Model validation: Gilneas Worgen Druid

druid.mdx

0 errors 7 severe 30 warnings 131 unused
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 127935); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 127935); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 127935); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 127935); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 127935); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 127935); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 127935); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 7 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 142 - "satchel_cover_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "L_scroll_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "L_scroll_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 145 - "R_scroll_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 152 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 153 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 154 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 155 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 156 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 15 Material 7
    • 15 Layer 0
      • 15 Alpha
        • Track 3 at frame 13102 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 15769 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 15802 has roughly the same value as tracks 4 and 6
        • Track 27 at frame 23935 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 23969 has exactly the same value as tracks 27 and 29
        • Track 29 at frame 25335 has exactly the same value as tracks 28 and 30
        • Track 30 at frame 25369 has exactly the same value as tracks 29 and 31
        • Track 31 at frame 27035 has exactly the same value as tracks 30 and 32
        • Track 32 at frame 27069 has exactly the same value as tracks 31 and 33
        • Track 33 at frame 30402 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 30435 has exactly the same value as tracks 33 and 35
        • Track 35 at frame 32102 has exactly the same value as tracks 34 and 36
        • Track 36 at frame 32135 has exactly the same value as tracks 35 and 37
        • Track 37 at frame 32735 has exactly the same value as tracks 36 and 38
        • Track 38 at frame 32769 has exactly the same value as tracks 37 and 39
  • 15 Material 8
    • 15 Layer 0
      • 15 Alpha
        • Track 3 at frame 13102 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 15769 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 15802 has roughly the same value as tracks 4 and 6
        • Track 27 at frame 23935 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 23969 has exactly the same value as tracks 27 and 29
        • Track 29 at frame 25335 has exactly the same value as tracks 28 and 30
        • Track 30 at frame 25369 has exactly the same value as tracks 29 and 31
        • Track 31 at frame 27035 has exactly the same value as tracks 30 and 32
        • Track 32 at frame 27069 has exactly the same value as tracks 31 and 33
        • Track 33 at frame 30402 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 30435 has exactly the same value as tracks 33 and 35
        • Track 35 at frame 32102 has exactly the same value as tracks 34 and 36
        • Track 36 at frame 32135 has exactly the same value as tracks 35 and 37
        • Track 37 at frame 32735 has exactly the same value as tracks 36 and 38
        • Track 38 at frame 32769 has exactly the same value as tracks 37 and 39
  • 15 Material 9
    • 15 Layer 0
      • 15 Alpha
        • Track 3 at frame 13102 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 15769 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 15802 has roughly the same value as tracks 4 and 6
        • Track 27 at frame 23935 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 23969 has exactly the same value as tracks 27 and 29
        • Track 29 at frame 25335 has exactly the same value as tracks 28 and 30
        • Track 30 at frame 25369 has exactly the same value as tracks 29 and 31
        • Track 31 at frame 27035 has exactly the same value as tracks 30 and 32
        • Track 32 at frame 27069 has exactly the same value as tracks 31 and 33
        • Track 33 at frame 30402 has exactly the same value as tracks 32 and 34
        • Track 34 at frame 30435 has exactly the same value as tracks 33 and 35
        • Track 35 at frame 32102 has exactly the same value as tracks 34 and 36
        • Track 36 at frame 32135 has exactly the same value as tracks 35 and 37
        • Track 37 at frame 32735 has exactly the same value as tracks 36 and 38
        • Track 38 at frame 32769 has exactly the same value as tracks 37 and 39
  • 2 Material 10
    • 2 Layer 0
      • 2 Alpha
        • Track 19 at frame 10466 has exactly the same value as tracks 18 and 20
        • Track 20 at frame 10500 has exactly the same value as tracks 19 and 21
  • 24 Material 13
    • 24 Layer 0
      • 24 Alpha
        • Track 3 at frame 14233 has exactly the same value as tracks 2 and 4
        • Track 4 at frame 17833 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 17866 has exactly the same value as tracks 4 and 6
        • Track 6 at frame 18866 has exactly the same value as tracks 5 and 7
        • Track 7 at frame 18900 has exactly the same value as tracks 6 and 8
        • Track 10 at frame 21833 has exactly the same value as tracks 9 and 11
        • Track 11 at frame 21866 has exactly the same value as tracks 10 and 12
        • Track 12 at frame 27066 has exactly the same value as tracks 11 and 13
        • Track 13 at frame 27100 has exactly the same value as tracks 12 and 14
        • Track 14 at frame 29766 has exactly the same value as tracks 13 and 15
        • Track 15 at frame 29800 has exactly the same value as tracks 14 and 16
        • Track 16 at frame 31300 has exactly the same value as tracks 15 and 17
        • Track 17 at frame 31333 has exactly the same value as tracks 16 and 18
        • Track 18 at frame 32833 has exactly the same value as tracks 17 and 19
        • Track 19 at frame 32866 has exactly the same value as tracks 18 and 20
        • Track 20 at frame 37200 has exactly the same value as tracks 19 and 21
        • Track 21 at frame 37233 has exactly the same value as tracks 20 and 22
        • Track 22 at frame 37900 has exactly the same value as tracks 21 and 23
        • Track 23 at frame 37933 has exactly the same value as tracks 22 and 24
        • Track 28 at frame 39600 has exactly the same value as tracks 27 and 29
        • Track 29 at frame 39633 has exactly the same value as tracks 28 and 30
        • Track 45 at frame 42833 has exactly the same value as tracks 44 and 46
        • Track 46 at frame 42866 has exactly the same value as tracks 45 and 47
        • Track 50 at frame 104433 has roughly the same value as tracks 49 and 51
  • 1 Bone 11 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1500 has roughly the same value as tracks 4 and 6
  • 1 Bone 12 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1500 has roughly the same value as tracks 4 and 6
  • 1 Bone 13 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1500 has roughly the same value as tracks 4 and 6
  • 1 Bone 14 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1500 has roughly the same value as tracks 4 and 6
  • 4 Bone 43 - "L_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 20 at frame 1400 has roughly the same value as tracks 19 and 21
      • Track 171 at frame 98668 has roughly the same value as tracks 170 and 172
      • Track 179 at frame 128968 has roughly the same value as tracks 178 and 180
      • Track 217 at frame 133035 has roughly the same value as tracks 216 and 218
  • 1 Bone 44 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 8 at frame 1267 has roughly the same value as tracks 7 and 9
  • 1 Bone 45 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 8 at frame 1267 has roughly the same value as tracks 7 and 9
  • 1 Bone 59 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 66 at frame 98635 has roughly the same value as tracks 65 and 67
  • 2 Bone 68 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 114 at frame 5868 has roughly the same value as tracks 113 and 115
      • Track 162 at frame 97835 has roughly the same value as tracks 161 and 163
  • 1 Bone 69 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 400 has roughly the same value as tracks 1 and 3
  • 1 Bone 70 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 400 has roughly the same value as tracks 1 and 3
  • 2 Bone 73 - "R_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 2 at frame 400 has roughly the same value as tracks 1 and 3
      • Track 110 at frame 6702 has roughly the same value as tracks 109 and 111
  • 2 Bone 74 - "R_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 93 at frame 5901 has roughly the same value as tracks 92 and 94
      • Track 99 at frame 6702 has roughly the same value as tracks 98 and 100
  • 1 Bone 75 - "R_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 161 at frame 132369 has roughly the same value as tracks 160 and 162
  • 1 Bone 76 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 141 at frame 128302 has roughly the same value as tracks 140 and 142
  • 1 Bone 80 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 158 at frame 129935 has roughly the same value as tracks 157 and 159
  • 1 Bone 86 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 2634 has roughly the same value as tracks 35 and 37
  • 1 Bone 90 - "R_pauldron_bind_jnt"
    • 1 Rotation
      • Track 140 at frame 130102 has roughly the same value as tracks 139 and 141
  • 1 Bone 95 - "bone_leg_left"
    • 1 Rotation
      • Track 156 at frame 98668 has roughly the same value as tracks 155 and 157
  • 1 Bone 96 - "L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 14 at frame 2701 has exactly the same value as tracks 13 and 15
  • 1 Bone 97 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 178 at frame 132302 has roughly the same value as tracks 177 and 179
  • 1 Bone 99 - "bone_leg_right"
    • 1 Rotation
      • Track 152 at frame 97601 has roughly the same value as tracks 151 and 153
  • 1 Bone 103 - "L_skull_02_bind_jnt"
    • 1 Rotation
      • Track 160 at frame 98635 has roughly the same value as tracks 159 and 161
  • 2 Bone 107 - "M_loincloth_02_bind_jnt"
    • 2 Rotation
      • Track 173 at frame 132102 has roughly the same value as tracks 172 and 174
      • Track 183 at frame 132935 has roughly the same value as tracks 182 and 184
  • 1 Bone 108 - "M_loincloth_03_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 131869 has roughly the same value as tracks 180 and 182
  • 1 Bone 112 - "F_skirt_04_bind_jnt"
    • 1 Rotation
      • Track 129 at frame 132869 has roughly the same value as tracks 128 and 130
  • 1 Bone 123 - "B_skirt_03_bind_jnt"
    • 1 Rotation
      • Track 144 at frame 132369 has roughly the same value as tracks 143 and 145
  • 1 Bone 126 - "R_skirt_B_02_bind_jnt"
    • 1 Rotation
      • Track 121 at frame 132035 has roughly the same value as tracks 120 and 122
  • 2 Bone 127 - "R_skirt_B_03_bind_jnt"
    • 2 Rotation
      • Track 172 at frame 132169 has roughly the same value as tracks 171 and 173
      • Track 177 at frame 132569 has roughly the same value as tracks 176 and 178
  • 1 Bone 128 - "R_skirt_B_04_bind_jnt"
    • 1 Rotation
      • Track 169 at frame 131835 has roughly the same value as tracks 168 and 170
  • 1 Bone 129 - "R_skirt_A_01_bind_jnt"
    • 1 Rotation
      • Track 148 at frame 98635 has roughly the same value as tracks 147 and 149
  • 2 Bone 135 - "L_hair_A_02_bind_jnt"
    • 2 Rotation
      • Track 190 at frame 131669 has roughly the same value as tracks 189 and 191
      • Track 197 at frame 132102 has roughly the same value as tracks 196 and 198
  • 1 Bone 136 - "L_hair_A_03_bind_jnt"
    • 1 Rotation
      • Track 194 at frame 131769 has roughly the same value as tracks 193 and 195
  • 3 Bone 139 - "R_hair_A_03_bind_jnt"
    • 3 Rotation
      • Track 188 at frame 131602 has roughly the same value as tracks 187 and 189
      • Track 194 at frame 132002 has roughly the same value as tracks 193 and 195
      • Track 205 at frame 132835 has roughly the same value as tracks 204 and 206
  • 2 Bone 149 - "weapon_tassel_03A_01_bind_jnt"
    • 2 Rotation
      • Track 4 at frame 467 has roughly the same value as tracks 3 and 5
      • Track 16 at frame 1134 has roughly the same value as tracks 15 and 17
  • 2 Bone 150 - "weapon_tassel_03B_01_bind_jnt"
    • 2 Rotation
      • Track 10 at frame 934 has roughly the same value as tracks 9 and 11
      • Track 21 at frame 1600 has roughly the same value as tracks 20 and 22
  • 2 CollisionShape 0 - "B_KGS_Torso"
    • 2 Rotation
      • Track 118 at frame 5935 has roughly the same value as tracks 117 and 119
      • Track 124 at frame 6135 has roughly the same value as tracks 123 and 125
  • 4 CollisionShape 2 - "B_KGS_Arm_R"
    • 1 Translation
      • Track 269 at frame 54435 has roughly the same value as tracks 268 and 270
    • 3 Rotation
      • Track 126 at frame 6001 has roughly the same value as tracks 125 and 127
      • Track 129 at frame 6101 has roughly the same value as tracks 128 and 130
      • Track 130 at frame 6135 has roughly the same value as tracks 129 and 131
  • 5 CollisionShape 3 - "B_KGS_Leg_L"
    • 5 Rotation
      • Track 110 at frame 6001 has roughly the same value as tracks 109 and 111
      • Track 111 at frame 6035 has exactly the same value as tracks 110 and 112
      • Track 112 at frame 6068 has exactly the same value as tracks 111 and 113
      • Track 113 at frame 6101 has exactly the same value as tracks 112 and 114
      • Track 114 at frame 6135 has exactly the same value as tracks 113 and 115
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