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Model validation: Ghoul (Classic) [COLOR VARIATIONS]
Ghoul.MDX
0errors0severe36warnings13unused
4
1
Model
Attachment name "Hand First Right Ref" is duplicated by attachments 1, 9; only one will be reachable in-game.
Attachment name "Hand First Left Ref" is duplicated by attachments 2, 10; only one will be reachable in-game.
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
1
GlobalSequence
Zero length
1
Bone 0 - "bone_b0"
There are no vertices attached to this bone
1
Bone 1 - "bone_b1"
There are no vertices attached to this bone
1
Bone 17 - "bone_b17"
There are no vertices attached to this bone
1
Bone 18 - "bone_b18"
There are no vertices attached to this bone
1
Bone 56 - "bone_b56"
There are no vertices attached to this bone
1
Bone 57 - "bone_b57"
There are no vertices attached to this bone
1
Bone 58 - "bone_b58"
There are no vertices attached to this bone
1
Bone 59 - "bone_b59"
There are no vertices attached to this bone
1
Bone 60 - "bone_b60"
There are no vertices attached to this bone
1
Bone 61 - "bone_b61"
There are no vertices attached to this bone
1
Bone 62 - "bone_b62"
There are no vertices attached to this bone
1
Bone 63 - "bone_b63"
There are no vertices attached to this bone
1
Bone 64 - "bone_b64"
There are no vertices attached to this bone
1
Bone 65 - "bone_b65"
There are no vertices attached to this bone
1
Bone 66 - "bone_b66"
There are no vertices attached to this bone
1
Bone 67 - "bone_b67"
There are no vertices attached to this bone
1
Bone 68 - "bone_b68"
There are no vertices attached to this bone
1
Bone 69 - "bone_b69"
There are no vertices attached to this bone
1
Bone 70 - "bone_b70"
There are no vertices attached to this bone
1
Bone 71 - "bone_b71"
There are no vertices attached to this bone
1
Bone 72 - "bone_b72"
There are no vertices attached to this bone
1
Bone 73 - "bone_b73"
There are no vertices attached to this bone
1
Bone 74 - "bone_b74"
There are no vertices attached to this bone
1
Bone 75 - "bone_b75"
There are no vertices attached to this bone
1
Bone 76 - "bone_b76"
There are no vertices attached to this bone
1
Bone 77 - "bone_b77"
There are no vertices attached to this bone
1
Bone 78 - "bone_b78"
There are no vertices attached to this bone
1
Bone 79 - "bone_b79"
There are no vertices attached to this bone
1
Bone 80 - "bone_b80"
There are no vertices attached to this bone
1
Bone 81 - "bone_b81"
There are no vertices attached to this bone
1
Bone 82 - "bone_b82"
There are no vertices attached to this bone
1
Sequence 18 - "Cinematic Eat"
Sequence "Cinematic Eat" is a non-standard cinematic animation; for in-game models this just bloats filesize.
5
Bone 4 - "bone_b4"
5
Rotation
Track 53 at frame 10033 has roughly the same value as tracks 52 and 54
Track 71 at frame 16700 has roughly the same value as tracks 70 and 72
Track 370 at frame 66700 has roughly the same value as tracks 369 and 371
Track 388 at frame 70033 has roughly the same value as tracks 387 and 389
Track 406 at frame 73367 has roughly the same value as tracks 405 and 407
2
Bone 8 - "bone_b8"
2
Rotation
Track 36 at frame 10033 has roughly the same value as tracks 35 and 37
Track 55 at frame 16700 has roughly the same value as tracks 54 and 56
2
Bone 30 - "bone_b30"
2
Rotation
Track 505 at frame 82200 has roughly the same value as tracks 504 and 506
Track 558 at frame 84433 has roughly the same value as tracks 557 and 559
2
Bone 52 - "bone_b52"
2
Rotation
Track 79 at frame 11167 has roughly the same value as tracks 78 and 80
Track 133 at frame 17833 has roughly the same value as tracks 132 and 134
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