Name | Type | is_array | initial_value |
Abi_Leap | abilcode | No | |
B_Group | group | No | |
B_Target | location | No | |
Caste_Loc | location | No | |
Caster | unit | No | |
Caster_Wrath | unit | No | |
CB_Damage | integer | No | |
CB_Target_life | integer | No | |
CB_Target_unit_loc | location | No | |
Chow_Dummy | unit | No | |
Chowder | unit | No | |
Chowder_Stench | unit | No | |
Chowder_Unit | unit | No | |
climmed | unit | No | |
climmer | unit | No | |
Damage | integer | No | |
DC_HEro | unit | No | |
Death_Count | integer | Yes | |
Deathmatch | button | No | |
DI_Caster | unit | No | |
DI_Target | unit | No | |
Dialog | dialog | No | |
Drain_Amount | real | No | |
Duel_Timer | timerdialog | No | |
Duel_Timer2 | timer | No | |
EA_Angle | real | No | |
EA_Caster | unit | No | |
EA_Caster_Loc | location | No | |
EA_Dummy | unit | No | |
EA_Dummy_Loc | location | No | |
EA_Face_Arrow | real | No | |
EA_Group | group | No | |
EA_Offset | location | No | |
EA_Picked | unit | No | |
EA_Picked_Loc | location | No | |
EA_Point | location | No | |
EA_Timer | real | No | |
Effect | effect | Yes | |
EG | group | Yes | |
EW_AddGroup | group | No | |
EW_Caster | unit | No | |
EW_Caster_Loc | location | No | |
EW_Distance | real | No | |
EW_Dummy | unit | No | |
EW_Dummy_Loc | location | No | |
EW_Facing | real | No | |
EW_Group | group | No | |
EW_Offset | location | No | |
EW_Point | location | No | |
EW_Timer | timer | No | |
faceangle | real | No | |
Feast_Unit | unit | No | |
FinalGroup | group | No | |
FLAME_DAMAGE | damagetype | No | |
Floating1 | texttag | No | |
Floating2 | texttag | No | |
flying | location | Yes | |
Group | group | No | |
GuardianDummy | unit | No | |
Hero | unit | Yes | |
Int_PeriodicCheck | integer | Yes | |
Jump_angle | real | No | |
Jump_caster | unit | No | |
Jump_distance | real | No | |
Jump_distance2 | real | No | |
jump_position | unit | No | |
Jump_timer | timer | No | |
jumpcasterloc | location | No | |
jumpmultiplyer | integer | No | |
Kill_Count | integer | Yes | |
Level_Str | integer | No | |
List | integer | No | |
Loops | integer | No | |
loops | integer | No | |
LP_Caster | unit | No | |
LP_Caster_Loc | location | No | |
LP_CasterDamage | location | No | |
LP_DamagePoint | location | No | |
LP_Group | group | No | |
LP_LightningDamage | location | No | |
LP_LightningDummy | unit | No | |
M_Caster | unit | No | |
M_Caster_Loc | location | No | |
M_Dummy | unit | No | |
M_Group | group | No | |
MeatHook_Angle | integer | No | |
MeatHook_Caster | unit | No | |
MeatHook_Distance | integer | No | |
MeatHook_Dummy | unit | Yes | |
MeatHook_DummyLoc | location | No | |
MeatHook_Group | group | Yes | |
MeatHook_Loc | location | Yes | |
MeatHook_Number | integer | No | |
MeatHook_Offset | integer | No | |
MeatHook_Snagged | boolean | No | |
MeatHook_SnagLoc | location | Yes | |
MeatHook_SnagUnit | unit | No | |
MeatHook_Timer_1 | timer | No | |
MeatHook_Timer_2 | timer | No | |
MES_Group1 | group | No | |
MES_Group2 | group | No | |
MES_Group3 | group | No | |
MES_Group4 | group | No | |
MES_Group5 | group | No | |
Micah | unit | No | |
Moon_Unit | unit | No | |
MS_Caster | unit | No | |
MS_Caster_Loc | location | No | |
MS_DamagePoint | location | No | |
MS_DamagePoint_Copy | location | No | |
MS_DamagePoint_Copy_2 | location | No | |
MS_DamagePoint_Copy_3 | location | No | |
MS_DamagePoint_Copy_4 | location | No | |
MS_Group | group | No | |
MSs_Group | group | No | |
Multiboard_Spots | integer | Yes | |
Naruto | unit | No | |
o | unit | No | |
o_current_loc | location | No | |
OG_Caster | unit | No | |
OG_Caster_Loc | location | No | |
OG_Dummy | unit | No | |
OG_Group | group | No | |
om | unit | No | |
op | location | No | |
ot | unit | No | |
Owner_Caster | player | No | |
p | unit | No | |
PI_Caster | unit | No | |
PI_Caster_Loc | location | No | |
PI_Dummy | unit | No | |
PI_Group | group | No | |
PI_Level | integer | No | |
PI_Point | location | No | |
pl | location | No | |
Player_Colors | string | Yes | |
Player_Count | integer | No | |
PlayerGroup | force | No | |
PlayerGroup1 | force | No | |
PlayerGroup2 | force | No | |
PlayerGroupT | force | No | |
PN_Caster | unit | No | |
PN_Dummy | unit | No | |
PN_Group | group | No | |
PN_Level | integer | No | |
PN_Point | location | No | |
PN_Position | location | No | |
Point | location | Yes | |
point_loc_position_jump | location | No | |
PolarityGroup | group | No | |
PolarityShiftCaster | unit | No | |
PolarityShiftPoint | location | No | |
PolarityShiftTarget | unit | No | |
Pos_HealDamage | real | No | |
Poss_Caster | unit | No | |
Poss_Target | player | No | |
Poss_Unit | unit | No | |
Pt_Leappos | location | No | |
Pt_targetpos | location | No | |
Real_FlyHeight | real | No | |
RealLife | real | No | |
SB_caster_loc | location | No | |
SB_Dummy | unit | No | |
SB_Group | group | No | |
SB_Level | integer | No | |
SD_Caster | unit | No | |
SF_Caster | unit | No | |
SF_Caster_Loc | location | No | |
SF_Group | group | No | |
SF_Group2 | group | No | |
sp | effect | No | |
SP_Caster | unit | No | |
SP_Dummy | unit | No | |
SP_Group | group | No | |
SP_Level | integer | No | |
SP_Point | location | No | |
SP_Point_unit | location | No | |
SP_Target | unit | No | |
SP_TargetPoint | location | No | |
sweep_effects | effect | Yes | |
t | unit | No | |
Target | unit | No | |
TargetGroup | group | No | |
TargetPoint | location | No | |
TE_Caster | unit | No | |
TE_Caster_Loc | location | No | |
TE_Group | group | No | |
TE_Pulses | real | No | |
TE_Pulses_Damage | real | No | |
Teammatch | button | No | |
Temp_Group | group | No | |
Temp_Point | location | Yes | |
Temppoint | location | No | |
TF_SpeciaEffect | effect | No | |
tl | location | No | |
Unit_gpUnit | group | No | |
unitjumpcaster | unit | No | |
UnitLife | real | No | |
unittype | unitcode | Yes | |
Upgrade_Rifle_unit | unit | No |