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Model validation: Giant Murloc
0
errors
17
severe
20
warnings
0
unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 1
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 3
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 4
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 5
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 6
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 7
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 8
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 9
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 10
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 11
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 12
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 13
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 14
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 15
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
1
Geoset 17
Alpha is 1.000 at end of "Decay Swim" (frame 216000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (20) does not match the number of sequences (21)
1
Model
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Geoset 16
Number of sequence extents (20) does not match the number of sequences (21)
1
Geoset 18
Number of sequence extents (20) does not match the number of sequences (21)