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Model validation: Glaive Thrower

GlaiveThrowerV2.2.mdx

0 errors 3 severe 8 warnings 27 unused
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 76267); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 76267); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 76267); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 4 Model
    • Attachment name "Sprite First Ref" is duplicated by attachments 6, 12; only one will be reachable in-game.
    • Attachment name "Sprite Second Ref" is duplicated by attachments 7, 13; only one will be reachable in-game.
    • Attachment name "Sprite Third Ref" is duplicated by attachments 8, 14; only one will be reachable in-game.
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 ParticleEmitter2 0 - "BlizCenterGlowBlast"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "CenterExplo"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 2 - "BlizParticle01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 3 - "BlizParticle02"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Bone 8 - "Box18"
    • 1 Translation
      • Track 2 at frame 10067 has exactly the same value as tracks 1 and 3
  • 2 Bone 9 - "Mesh12"
    • 1 Translation
      • Track 2 at frame 10067 has exactly the same value as tracks 1 and 3
    • 1 Rotation
      • Track 10 at frame 10067 has exactly the same value as tracks 9 and 11
  • 3 Bone 10 - "Mesh01"
    • 1 Translation
      • Track 2 at frame 10067 has exactly the same value as tracks 1 and 3
    • 2 Rotation
      • Track 10 at frame 10067 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 11567 has exactly the same value as tracks 12 and 14
  • 1 Bone 13 - "Box23"
    • 1 Rotation
      • Track 8 at frame 12500 has exactly the same value as tracks 7 and 9
  • 2 Bone 18 - "Box27"
    • 1 Translation
      • Track 2 at frame 10067 has exactly the same value as tracks 1 and 3
    • 1 Rotation
      • Track 1 at frame 12500 has exactly the same value as tracks 0 and 2
  • 1 Bone 20 - "Object05"
    • 1 Translation
      • Track 5 at frame 13500 has exactly the same value as tracks 4 and 6
  • 1 Bone 22 - "Object07"
    • 1 Rotation
      • Track 1 at frame 12500 has exactly the same value as tracks 0 and 2
  • 5 Bone 23 - "Object08"
    • 2 Translation
      • Track 5 at frame 13500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 13833 has exactly the same value as tracks 5 and 7
    • 3 Rotation
      • Track 1 at frame 12500 has exactly the same value as tracks 0 and 2
      • Track 5 at frame 13500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 13833 has exactly the same value as tracks 5 and 7
  • 1 Helper 0
    • 1 Translation
      • Track 13 at frame 10167 has exactly the same value as tracks 12 and 14
  • 1 Helper 1
    • 1 Translation
      • Track 4 at frame 10167 has exactly the same value as tracks 3 and 5
  • 1 Helper 3
    • 1 Translation
      • Track 13 at frame 10167 has exactly the same value as tracks 12 and 14
  • 4 EventObject 0 - "FPTxFWR0"
    • Track 6 at frame 3500 is not in any sequence
    • Track 7 at frame 4667 is not in any sequence
    • Track 8 at frame 5833 is not in any sequence
    • Track 9 at frame 6833 is not in any sequence
  • 4 EventObject 1 - "FPTxFWL0"
    • Track 6 at frame 3167 is not in any sequence
    • Track 7 at frame 4367 is not in any sequence
    • Track 8 at frame 5500 is not in any sequence
    • Track 9 at frame 6500 is not in any sequence
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