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Model validation: gladiator2_portrait

gladiator2_portrait.mdx

0 errors 2 severe 44 warnings 68 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 3
    • Zero faces
  • 1 Geoset 4
    • Zero faces
  • 1 Geoset 5
    • Zero faces
  • 1 Geoset 6
    • Zero faces
  • 1 Geoset 7
    • Zero faces
  • 1 Geoset 8
    • Zero faces
  • 1 Geoset 9
    • Zero faces
  • 1 Geoset 10
    • Zero faces
  • 1 Geoset 11
    • Zero faces
  • 1 Geoset 12
    • Zero faces
  • 1 Geoset 13
    • Zero faces
  • 1 Geoset 14
    • Zero faces
  • 1 Geoset 15
    • Zero faces
  • 1 Geoset 16
    • Zero faces
  • 1 Geoset 17
    • Zero faces
  • 1 Geoset 18
    • Zero faces
  • 1 Geoset 19
    • Zero faces
  • 1 Geoset 20
    • Zero faces
  • 1 Geoset 21
    • Zero faces
  • 1 Geoset 22
    • Zero faces
  • 1 Geoset 23
    • Zero faces
  • 1 5 Bone 45 - "pelvis_bind_jnt"
    • There are no vertices attached to this bone
    • 5 Translation
      • Track 12 at frame 1200 has roughly the same value as tracks 11 and 13
      • Track 61 at frame 5900 has roughly the same value as tracks 60 and 62
      • Track 110 at frame 10600 has roughly the same value as tracks 109 and 111
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 264 at frame 24700 has roughly the same value as tracks 263 and 265
  • 1 Bone 54 - "weapon_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "weapon_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 88 - "R_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "L_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "L_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 96 - "L_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "M_skirt_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "R_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "R_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 100 - "M_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "M_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "L_sabre_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 108 - "L_mustache_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 110 - "M_mustache_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 7 at frame 16600 has roughly the same value as tracks 6 and 8
  • 1 Bone 111 - "R_mustache_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "L_mustache_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "R_mustache_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "shield_bind_jnt"
    • There are no vertices attached to this bone
  • 5 Bone 0 - "bone_turret"
    • 5 Translation
      • Track 12 at frame 1200 has roughly the same value as tracks 11 and 13
      • Track 61 at frame 5900 has roughly the same value as tracks 60 and 62
      • Track 110 at frame 10600 has roughly the same value as tracks 109 and 111
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 264 at frame 24700 has roughly the same value as tracks 263 and 265
  • 1 Bone 50 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 88 at frame 20000 has roughly the same value as tracks 87 and 89
  • 5 CollisionShape 0 - "B_KGS_Torso"
    • 5 Translation
      • Track 12 at frame 1200 has roughly the same value as tracks 11 and 13
      • Track 61 at frame 5900 has roughly the same value as tracks 60 and 62
      • Track 110 at frame 10600 has roughly the same value as tracks 109 and 111
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 264 at frame 24700 has roughly the same value as tracks 263 and 265
  • 5 CollisionShape 4 - "B_KGS_Leg_L"
    • 5 Translation
      • Track 12 at frame 1200 has roughly the same value as tracks 11 and 13
      • Track 61 at frame 5900 has roughly the same value as tracks 60 and 62
      • Track 110 at frame 10600 has roughly the same value as tracks 109 and 111
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 264 at frame 24700 has roughly the same value as tracks 263 and 265
  • 5 CollisionShape 5 - "B_KGS_Leg_R"
    • 5 Translation
      • Track 12 at frame 1200 has roughly the same value as tracks 11 and 13
      • Track 61 at frame 5900 has roughly the same value as tracks 60 and 62
      • Track 110 at frame 10600 has roughly the same value as tracks 109 and 111
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 264 at frame 24700 has roughly the same value as tracks 263 and 265
  • 5 CollisionShape 6 - "B_KGS_Root"
    • 5 Translation
      • Track 12 at frame 1200 has roughly the same value as tracks 11 and 13
      • Track 61 at frame 5900 has roughly the same value as tracks 60 and 62
      • Track 110 at frame 10600 has roughly the same value as tracks 109 and 111
      • Track 159 at frame 15300 has roughly the same value as tracks 158 and 160
      • Track 264 at frame 24700 has roughly the same value as tracks 263 and 265
  • unused Texture 0 - "Bandit_Enforcer_Main_Diffuse.tif"
  • unused Texture 1 - "Bandit_Enforcer_Main_Normal.tif"
  • unused Texture 2 - "Bandit_Enforcer_Main_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "Human_MagrothTheDefender_Cloak_Diffuse.tif"
  • unused Texture 10 - "Human_MagrothTheDefender_Cloak_Normal.tif"
  • unused Texture 11 - "Human_MagrothTheDefender_Cloak_ORM.tif"
  • unused Texture 12 - "Human_Captain_Main_Diffuse.tif"
  • unused Texture 13 - "Human_Captain_Main_Normal.tif"
  • unused Texture 14 - "Human_Captain_Main_ORM.tif"
  • unused Texture 15 - "Human_BloodElfLieutenant_Main_Diffuse.tif"
  • unused Texture 16 - "Human_BloodElfLieutenant_Main_Normal.tif"
  • unused Texture 17 - "Human_BloodElfLieutenant_Main_ORM.tif"
  • unused Texture 18 - "Human_BloodElfLieutenant_Main_Emissive.tif"
  • unused Texture 19 - "Neutral_ForestTrollWarlord_Lvl_6_Hair_Diffuse.tif"
  • unused Texture 20 - "Neutral_ForestTrollWarlord_Lvl_6_Hair_Normal.tif"
  • unused Texture 21 - "Neutral_ForestTrollWarlord_Lvl_6_Hair_ORM.tif"
  • unused Texture 22 - "Human_Footman_Helmet_Diffuse.tif"
  • unused Texture 23 - "Human_Footman_Helmet_Normal.tif"
  • unused Texture 24 - "Human_Footman_Helmet_ORM.tif"
  • unused Texture 25 - "HeroGoblinAlchemist_Main_Diffuse.tif"
  • unused Texture 26 - "HeroGoblinAlchemist_Main_Normal.tif"
  • unused Texture 27 - "HeroGoblinAlchemist_Main_ORM.tif"
  • unused Texture 28 - "HeroGoblinAlchemist_Main_Emissive.tif"
  • unused Texture 29 - "HeroGoblinAlchemist_Main_Enraged_Diffuse.tif"
  • unused Texture 30 - "Unit_Jailor_Kassan_main_Diffuse.tif"
  • unused Texture 31 - "Unit_Jailor_Kassan_main_Normal.tif"
  • unused Texture 32 - "Unit_Jailor_Kassan_main_ORM.tif"
  • unused Texture 33 - "Human_Knight_Horse_Diffuse.tif"
  • unused Texture 34 - "Human_Knight_Horse_Normal.tif"
  • unused Texture 35 - "Human_Knight_Horse_ORM.tif"
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