track 18 at frame 1267 has roughly the same value as tracks 17 and 19
      • Track 59 at frame 3600 has roughly the same value as tracks 58 and 60
      • Track 98 at frame 5933 has roughly the same value as tracks 97 and 99
      • Track 137 at frame 8267 has roughly the same value as tracks 136 and 138
      • Track 158 at frame 9300 has roughly the same value as tracks 157 and 159
      • Track 178 at frame 12900 has roughly the same value as tracks 177 and 179
  • 6 Bone 113 - "R_legharness_a_03_bind_jnt"
    • 6 Rotation
      • Track 7 at frame 735 has roughly the same value as tracks 6 and 8
      • Track 33 at frame 3068 has roughly the same value as tracks 32 and 34
      • Track 59 at frame 5402 has roughly the same value as tracks 58 and 60
      • Track 85 at frame 8470 has roughly the same value as tracks 84 and 86
      • Track 111 at frame 12368 has roughly the same value as tracks 110 and 112
      • Track 137 at frame 14915 has roughly the same value as tracks 136 and 138
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_Gnoll_Warden_main_Diffuse.tif"
  • unused Texture 7 - "Neutral_Gnoll_Warden_main_Normal.tif"
  • unused Texture 8 - "Neutral_Gnoll_Warden_main_ORM.tif"
  • unused Texture 9 - "Neutral_Gnoll_Warden_hair_Diffuse.tif"
  • unused Texture 10 - "Neutral_Gnoll_Warden_hair_Normal.tif"
  • unused Texture 11 - "Neutral_Gnoll_Warden_hair_ORM.tif"
  • unused Texture 12 - "Neutral_Gnoll_Warden_Corpse_Diffuse.tif"
  • unused Texture 13 - "Neutral_Gnoll_Warden_Corpse_Normal.tif"
  • unused Texture 14 - "Neutral_Gnoll_Warden_Corpse_ORM.tif"
  • unused Texture 15 - "Neutral_DarkTrollShadowPriest_Lvl_2_Main_Diffuse.tif"
  • unused Texture 16 - "Neutral_DarkTrollShadowPriest_Lvl_2_Main_Normal.tif"
  • unused Texture 17 - "Neutral_DarkTrollShadowPriest_Lvl_2_Main_ORM.tif"
  • unused Texture 18 - "Neutral_DarkTrollShadowPriest_Lvl_2_Main_Emissive.tif"
  • unused Texture 19 - "Unit_WendigoShaman_main_diffuse.tif"
  • unused Texture 20 - "Unit_WendigoShaman_main_normal.tif"
  • unused Texture 21 - "Unit_WendigoShaman_main_ORM.tif"
  • unused Texture 22 - "Unit_EnragedOwlbear_main_Diffuse.tif"
  • unused Texture 23 - "Unit_EnragedOwlbear_main_Normal.tif"
  • unused Texture 24 - "Unit_EnragedOwlbear_main_ORM.tif"
  • unused Texture 25 - "GnollBrute_main_Diffuse.tif"
  • unused Texture 26 - "GnollBrute_main_Normal.tif"
  • unused Texture 27 - "GnollBrute_main_ORM.tif"
  • unused Texture 28 - "Unit_FurbolgPanda_main_Diffuse.tif"
  • unused Texture 29 - "Unit_FurbolgPanda_main_Normal.tif"
  • unused Texture 30 - "Unit_FurbolgPanda_main_ORM.tif"
Back
Top