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Model validation: Galley

Galley.mdx

0 errors 0 severe 5 warnings 6 unused
  • 3 Model
    • Missing the Origin attachment point
    • Attachment 12 "New Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 2 Bone 0 - "Bone_Main"
    • 1 Translation
      • Track 1 has the same frame 0 as track 0
    • 1 Rotation
      • Track 1 has the same frame 0 as track 0
  • 4 Bone 1 - "BoneRightSail02"
    • 4 Translation
      • Track 3 at frame 3200 has roughly the same value as tracks 2 and 4
      • Track 4 at frame 3210 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 3633 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3758 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 1 - "BlizParticle01"
    • 1 Visibility
      • Track 7 at frame 9134 has exactly the same value as tracks 6 and 8
  • 1 ParticleEmitter2 4 - "BlizParticleDeath02"
    • 1 Visibility
      • Track 7 at frame 6710 has exactly the same value as tracks 6 and 8
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