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Model validation: Girl
GirlChild.mdx
0errors3severe2warnings3unused
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 226667); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
Model
Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Bone 19 - "Bone_Leg1_L01"
1
Rotation
Track 25 at frame 14167 has exactly the same value as tracks 24 and 26
2
Helper 0
1
Translation
Track 28 at frame 14167 has exactly the same value as tracks 27 and 29
1
Rotation
Track 12 at frame 14167 has exactly the same value as tracks 11 and 13
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