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Model validation: Fusion Cannon

FusionCannon.mdx

0 errors 0 severe 2 warnings 96 unused
  • 1 Geoset 2
    • Referenced by 2 geoset animations: 2, 5
  • 12 GeosetAnimation 1
    • 5 Alpha
      • Track 2 at frame 7000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 9000 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
    • 7 Color
      • Track 3 at frame 7000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 9000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
  • 7 GeosetAnimation 2
    • 7 Color
      • Track 3 at frame 7000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 9000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 32500 has exactly the same value as tracks 10 and 12
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 8 at frame 32500 has exactly the same value as tracks 7 and 9
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 9 at frame 32500 has exactly the same value as tracks 8 and 10
  • 3 Bone 0 - "Ring_01"
    • 3 Scaling
      • Track 3 at frame 16000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 20000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 26000 has exactly the same value as tracks 4 and 6
  • 2 Bone 1 - "Ring_03"
    • 2 Scaling
      • Track 2 at frame 9000 has exactly the same value as tracks 1 and 3
      • Track 7 at frame 26000 has exactly the same value as tracks 6 and 8
  • 2 Bone 2 - "Ring_02"
    • 2 Scaling
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 26000 has exactly the same value as tracks 3 and 5
  • 5 Bone 4 - "Crystal"
    • 5 Translation
      • Track 2 at frame 9000 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 12000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 16000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 20000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 26000 has exactly the same value as tracks 5 and 7
  • 12 Bone 5 - "Support_Front"
    • 7 Translation
      • Track 3 at frame 7000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 9000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
    • 5 Rotation
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
  • 12 Bone 6 - "Support_Left"
    • 7 Translation
      • Track 3 at frame 7000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 9000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
    • 5 Rotation
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
  • 12 Bone 7 - "Support_Right"
    • 7 Translation
      • Track 3 at frame 7000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 9000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
    • 5 Rotation
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
  • 12 Bone 8 - "Support_Back"
    • 7 Translation
      • Track 3 at frame 7000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 9000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
    • 5 Rotation
      • Track 5 at frame 12000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 16000 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 20000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 26000 has exactly the same value as tracks 7 and 9
      • Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
  • 2 Bone 9 - "ForceRear"
    • 1 Translation
      • Track 13 at frame 32500 has exactly the same value as tracks 12 and 14
    • 1 Scaling
      • Track 17 at frame 32500 has exactly the same value as tracks 16 and 18
  • 2 Bone 10 - "ForceFront"
    • 1 Translation
      • Track 18 at frame 32500 has exactly the same value as tracks 17 and 19
    • 1 Scaling
      • Track 18 at frame 32500 has exactly the same value as tracks 17 and 19
  • 6 Helper 1
    • 6 Translation
      • Track 8 at frame 7000 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 9000 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 12000 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 16000 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 20000 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 26000 has exactly the same value as tracks 12 and 14
  • 1 Helper 7
    • 1 Translation
      • Track 11 at frame 32500 has exactly the same value as tracks 10 and 12
  • 1 ParticleEmitter2 0 - "Fusion_01"
    • 1 Speed
      • Track 8 at frame 32500 has exactly the same value as tracks 7 and 9
  • 1 ParticleEmitter2 5 - "Attack_01"
    • 1 Emission Rate
      • Track 9 at frame 32500 has exactly the same value as tracks 8 and 10
  • 1 ParticleEmitter2 6 - "Attack_02"
    • 1 Emission Rate
      • Track 9 at frame 32500 has exactly the same value as tracks 8 and 10
  • 1 ParticleEmitter2 7 - "Attack_03"
    • 1 Emission Rate
      • Track 9 at frame 32500 has exactly the same value as tracks 8 and 10
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