Model validation: Gilneas Worgen Sapper

sapper.mdx

0 errors 14 severe 83 warnings 142 unused
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Bone" (frame 134066); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 1 - "weapon_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "L_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "L_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "L_otr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "R_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "R_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "R_otr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "L_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "L_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "R_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "R_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "L_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "R_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "L_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "R_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "L_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "R_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "L_cheek_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "R_cheek_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "L_cheek_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "R_cheek_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "L_cheek_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "R_cheek_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 32 - "tongue_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 1 Bone 33 - "tongue_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 1 Bone 34 - "lwr_teeth_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 1 Bone 35 - "L_lip_corner_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 1 Bone 36 - "R_lip_corner_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 Bone 74 - "R_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "R_pnk_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 88 - "L_kneecap_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "kneecap_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "L_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "M_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "R_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 105 - "L_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 1 Bone 106 - "M_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 1 Bone 107 - "R_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 Bone 108 - "M_mustache_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "L_mustache_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "R_mustache_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "shield_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "neck_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "bone_leg_left"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "bone_leg_right"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "Shield_Root"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 11 Material 11
    • 11 Layer 0
      • 11 Alpha
        • Track 1 at frame 1667 has exactly the same value as tracks 0 and 2
        • Track 4 at frame 3633 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 5300 has exactly the same value as tracks 4 and 6
        • Track 12 at frame 12766 has exactly the same value as tracks 11 and 13
        • Track 15 at frame 13966 has exactly the same value as tracks 14 and 16
        • Track 16 at frame 16632 has exactly the same value as tracks 15 and 17
        • Track 17 at frame 16666 has roughly the same value as tracks 16 and 18
        • Track 47 at frame 134821 has exactly the same value as tracks 46 and 48
        • Track 50 at frame 137078 has exactly the same value as tracks 49 and 51
        • Track 53 at frame 139521 has exactly the same value as tracks 52 and 54
        • Track 56 at frame 140821 has exactly the same value as tracks 55 and 57
  • 11 Material 12
    • 11 Layer 0
      • 11 Alpha
        • Track 1 at frame 1667 has exactly the same value as tracks 0 and 2
        • Track 4 at frame 3633 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 5300 has exactly the same value as tracks 4 and 6
        • Track 12 at frame 12766 has exactly the same value as tracks 11 and 13
        • Track 15 at frame 13966 has exactly the same value as tracks 14 and 16
        • Track 16 at frame 16632 has exactly the same value as tracks 15 and 17
        • Track 17 at frame 16666 has roughly the same value as tracks 16 and 18
        • Track 47 at frame 134821 has exactly the same value as tracks 46 and 48
        • Track 50 at frame 137078 has exactly the same value as tracks 49 and 51
        • Track 53 at frame 139521 has exactly the same value as tracks 52 and 54
        • Track 56 at frame 140821 has exactly the same value as tracks 55 and 57
  • 9 Material 13
    • 9 Layer 0
      • 9 Alpha
        • Track 1 at frame 1967 has exactly the same value as tracks 0 and 2
        • Track 6 at frame 11200 has exactly the same value as tracks 5 and 7
        • Track 7 at frame 12033 has exactly the same value as tracks 6 and 8
        • Track 8 at frame 12066 has exactly the same value as tracks 7 and 9
        • Track 9 at frame 12900 has exactly the same value as tracks 8 and 10
        • Track 41 at frame 134921 has exactly the same value as tracks 40 and 42
        • Track 44 at frame 137388 has exactly the same value as tracks 43 and 45
        • Track 47 at frame 139621 has exactly the same value as tracks 46 and 48
        • Track 50 at frame 140921 has exactly the same value as tracks 49 and 51
  • 8 Material 14
    • 8 Layer 0
      • 8 Alpha
        • Track 1 at frame 1967 has exactly the same value as tracks 0 and 2
        • Track 6 at frame 11200 has exactly the same value as tracks 5 and 7
        • Track 7 at frame 12033 has exactly the same value as tracks 6 and 8
        • Track 8 at frame 12066 has exactly the same value as tracks 7 and 9
        • Track 9 at frame 12900 has exactly the same value as tracks 8 and 10
        • Track 43 at frame 137388 has exactly the same value as tracks 42 and 44
        • Track 46 at frame 139621 has exactly the same value as tracks 45 and 47
        • Track 49 at frame 140921 has exactly the same value as tracks 48 and 50
  • 26 Material 15
    • 26 Layer 0
      • 13 Emissive Gain
        • Track 6 at frame 19832 has exactly the same value as tracks 5 and 7
        • Track 7 at frame 22932 has exactly the same value as tracks 6 and 8
        • Track 8 at frame 22966 has exactly the same value as tracks 7 and 9
        • Track 9 at frame 23566 has exactly the same value as tracks 8 and 10
        • Track 10 at frame 23599 has exactly the same value as tracks 9 and 11
        • Track 11 at frame 24599 has exactly the same value as tracks 10 and 12
        • Track 12 at frame 24632 has exactly the same value as tracks 11 and 13
        • Track 31 at frame 27599 has exactly the same value as tracks 30 and 32
        • Track 32 at frame 27632 has exactly the same value as tracks 31 and 33
        • Track 33 at frame 28232 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 28266 has exactly the same value as tracks 33 and 35
        • Track 35 at frame 31366 has exactly the same value as tracks 34 and 36
        • Track 36 at frame 31399 has exactly the same value as tracks 35 and 37
      • 13 Alpha
        • Track 6 at frame 19832 has exactly the same value as tracks 5 and 7
        • Track 7 at frame 22932 has exactly the same value as tracks 6 and 8
        • Track 8 at frame 22966 has exactly the same value as tracks 7 and 9
        • Track 9 at frame 23566 has exactly the same value as tracks 8 and 10
        • Track 10 at frame 23599 has exactly the same value as tracks 9 and 11
        • Track 11 at frame 24599 has exactly the same value as tracks 10 and 12
        • Track 12 at frame 24632 has exactly the same value as tracks 11 and 13
        • Track 31 at frame 27599 has exactly the same value as tracks 30 and 32
        • Track 32 at frame 27632 has exactly the same value as tracks 31 and 33
        • Track 33 at frame 28232 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 28266 has exactly the same value as tracks 33 and 35
        • Track 35 at frame 31366 has exactly the same value as tracks 34 and 36
        • Track 36 at frame 31399 has exactly the same value as tracks 35 and 37
  • 12 Material 16
    • 12 Layer 0
      • 12 Alpha
        • Track 1 at frame 1300 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 1333 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2667 has exactly the same value as tracks 2 and 4
        • Track 32 at frame 136699 has exactly the same value as tracks 31 and 33
        • Track 33 at frame 136733 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 138111 has exactly the same value as tracks 33 and 35
        • Track 37 at frame 139399 has exactly the same value as tracks 36 and 38
        • Track 38 at frame 139410 has exactly the same value as tracks 37 and 39
        • Track 39 at frame 139855 has exactly the same value as tracks 38 and 40
        • Track 42 at frame 140699 has exactly the same value as tracks 41 and 43
        • Track 43 at frame 140710 has exactly the same value as tracks 42 and 44
        • Track 44 at frame 141155 has exactly the same value as tracks 43 and 45
  • 12 Material 17
    • 12 Layer 0
      • 12 Alpha
        • Track 1 at frame 1300 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 1333 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2667 has exactly the same value as tracks 2 and 4
        • Track 32 at frame 136699 has exactly the same value as tracks 31 and 33
        • Track 33 at frame 136733 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 138111 has exactly the same value as tracks 33 and 35
        • Track 37 at frame 139399 has exactly the same value as tracks 36 and 38
        • Track 38 at frame 139410 has exactly the same value as tracks 37 and 39
        • Track 39 at frame 139855 has exactly the same value as tracks 38 and 40
        • Track 42 at frame 140699 has exactly the same value as tracks 41 and 43
        • Track 43 at frame 140710 has exactly the same value as tracks 42 and 44
        • Track 44 at frame 141155 has exactly the same value as tracks 43 and 45
  • 2 Bone 5 - "spine_03_bind_jnt"
    • 2 Rotation
      • Track 110 at frame 8699 has roughly the same value as tracks 109 and 111
      • Track 332 at frame 140599 has roughly the same value as tracks 331 and 333
  • 2 Bone 7 - "neck_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 1367 has roughly the same value as tracks 2 and 4
      • Track 271 at frame 140866 has roughly the same value as tracks 270 and 272
  • 1 Bone 37 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 35 at frame 140699 has roughly the same value as tracks 34 and 36
  • 1 Bone 38 - "L_mustache_01_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 140866 has roughly the same value as tracks 30 and 32
  • 2 Bone 40 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 132 at frame 8966 has roughly the same value as tracks 131 and 133
      • Track 246 at frame 92933 has roughly the same value as tracks 245 and 247
  • 2 Bone 42 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 8 at frame 2867 has roughly the same value as tracks 7 and 9
      • Track 331 at frame 140799 has roughly the same value as tracks 330 and 332
  • 1 Bone 45 - "bone_hand_left"
    • 1 Rotation
      • Track 238 at frame 136600 has roughly the same value as tracks 237 and 239
  • 3 Bone 63 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 2767 has roughly the same value as tracks 8 and 10
      • Track 30 at frame 4400 has roughly the same value as tracks 29 and 31
      • Track 335 at frame 140632 has roughly the same value as tracks 334 and 336
  • 1 Bone 67 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 5233 has roughly the same value as tracks 19 and 21
  • 1 Bone 73 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 46 at frame 12533 has roughly the same value as tracks 45 and 47
  • 1 Bone 77 - "R_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 77 at frame 137733 has roughly the same value as tracks 76 and 78
  • 1 Bone 82 - "R_pauldron_bind_jnt"
    • 1 Rotation
      • Track 232 at frame 92133 has roughly the same value as tracks 231 and 233
  • 1 Bone 84 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 264 at frame 97566 has roughly the same value as tracks 263 and 265
  • 1 Bone 86 - "bone_leg_left"
    • 1 Rotation
      • Track 258 at frame 97733 has roughly the same value as tracks 257 and 259
  • 1 Bone 92 - "R_leg_04_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 7833 has exactly the same value as tracks 35 and 37
  • 2 Bone 95 - "L_skirt_02_bind_jnt"
    • 2 Rotation
      • Track 135 at frame 8966 has roughly the same value as tracks 134 and 136
      • Track 387 at frame 140866 has roughly the same value as tracks 386 and 388
  • 2 Bone 96 - "L_skirt_03_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 1033 has roughly the same value as tracks 2 and 4
      • Track 111 at frame 8966 has roughly the same value as tracks 110 and 112
  • 2 Bone 97 - "M_skirt_bind_jnt"
    • 2 Rotation
      • Track 151 at frame 135700 has roughly the same value as tracks 150 and 152
      • Track 185 at frame 137700 has roughly the same value as tracks 184 and 186
  • 1 Bone 111 - "M_skirt_01_bind_jnt"
    • 1 Translation
      • Track 305 at frame 54466 has roughly the same value as tracks 304 and 306
  • 1 Bone 113 - "M_skirt_03_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 1400 has roughly the same value as tracks 6 and 8
  • 1 Bone 132 - "pauldron_right"
    • 1 Translation
      • Track 1 at frame 4600 has exactly the same value as tracks 0 and 2
  • 1 Camera 0 - "Portrait_Camera"
    • 1 Rotation
      • Track 631 at frame 99133 has roughly the same value as tracks 630 and 632
  • 12 CollisionShape 0 - "B_KGS_Torso"
    • 12 Rotation
      • Track 24 at frame 1900 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 1933 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 1967 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 2000 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 2033 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 2067 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 2100 has roughly the same value as tracks 29 and 31
      • Track 33 at frame 2200 has roughly the same value as tracks 32 and 34
      • Track 53 at frame 2867 has roughly the same value as tracks 52 and 54
      • Track 61 at frame 3133 has roughly the same value as tracks 60 and 62
      • Track 297 at frame 13400 has exactly the same value as tracks 296 and 298
      • Track 298 at frame 13433 has exactly the same value as tracks 297 and 299
  • 2 CollisionShape 8 - "B_KGS_Shield_BB"
    • 2 Rotation
      • Track 242 at frame 13400 has exactly the same value as tracks 241 and 243
      • Track 243 at frame 13433 has exactly the same value as tracks 242 and 244
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