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Triggers
Gate To Heavens.w3x
Variables
Initialization
Character selection
Select a Hero
Triggering scene
Select Paladin
Untitled Trigger 001
Select Spell Breaker
Select Mountain King
revive
hero revival
teleports
to ne town
Sight
Sight
Doggy sight
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Paladin- A Good choice,slow however.
Spell Breaker- High damage with mana spells.
Mountan King- best out of the 3,all in all.
Cutscene-Selection
Triggering scene
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 15.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0003 <gen> named Selector : Play No sound and display First of All we have to select our character, First there is Paladin.He Is powerful,but slow. Prime Attribute is Stregnth. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 15.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0004 <gen> named Selector : Play No sound and display Here we have a Spell Breaker(Archmage) He excels at spells, but low at power and HP. Prime attribute is Intelligence. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Mountain King 0005 <gen> named Selector : Play No sound and display And last but not least, We have Mountain king. Similar to the paladin, he excels at stregnth, and a boost of mana. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Power
Select Paladin
Events
Unit - A unit enters Paladin <gen>
Conditions
Actions
Unit - Create 1 . Paladin for (Owner of (Triggering unit)) at (Center of Select <gen>) facing Default building facing degrees
Unit - Kill (Triggering unit)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Select <gen>) over 2.00 seconds
Untitled Trigger 001
Events
Conditions
Actions
Intelligence
Select Spell Breaker
Events
Unit - A unit enters Spell_Breaker <gen>
Conditions
Actions
Unit - Create 1 . Archmage for (Owner of (Triggering unit)) at (Center of Select <gen>) facing Default building facing degrees
Unit - Kill (Triggering unit)
Camera - Pan camera for Player 1 (Red) to (Center of Select <gen>) over 2.00 seconds
Power+ Mana
Select Mountain King
Events
Unit - A unit enters Mountain_King <gen>
Conditions
Actions
Unit - Create 1 . Mountain King for (Owner of (Triggering unit)) at (Center of Select <gen>) facing Default building facing degrees
Unit - Kill (Triggering unit)
Camera - Pan camera for Player 1 (Red) to (Center of Select <gen>) over 2.00 seconds
hero revival
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Camera - . Apply . gg_cam_Camera_005 for (Owner of (Dying unit)) over 0.00 seconds
Game - Display to (All players) the text: You have died. Respawn at Start of Game.
Wait 5.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Select <gen>) , Hide revival graphics
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Select <gen>) over 4.00 seconds
Camera - . Apply . gg_cam_Camera_006 for (Owner of (Dying unit)) over 1.00 seconds
to ne town
Events
Unit - A unit enters tele_to_ne_town <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of night_elf_town <gen>)
Sight
Events
Player - Player 1 (Red) types a chat message containing -see (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Doggy sight
Events
Player - Player 1 (Red) types a chat message containing -see (Unexpected type: 'stringnoformat') as An exact match
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