Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: GilneasArcher TC
GilneasArcher TC.mdx
0errors7severe14warnings98unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 155600); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 0, 13
1
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 155600); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 1, 14
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 155600); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 2, 12
1
1
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 155600); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 3, 11
1
2
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 155600); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 7, 15
Number of sequence extents (0) does not match the number of sequences (16)
1
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 155600); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 8, 16
1
1
Geoset 11
Alpha is 1.000 at end of "Decay Bone" (frame 155600); should be 0 — geoset will remain visible in-game after the unit has decayed.
Referenced by 2 geoset animations: 17, 18
2
Model
Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Geoset 9
Number of sequence extents (18) does not match the number of sequences (16)
1
Geoset 10
Number of sequence extents (17) does not match the number of sequences (16)
1
1
Bone 16 - "Ponytail01"
There are no vertices attached to this bone
1
Rotation
Track 20 at frame 8700 is not in any sequence
1
Bone 17 - "Ponytail02"
There are no vertices attached to this bone
2
Material 1
2
Layer 0
2
Alpha
Track 5 at frame 186067 is not in any sequence
Track 6 at frame 193233 is not in any sequence
4
Bone 14 - "Eye_R"
2
Translation
Track 9 at frame 7067 has exactly the same value as tracks 8 and 10
Track 10 at frame 8067 has exactly the same value as tracks 9 and 11
2
Scaling
Track 9 at frame 7067 has exactly the same value as tracks 8 and 10
Track 10 at frame 8067 has exactly the same value as tracks 9 and 11
4
Bone 15 - "Eye_L"
2
Translation
Track 9 at frame 7067 has exactly the same value as tracks 8 and 10
Track 10 at frame 8067 has exactly the same value as tracks 9 and 11
2
Scaling
Track 9 at frame 7067 has exactly the same value as tracks 8 and 10
Track 10 at frame 8067 has exactly the same value as tracks 9 and 11
3
Bone 29 - "Bone_Arm1_L"
3
Rotation
Track 20 at frame 24067 has exactly the same value as tracks 19 and 21
Track 68 at frame 33467 has exactly the same value as tracks 67 and 69
Track 69 at frame 33500 has exactly the same value as tracks 68 and 70
3
Helper 1
3
Rotation
Track 30 at frame 26333 has exactly the same value as tracks 29 and 31
Track 31 at frame 26467 has exactly the same value as tracks 30 and 32
Track 64 at frame 33500 has exactly the same value as tracks 63 and 65
1
Helper 2
1
Rotation
Track 73 at frame 33500 has exactly the same value as tracks 72 and 74
2
Helper 4
2
Rotation
Track 59 at frame 33467 has exactly the same value as tracks 58 and 60
Track 60 at frame 33500 has exactly the same value as tracks 59 and 61
5
Helper 5
1
Translation
Track 11 at frame 6800 has exactly the same value as tracks 10 and 12
4
Rotation
Track 87 at frame 33300 has exactly the same value as tracks 86 and 88
Track 88 at frame 33400 has exactly the same value as tracks 87 and 89
Track 89 at frame 33467 has exactly the same value as tracks 88 and 90
Track 90 at frame 33500 has exactly the same value as tracks 89 and 91
8
Helper 6
3
Translation
Track 21 at frame 20967 has exactly the same value as tracks 20 and 22
Track 22 at frame 21867 has exactly the same value as tracks 21 and 23
Track 27 at frame 24500 has roughly the same value as tracks 26 and 28
5
Rotation
Track 12 at frame 33100 has exactly the same value as tracks 11 and 13
Track 13 at frame 33300 has exactly the same value as tracks 12 and 14
Track 14 at frame 33400 has exactly the same value as tracks 13 and 15
Track 15 at frame 33467 has exactly the same value as tracks 14 and 16
Track 16 at frame 33500 has exactly the same value as tracks 15 and 17
8
Helper 8
8
Rotation
Track 24 at frame 20967 has exactly the same value as tracks 23 and 25
Track 25 at frame 21867 has exactly the same value as tracks 24 and 26
Track 30 at frame 24500 has exactly the same value as tracks 29 and 31
Track 75 at frame 33100 has exactly the same value as tracks 74 and 76
Track 76 at frame 33300 has exactly the same value as tracks 75 and 77
Track 77 at frame 33400 has exactly the same value as tracks 76 and 78
Track 78 at frame 33467 has exactly the same value as tracks 77 and 79
Track 79 at frame 33500 has exactly the same value as tracks 78 and 80
8
Helper 9
8
Rotation
Track 26 at frame 20967 has exactly the same value as tracks 25 and 27
Track 27 at frame 21867 has exactly the same value as tracks 26 and 28
Track 32 at frame 24500 has exactly the same value as tracks 31 and 33
Track 79 at frame 33100 has exactly the same value as tracks 78 and 80
Track 80 at frame 33300 has exactly the same value as tracks 79 and 81
Track 81 at frame 33400 has exactly the same value as tracks 80 and 82
Track 82 at frame 33467 has exactly the same value as tracks 81 and 83
Track 83 at frame 33500 has exactly the same value as tracks 82 and 84
18
Helper 10
18
Rotation
Track 23 at frame 20967 has exactly the same value as tracks 22 and 24
Track 24 at frame 21867 has exactly the same value as tracks 23 and 25
Track 29 at frame 24500 has exactly the same value as tracks 28 and 30
Track 47 at frame 29267 has roughly the same value as tracks 46 and 48
Track 48 at frame 29367 has roughly the same value as tracks 47 and 49
Track 49 at frame 29501 has roughly the same value as tracks 48 and 50
Track 52 at frame 29934 has roughly the same value as tracks 51 and 53
Track 55 at frame 30367 has roughly the same value as tracks 54 and 56
Track 58 at frame 30767 has roughly the same value as tracks 57 and 59
Track 59 at frame 30867 has roughly the same value as tracks 58 and 60
Track 60 at frame 31001 has roughly the same value as tracks 59 and 61
Track 63 at frame 31434 has roughly the same value as tracks 62 and 64
Track 66 at frame 31867 has roughly the same value as tracks 65 and 67
Track 76 at frame 33100 has exactly the same value as tracks 75 and 77
Track 77 at frame 33300 has exactly the same value as tracks 76 and 78
Track 78 at frame 33400 has exactly the same value as tracks 77 and 79
Track 79 at frame 33467 has exactly the same value as tracks 78 and 80
Track 80 at frame 33500 has exactly the same value as tracks 79 and 81
5
Helper 11
5
Rotation
Track 22 at frame 20967 has exactly the same value as tracks 21 and 23
Track 23 at frame 21867 has exactly the same value as tracks 22 and 24
Track 28 at frame 24500 has exactly the same value as tracks 27 and 29
Track 74 at frame 33467 has exactly the same value as tracks 73 and 75
Track 75 at frame 33500 has exactly the same value as tracks 74 and 76
5
Helper 12
5
Rotation
Track 25 at frame 20967 has exactly the same value as tracks 24 and 26
Track 26 at frame 21867 has exactly the same value as tracks 25 and 27
Track 31 at frame 24500 has exactly the same value as tracks 30 and 32
Track 77 at frame 33467 has exactly the same value as tracks 76 and 78
Track 78 at frame 33500 has exactly the same value as tracks 77 and 79
13
Helper 13
13
Rotation
Track 22 at frame 20967 has exactly the same value as tracks 21 and 23
Track 23 at frame 21867 has exactly the same value as tracks 22 and 24
Track 28 at frame 24500 has exactly the same value as tracks 27 and 29
Track 45 at frame 29267 has roughly the same value as tracks 44 and 46
Track 46 at frame 29367 has roughly the same value as tracks 45 and 47
Track 47 at frame 29501 has roughly the same value as tracks 46 and 48
Track 53 at frame 30367 has roughly the same value as tracks 52 and 54
Track 56 at frame 30767 has roughly the same value as tracks 55 and 57
Track 57 at frame 30867 has roughly the same value as tracks 56 and 58
Track 58 at frame 31001 has roughly the same value as tracks 57 and 59
Track 64 at frame 31867 has roughly the same value as tracks 63 and 65
Track 75 at frame 33467 has exactly the same value as tracks 74 and 76
Track 76 at frame 33500 has exactly the same value as tracks 75 and 77
4
Helper 14
4
Rotation
Track 17 at frame 33300 has exactly the same value as tracks 16 and 18
Track 18 at frame 33400 has exactly the same value as tracks 17 and 19
Track 19 at frame 33467 has exactly the same value as tracks 18 and 20
Track 20 at frame 33500 has exactly the same value as tracks 19 and 21
4
Helper 15
4
Rotation
Track 10 at frame 4267 has exactly the same value as tracks 9 and 11
Track 11 at frame 4767 has exactly the same value as tracks 10 and 12
Track 119 at frame 33467 has exactly the same value as tracks 118 and 120
Track 120 at frame 33500 has exactly the same value as tracks 119 and 121
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.