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Model validation: Gelbinmech_portrait

geblinmech_portrait.mdx

0 errors 2 severe 28 warnings 16 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Attachment 3 "Sprite Ralypoint Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 48 - "L_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 49 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "bone_leg_left"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "R_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "bone_leg_right"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 91 - "M_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 92 - "M_beard_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "M_beard_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "M_beard_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "pasted__Portrait_Background"
    • There are no vertices attached to this bone
  • 4 Material 3
    • 4 Layer 0
      • 4 Emissive Gain
        • Track 2 at frame 10938 is not in any sequence
        • Track 3 at frame 11024 is not in any sequence
        • Track 4 at frame 21431 is not in any sequence
        • Track 5 at frame 21470 is not in any sequence
  • 4 Material 12
    • 4 Layer 0
      • 4 Emissive Gain
        • Track 2 at frame 10938 is not in any sequence
        • Track 3 at frame 11024 is not in any sequence
        • Track 4 at frame 21431 is not in any sequence
        • Track 5 at frame 21470 is not in any sequence
  • 2 Bone 62 - "L_upr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 100 has roughly the same value as tracks 0 and 2
      • Track 13 at frame 733 has roughly the same value as tracks 12 and 14
  • 2 Bone 63 - "L_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 100 has roughly the same value as tracks 0 and 2
      • Track 12 at frame 700 has roughly the same value as tracks 11 and 13
  • 2 Bone 64 - "R_upr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 100 has roughly the same value as tracks 0 and 2
      • Track 13 at frame 733 has roughly the same value as tracks 12 and 14
  • 2 Bone 65 - "R_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 100 has roughly the same value as tracks 0 and 2
      • Track 12 at frame 700 has roughly the same value as tracks 11 and 13
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