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Triggers
Battle For Icecrown.w3x
Variables
Camera
First
Mansion
Mansion Saved
Magnataur saved
Ice Palace
Dungeon
Snow Room
Near End
Final
Music
Stop It
Anims
Orc vs KorFang
Miners
Player Control
Water Dragon
Time
Night
Opens
Mansion1
Mansion2
Ice Palace1
Ice Palace2
Ice Palace3
Fun Animation
anim
Deactivations
Orc Vs Dead
Magnataur fight
Respawns
Teleport
Mansion Lever
Ownership
Boat
KorFang
Magnataur
Statues
Orcs1
Orcs2
Respawns
Lord KorFang1
Magnataur1
Proudmoor1
Jaina1
Lord KorFang2
Magnataur2
Proudmoor2
Jaina2
Set2Activator
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
First
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Start1 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Start2 for Player 1 (Red) over 15.00 seconds
Sound - Play H09Muradin01 <gen>
Wait 4.00 seconds
Sound - Play H06Uther09 <gen>
Wait 2.00 seconds
Sound - Play H07Captain01 <gen>
Wait 3.30 seconds
Sound - Play H09Muradin17 <gen>
Wait 3.00 seconds
Sound - Play H06Uther11 <gen>
Wait 3.00 seconds
Sound - Play H06Jaina17 <gen>
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0040 <gen> named Arthas The Lich King : Play No sound and display I have sacrificed everything to have the power of the Lich King... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0040 <gen> named Arthas The Lich King : Play No sound and display And i wont let these pathetic scum take it from me... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_First1 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0067 <gen> named Jaina Proudmoor : Play No sound and display Brother, there are a few obstacals in the way of us killing the traitor Arthas . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0067 <gen> named Jaina Proudmoor : Play No sound and display There are four magical barriers at the entrance to Icecrown, these are magicaly sealed to four different creatures... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Destroyed_gate for Player 1 (Red) over 0.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_First2 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0067 <gen> named Jaina Proudmoor : Play No sound and display One is within the currupted Magnataur Overlord... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_First3 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0067 <gen> named Jaina Proudmoor : Play No sound and display Another is in the Maneating Crawler... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Snow_Room1 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0067 <gen> named Jaina Proudmoor : Play No sound and display The next is in the heart of a loyal Pitlord... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_First4 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0067 <gen> named Jaina Proudmoor : Play No sound and display The final one is within Muradin's Son, who hates all humans... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_First1 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display You heard her men, lets move out! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Mansion
Events
Unit - Giant Spider 0042 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Mansion1 for Player 1 (Red) over 0 seconds
Unit - Create 1 . Grunt for Player 2 (Blue) at (Center of Orc1 <gen>) facing 180.00 degrees
Unit - Create 1 . Grunt for Player 2 (Blue) at (Center of Orc2 <gen>) facing 180.00 degrees
Unit - Create 1 . Grunt for Player 2 (Blue) at (Center of Orc3 <gen>) facing 180.00 degrees
Unit - Order Admiral 0066 <gen> to Move To . (Center of Mansion1 <gen>)
Wait 0.01 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Mansion2 for Player 1 (Red) over 5.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from (Last created unit) named Grunt Leader : Play No sound and display Come on, lets rob this place and get out of here, this place gives me the... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Mansion3 for Player 1 (Red) over 2.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Mansion2 for Player 1 (Red) over 2.00 seconds
Unit - Order Admiral 0066 <gen> to Attack . (Last created unit)
Cinematic - Send transmission to (All players) from (Last created unit) named Grunt Leader : Play No sound and display Brothers, defend yourselves... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Mansion4 for Player 1 (Red) over 0 seconds
Unit - Move Admiral 0066 <gen> instantly to (Center of Mansion2 <gen>) , facing 180.00 degrees
Wait 0.01 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Mansion Owner 0009 <gen> named Lord Kor'Fang : Play No sound and display Thank you, for ridding my home of the bugs and of those robbers... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Mansion Owner 0009 <gen> named Lord Kor'Fang : Play No sound and display I will repay my dept to you by joining you and opening the path to my secret portal... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Mansion5 for Player 1 (Red) over 3.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Mansion4 for Player 1 (Red) over 0 seconds
Unit - Change ownership of Mansion Owner 0009 <gen> to Player 1 (Red) and Retain color
Cinematic - Turn cinematic mode Off for (All players)
Wait 0.01 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Mansion Saved
Events
Unit - Grunt 0051 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Mansion Owner 0009 <gen> named Lord Kor'Fang : Play No sound and display Thank you for killing him, i could have died! Say, what are you doing in a desolate place like this? . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display We are here to kill Arthas and reek revenge for my father. What are you doing in Northrend? . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Mansion Owner 0009 <gen> named Lord Kor'Fang : Play No sound and display Well i live here, this is my Mansion. Say, do you have time to give me a helping hand? . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display Well i have a bit of time to spare... . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Mansion Owner 0009 <gen> named Lord Kor'Fang : Play No sound and display Great! You see, the thing is i have a MINOR bug problem, and i cant do it myself, would you mind clearing them out? . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display Ok, just let me mobilise my troops and then i'll... . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Mansion Owner 0009 <gen> named Lord Kor'Fang : Play No sound and display No wait, they hide when they hear lots of people, youll have to go in alone, when your ready, select that there Lever and youll be teleported right in! . Modify duration: Set to 10.00 seconds and Don't wait
Wait 10.00 seconds
Magnataur saved
Events
Unit - Magnataur Warrior 0045 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Magnataur Outcast 0059 <gen> named Tarnalk Magna : Play No sound and display Gratitudes, stranger. These damn in-tribes have been hastling me ever since i was outcasted . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display Is there any way i can help? . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Magnataur Outcast 0059 <gen> named Tarnalk Magna : Play No sound and display Well you could kill the leader of the tribe, Minotar Magna. Hes my brother but he wants me killed. I will be forever in your dept if u do this . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display I'll see wether i can fit it in plans... . Modify duration: Set to 6.00 seconds and Don't wait
Ice Palace
Events
Unit - Magnataur Overlord 0060 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Ice_Palace1 for Player 1 (Red) over 0 seconds
Wait 0.01 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Ice_Palace2 for Player 1 (Red) over 3.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Ice_Palace3 for Player 1 (Red) over 0 seconds
Unit - Move Admiral 0066 <gen> instantly to (Center of Proudmoor1 <gen>) , facing 110.00 degrees
Unit - Move Archmage 0067 <gen> instantly to (Center of Jaina1 <gen>) , facing 120.00 degrees
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Magnataur Outcast 0059 <gen> named Tarnalk Magna : Play No sound and display I...I miss my brother, but he was a too bigger threat to let live, i am truly in your dept . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0067 <gen> named Jaina Proudmoor : Play No sound and display No Worries friend, but if you want to, you can join us on our errand . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Magnataur Outcast 0059 <gen> named Tarnalk Magna : Play No sound and display It would be an honour, i assure you my skills are worth having . Modify duration: Set to 6.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Change ownership of Magnataur Outcast 0059 <gen> to Player 1 (Red) and Retain color
Wait 2.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Dungeon
Events
Unit - Mountain King 0122 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Destroyed_gate for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0040 <gen> named Arthas The Lich King : Play No sound and display NO! All of the main powers in this region has be destroyed, i must make the minions defend the entrance to the death! . Modify duration: Set to 8.00 seconds and Don't wait
Unit - Order Lich 0206 <gen> to Move To . (Center of Kel_Thuzard <gen>)
Snow Room
Events
Unit - Pit Lord 0124 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Snow_Room1 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Snow_Room2 for Player 1 (Red) over 6.00 seconds
Wait 6.00 seconds
Destructible - Kill Icy Gate 0375 <gen>
Wait 3.00 seconds
Camera - . Apply . gg_cam_Snow_Room3 for Player 1 (Red) over 3.00 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Destroyed_gate for Player 1 (Red) over 0.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Snow_Room4 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Near End
Events
Unit - Lich 0206 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Unit - Move Admiral 0066 <gen> instantly to (Center of Admiral_Last <gen>) , facing 90.00 degrees
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Nearfinal1 for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Nearfinal2 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0040 <gen> named Arthas The Lich King : Play No sound and display My minions have failed, lets see how strong their best troops are! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Nearfinal3 for Player 1 (Red) over 0.00 seconds
Wait 2.00 seconds
Unit - Move Admiral 0066 <gen> instantly to (Center of ProudmoorLast <gen>) , facing 90.00 degrees
Unit - Move Archmage 0067 <gen> instantly to (Center of JainaLast <gen>) , facing 90.00 degrees
Unit - Move Magnataur Outcast 0059 <gen> instantly to (Center of MinotaurLast <gen>) , facing 90.00 degrees
Unit - Move Mansion Owner 0009 <gen> instantly to (Center of KorFangLast <gen>) , facing 90.00 degrees
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display What! What is this trickery! . Modify duration: Set to 6.00 seconds and Don't wait
Unit - Make Admiral 0066 <gen> face 270.00 over 0.50 seconds
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display We must press on, Arthas will regret the day he took up frostmourne! . Modify duration: Set to 6.00 seconds and Don't wait
Unit - Make Admiral 0066 <gen> face 90.00 over 0.50 seconds
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Final
Events
Unit - Lich King 0001 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Unit - Move Admiral 0066 <gen> instantly to (Center of AdmiralFinal <gen>) , facing 90.00 degrees
Unit - Move Archmage 0067 <gen> instantly to (Center of JainaFinal <gen>) , facing 90.00 degrees
Unit - Move Magnataur Outcast 0059 <gen> instantly to (Center of MagnataurFinal <gen>) , facing 90.00 degrees
Unit - Move Mansion Owner 0009 <gen> instantly to (Center of Lord_KorFang <gen>) , facing 90.00 degrees
Unit - Move Lich King 0237 <gen> instantly to (Center of Lich_KingFinal <gen>) , facing 90.00 degrees
Camera - . Apply . gg_cam_End1 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0040 <gen> named Arthas The Lich King : Play No sound and display Fools! You cannot kill a Lich with the power i have, sacrifises i have made does not go unrewarded! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Admiral 0066 <gen> named Admiral Proudmoor : Play No sound and display And no cold hearted traitor can kill a Proudmoor or his companions, you shall die right here and right now! . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0040 <gen> named Arthas The Lich King : Play No sound and display By the power of frostmourne, DIE! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Animation - Play Lich King 0001 <gen> 's Spell animation
Wait 2.00 seconds
Unit - Explode Admiral 0066 <gen> .
Unit - Explode Archmage 0067 <gen> .
Unit - Explode Magnataur Outcast 0059 <gen> .
Unit - Explode Mansion Owner 0009 <gen> .
Wait 2.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Game - Defeat Player 1 (Red) with the message: None can kill the Lich King!
Stop It
Events
Time - Every 2 seconds of game time
Conditions
Actions
Sound - Stop music Immediately
Orc vs KorFang
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Animation - Play Grunt 0051 <gen> 's Attack animation
Destructible - Blocked Drain Passage 0202 <gen> dies
Conditions
Actions
Camera - Shake the camera for Player 1 (Red) with magnitude 3.00
Wait 3.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Unit - Move Fresh Water Dragonsnake 0011 <gen> instantly to (Center of Dragon <gen>)
Night
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Game - Set the time of day to 24.00
Mansion1
Events
Unit - Fresh Water Dragonsnake 0011 <gen> Dies
Conditions
Actions
Destructible - Kill Icy Gate 0203 <gen>
Destructible - Kill Icy Gate 0214 <gen>
Cinematic - Send transmission to (All players) from Mansion Owner 0009 <gen> named Lord Kor'Fang : Play No sound and display Good, by killing the Dragonsnake you opened one of the two doors and opened a way into the library... . Modify duration: Set to 8.00 seconds and Don't wait
Mansion2
Events
Unit - The Queen Bug 0027 <gen> Dies
Conditions
Actions
Destructible - Kill Icy Gate 0204 <gen>
Cinematic - Send transmission to (All players) from Mansion Owner 0009 <gen> named Lord Kor'Fang : Play No sound and display Ah, you killed that bug queen, now you can go and kill the real pest... . Modify duration: Set to 8.00 seconds and Don't wait
Ice Palace1
Events
Unit - Ice Lord 0055 <gen> Dies
Conditions
Actions
Destructible - Kill Ice Rock Gate 0223 <gen>
Destructible - Kill Ice Rock Gate 0224 <gen>
Cinematic - Send transmission to (All players) from Magnataur Outcast 0059 <gen> named Tarnalk Magna : Play No sound and display You killed the Ice Lord, this has shattered one of the three ice barriers protecting my brother and has opened a path to Mal'Garand . Modify duration: Set to 8.00 seconds and Don't wait
Ice Palace2
Events
Unit - Mal'Garand 0076 <gen> Dies
Conditions
Actions
Destructible - Kill Ice Rock Gate 0222 <gen>
Destructible - Kill Ice Rock Gate 0225 <gen>
Cinematic - Send transmission to (All players) from Magnataur Outcast 0059 <gen> named Tarnalk Magna : Play No sound and display Now that you have killed Mal'Garand you can go and kill Priest Aragaro. Also you have shattere another ice gate protecting my brother . Modify duration: Set to 8.00 seconds and Don't wait
Ice Palace3
Events
Unit - Priest Aragaro 0082 <gen> Dies
Conditions
Actions
Destructible - Kill Ice Rock Gate 0221 <gen>
Cinematic - Send transmission to (All players) from Magnataur Outcast 0059 <gen> named Tarnalk Magna : Play No sound and display You killed Priest Aragaro, now the way is clear to Minotar, be careful, he is dangerous... . Modify duration: Set to 8.00 seconds and Don't wait
anim
Events
Unit - Peon 0039 <gen> Dies
Conditions
Actions
Destructible - Kill Barrel of Explosives 0250 <gen>
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0251 <gen>
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0252 <gen>
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0253 <gen>
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0254 <gen>
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0255 <gen>
Wait 1.00 seconds
Destructible - Kill Barrel of Explosives 0256 <gen>
Wait 1.00 seconds
Animation - Play Peasant 0028 <gen> 's stand work animation
Wait 1.00 seconds
Unit - Order Demolisher 0029 <gen> to Attack . Zeppelin 0030 <gen>
Wait 0.30 seconds
Unit - Kill Zeppelin 0030 <gen>
Wait 1.00 seconds
Unit - Order Arcane Tower 0031 <gen> to Attack . Blood Mage 0032 <gen>
Wait 1.00 seconds
Unit - Order Blood Mage 0032 <gen> to Attack . Phoenix 0033 <gen>
Unit - Kill Phoenix 0033 <gen>
Wait 1.00 seconds
Unit - Explode Spellbreaker 0034 <gen> .
Wait 1.00 seconds
Animation - Play Goblin Blaster 0035 <gen> 's attack animation
Wait 1.00 seconds
Destructible - Kill Icecrown Tree Wall 0260 <gen>
Wait 1.00 seconds
Destructible - Kill Icecrown Tree Wall 0261 <gen>
Wait 1.00 seconds
Destructible - Kill Icecrown Tree Wall 0262 <gen>
Wait 1.00 seconds
Destructible - Kill Icecrown Tree Wall 0263 <gen>
Wait 1.00 seconds
Destructible - Kill Icecrown Tree Wall 0264 <gen>
Wait 1.00 seconds
Animation - Play Fel Orc Kodo Beast 0036 <gen> 's spell puke animation
Wait 1.00 seconds
Unit - Create 1 . Ghoul for Player 10 (Light Blue) at (Center of Zombie <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Order (Last created unit) to Move To . (Center of Zombie1 <gen>)
Wait 5.00 seconds
Unit - Kill (Last created unit)
Wait 2.00 seconds
Unit - Create 1 . Warlock (Cinematic) for Player 10 (Light Blue) at (Center of Kiljaden <gen>) facing 0.00 degrees
Orc Vs Dead
Events
Unit - Grunt 0051 <gen> Is attacked
Conditions
Actions
Trigger - Turn off Orc_vs_KorFang <gen>
Unit - Change ownership of Mansion Owner 0009 <gen> to Player 10 (Light Blue) and Retain color
Magnataur fight
Events
Unit - Magnataur Warrior 0045 <gen> Is attacked
Conditions
Actions
Unit - Change ownership of Magnataur Outcast 0059 <gen> to Player 10 (Light Blue) and Retain color
Respawns
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Trigger - Turn off Lord_KorFang2 <gen>
Trigger - Turn off Magnataur2 <gen>
Trigger - Turn off Proudmoor2 <gen>
Trigger - Turn off Jaina2 <gen>
Mansion Lever
Events
Unit - Mansion Door Lever 0052 <gen> Is selected
Conditions
Actions
Unit - Move Admiral 0066 <gen> instantly to (Center of Mansion_Interior <gen>)
Boat
Events
Unit - A unit enters Boat <gen>
Conditions
Actions
Unit - Change ownership of Abandoned Boat 0074 <gen> to Player 1 (Red) and Change color
KorFang
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Change ownership of Mansion Owner 0009 <gen> to Neutral Passive and Retain color
Magnataur
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Change ownership of Magnataur Outcast 0059 <gen> to Neutral Passive and Retain color
Statues
Events
Unit - A unit enters Statues <gen>
Conditions
Actions
Unit - Change ownership of Suit Of Armour 0114 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Suit Of Armour 0113 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Suit Of Armour 0116 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Suit Of Armour 0117 <gen> to Player 2 (Blue) and Retain color
Orcs1
Events
Unit - A unit enters Fight1 <gen>
Conditions
Actions
Unit - Change ownership of Grunt 0173 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Grunt 0172 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Grunt 0174 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Grunt 0175 <gen> to Player 2 (Blue) and Retain color
Unit - Make Lich 0206 <gen> face 270.00 over 0 seconds
Orcs2
Events
Unit - A unit enters Fight2 <gen>
Conditions
Actions
Unit - Change ownership of Grunt 0138 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Headhunter 0143 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Grunt 0142 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Grunt 0140 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Grunt 0139 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Headhunter 0144 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Grunt 0141 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of Headhunter 0145 <gen> to Player 2 (Blue) and Retain color
Lord KorFang1
Events
Unit - Mansion Owner 0009 <gen> Dies
Conditions
Actions
Hero - Instantly revive Mansion Owner 0009 <gen> at (Center of Respawn <gen>) , Show revival graphics
Magnataur1
Events
Unit - Magnataur Outcast 0059 <gen> Dies
Conditions
Actions
Hero - Instantly revive Magnataur Outcast 0059 <gen> at (Center of Respawn <gen>) , Show revival graphics
Proudmoor1
Events
Unit - Admiral 0066 <gen> Dies
Conditions
Actions
Hero - Instantly revive Admiral 0066 <gen> at (Center of Respawn <gen>) , Show revival graphics
Jaina1
Events
Unit - Archmage 0067 <gen> Dies
Conditions
Actions
Hero - Instantly revive Archmage 0067 <gen> at (Center of Respawn <gen>) , Show revival graphics
Lord KorFang2
Events
Unit - Mansion Owner 0009 <gen> Dies
Conditions
Actions
Hero - Instantly revive Mansion Owner 0009 <gen> at (Center of Respawn2 <gen>) , Show revival graphics
Magnataur2
Events
Unit - Magnataur Outcast 0059 <gen> Dies
Conditions
Actions
Hero - Instantly revive Magnataur Outcast 0059 <gen> at (Center of Respawn2 <gen>) , Show revival graphics
Proudmoor2
Events
Unit - Admiral 0066 <gen> Dies
Conditions
Actions
Hero - Instantly revive Admiral 0066 <gen> at (Center of Respawn2 <gen>) , Show revival graphics
Jaina2
Events
Unit - Archmage 0067 <gen> Dies
Conditions
Actions
Hero - Instantly revive Archmage 0067 <gen> at (Center of Respawn2 <gen>) , Show revival graphics
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