Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Furion of the bundle Furion. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Beta Furion with fixed animations.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing furion.mdx
Now Click the "Import File" Button:
Next select 'furion.mdx' in the folder which you extracted from the zip archive:
Furion
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
Done, you have imported the file furion.mdx.
Importing nightelf_furion_cape_diffuse.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_cape_diffuse.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
war3mapimported/nightelf_furion_cape_diffuse.dds
Double-click the file nightelf_furion_cape_diffuse.dds:
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
war3mapimported/nightelf_furion_cape_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
Done, you have imported the file nightelf_furion_cape_diffuse.dds.
Importing nightelf_furion_cape_normal.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_cape_normal.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
war3mapimported/nightelf_furion_cape_normal.dds
Double-click the file nightelf_furion_cape_normal.dds:
nightelf_furion_cape_normal.dds
Image / Texture
1,365
war3mapimported/nightelf_furion_cape_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
Done, you have imported the file nightelf_furion_cape_normal.dds.
Importing nightelf_furion_cape_orm.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_cape_orm.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
war3mapimported/nightelf_furion_cape_orm.dds
Double-click the file nightelf_furion_cape_orm.dds:
nightelf_furion_cape_orm.dds
Image / Texture
1,365
war3mapimported/nightelf_furion_cape_orm.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
Done, you have imported the file nightelf_furion_cape_orm.dds.
Importing nightelf_furion_hair_diffuse.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_hair_diffuse.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
war3mapimported/nightelf_furion_hair_diffuse.dds
Double-click the file nightelf_furion_hair_diffuse.dds:
nightelf_furion_hair_diffuse.dds
Image / Texture
683
war3mapimported/nightelf_furion_hair_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
Done, you have imported the file nightelf_furion_hair_diffuse.dds.
Importing nightelf_furion_hair_normal.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_hair_normal.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
war3mapimported/nightelf_furion_hair_normal.dds
Double-click the file nightelf_furion_hair_normal.dds:
nightelf_furion_hair_normal.dds
Image / Texture
683
war3mapimported/nightelf_furion_hair_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
Done, you have imported the file nightelf_furion_hair_normal.dds.
Importing nightelf_furion_hair_orm.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_hair_orm.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
war3mapimported/nightelf_furion_hair_orm.dds
Double-click the file nightelf_furion_hair_orm.dds:
nightelf_furion_hair_orm.dds
Image / Texture
683
war3mapimported/nightelf_furion_hair_orm.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
Done, you have imported the file nightelf_furion_hair_orm.dds.
Importing nightelf_furion_main_diffuse.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_main_diffuse.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
war3mapimported/nightelf_furion_main_diffuse.dds
Double-click the file nightelf_furion_main_diffuse.dds:
nightelf_furion_main_diffuse.dds
Image / Texture
683
war3mapimported/nightelf_furion_main_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
Done, you have imported the file nightelf_furion_main_diffuse.dds.
Importing nightelf_furion_main_emissive.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_main_emissive.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
war3mapimported/nightelf_furion_main_emissive.dds
Double-click the file nightelf_furion_main_emissive.dds:
nightelf_furion_main_emissive.dds
Image / Texture
683
war3mapimported/nightelf_furion_main_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
Done, you have imported the file nightelf_furion_main_emissive.dds.
Importing nightelf_furion_main_normal.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_main_normal.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
war3mapimported/nightelf_furion_main_normal.dds
Double-click the file nightelf_furion_main_normal.dds:
nightelf_furion_main_normal.dds
Image / Texture
683
war3mapimported/nightelf_furion_main_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
Done, you have imported the file nightelf_furion_main_normal.dds.
Importing nightelf_furion_main_orm.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_main_orm.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
war3mapimported/nightelf_furion_main_orm.dds
Double-click the file nightelf_furion_main_orm.dds:
nightelf_furion_main_orm.dds
Image / Texture
683
war3mapimported/nightelf_furion_main_orm.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
Done, you have imported the file nightelf_furion_main_orm.dds.
Importing nightelf_furion_pauldron_diffuse.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_pauldron_diffuse.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
war3mapimported/nightelf_furion_pauldron_diffuse.dds
Double-click the file nightelf_furion_pauldron_diffuse.dds:
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
war3mapimported/nightelf_furion_pauldron_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
Done, you have imported the file nightelf_furion_pauldron_diffuse.dds.
Importing nightelf_furion_pauldron_normal.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_pauldron_normal.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
war3mapimported/nightelf_furion_pauldron_normal.dds
Double-click the file nightelf_furion_pauldron_normal.dds:
nightelf_furion_pauldron_normal.dds
Image / Texture
683
war3mapimported/nightelf_furion_pauldron_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
Done, you have imported the file nightelf_furion_pauldron_normal.dds.
Importing nightelf_furion_pauldron_orm.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_pauldron_orm.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
war3mapimported/nightelf_furion_pauldron_orm.dds
Double-click the file nightelf_furion_pauldron_orm.dds:
nightelf_furion_pauldron_orm.dds
Image / Texture
683
war3mapimported/nightelf_furion_pauldron_orm.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
Done, you have imported the file nightelf_furion_pauldron_orm.dds.
Importing nightelf_furion_weapon_diffuse.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_weapon_diffuse.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
war3mapimported/nightelf_furion_weapon_diffuse.dds
Double-click the file nightelf_furion_weapon_diffuse.dds:
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
war3mapimported/nightelf_furion_weapon_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
NightElf_Furion_Weapon_Diffuse.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
NightElf_Furion_Weapon_Diffuse.tif
Done, you have imported the file nightelf_furion_weapon_diffuse.dds.
Importing nightelf_furion_weapon_normal.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_weapon_normal.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
NightElf_Furion_Weapon_Diffuse.tif
nightelf_furion_weapon_normal.dds
Image / Texture
683
war3mapimported/nightelf_furion_weapon_normal.dds
Double-click the file nightelf_furion_weapon_normal.dds:
nightelf_furion_weapon_normal.dds
Image / Texture
683
war3mapimported/nightelf_furion_weapon_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_weapon_normal.dds
Image / Texture
683
NightElf_Furion_Weapon_Normal.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
NightElf_Furion_Weapon_Diffuse.tif
nightelf_furion_weapon_normal.dds
Image / Texture
683
NightElf_Furion_Weapon_Normal.tif
Done, you have imported the file nightelf_furion_weapon_normal.dds.
Importing nightelf_furion_weapon_orm.dds
Now Click the "Import File" Button:
Next select 'nightelf_furion_weapon_orm.dds' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
furion.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
NightElf_Furion_Weapon_Diffuse.tif
nightelf_furion_weapon_normal.dds
Image / Texture
683
NightElf_Furion_Weapon_Normal.tif
nightelf_furion_weapon_orm.dds
Image / Texture
683
war3mapimported/nightelf_furion_weapon_orm.dds
Double-click the file nightelf_furion_weapon_orm.dds:
nightelf_furion_weapon_orm.dds
Image / Texture
683
war3mapimported/nightelf_furion_weapon_orm.dds
Tick the box "Use Custom Path" and type in the correct path:
nightelf_furion_weapon_orm.dds
Image / Texture
683
NightElf_Furion_Weapon_ORM.tif
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
NightElf_Furion_Weapon_Diffuse.tif
nightelf_furion_weapon_normal.dds
Image / Texture
683
NightElf_Furion_Weapon_Normal.tif
nightelf_furion_weapon_orm.dds
Image / Texture
683
NightElf_Furion_Weapon_ORM.tif
Done, you have imported the file nightelf_furion_weapon_orm.dds.
Importing furion.facefx_ingame
Now Click the "Import File" Button:
Next select 'furion.facefx_ingame' in the folder which you extracted from the zip archive:
Furion
furion.mdx
nightelf_furion_cape_diffuse.dds
nightelf_furion_cape_normal.dds
nightelf_furion_cape_orm.dds
nightelf_furion_hair_diffuse.dds
nightelf_furion_hair_normal.dds
nightelf_furion_hair_orm.dds
nightelf_furion_main_diffuse.dds
nightelf_furion_main_emissive.dds
nightelf_furion_main_normal.dds
nightelf_furion_main_orm.dds
nightelf_furion_pauldron_diffuse.dds
nightelf_furion_pauldron_normal.dds
nightelf_furion_pauldron_orm.dds
nightelf_furion_weapon_diffuse.dds
nightelf_furion_weapon_normal.dds
nightelf_furion_weapon_orm.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
NightElf_Furion_Weapon_Diffuse.tif
nightelf_furion_weapon_normal.dds
Image / Texture
683
NightElf_Furion_Weapon_Normal.tif
nightelf_furion_weapon_orm.dds
Image / Texture
683
NightElf_Furion_Weapon_ORM.tif
furion.facefx_ingame
Face Effect
41
war3mapimported/furion.facefx_ingame
Double-click the file furion.facefx_ingame:
furion.facefx_ingame
Face Effect
41
war3mapimported/furion.facefx_ingame
Tick the box "Use Custom Path" and type in the correct path:
furion.facefx_ingame
Face Effect
41
Units/NightElf/Furion/Furion.facefx
The file has been properly added to the map archive:
furion.mdx
Model
2,432
war3mapimported/furion.mdx
nightelf_furion_cape_diffuse.dds
Image / Texture
1,365
NightElf_Furion_Cape_Diffuse.tif
nightelf_furion_cape_normal.dds
Image / Texture
1,365
NightElf_Furion_Cape_Normal.tif
nightelf_furion_cape_orm.dds
Image / Texture
1,365
NightElf_Furion_Cape_ORM.tif
nightelf_furion_hair_diffuse.dds
Image / Texture
683
NightElf_Furion_Hair_Diffuse.tif
nightelf_furion_hair_normal.dds
Image / Texture
683
NightElf_Furion_Hair_Normal.tif
nightelf_furion_hair_orm.dds
Image / Texture
683
NightElf_Furion_Hair_ORM.tif
nightelf_furion_main_diffuse.dds
Image / Texture
683
NightElf_Furion_Main_Diffuse.tif
nightelf_furion_main_emissive.dds
Image / Texture
683
NightElf_Furion_Main_Emissive.tif
nightelf_furion_main_normal.dds
Image / Texture
683
NightElf_Furion_Main_Normal.tif
nightelf_furion_main_orm.dds
Image / Texture
683
NightElf_Furion_Main_ORM.tif
nightelf_furion_pauldron_diffuse.dds
Image / Texture
683
NightElf_Furion_Pauldron_Diffuse.tif
nightelf_furion_pauldron_normal.dds
Image / Texture
683
NightElf_Furion_Pauldron_Normal.tif
nightelf_furion_pauldron_orm.dds
Image / Texture
683
NightElf_Furion_Pauldron_ORM.tif
nightelf_furion_weapon_diffuse.dds
Image / Texture
683
NightElf_Furion_Weapon_Diffuse.tif
nightelf_furion_weapon_normal.dds
Image / Texture
683
NightElf_Furion_Weapon_Normal.tif
nightelf_furion_weapon_orm.dds
Image / Texture
683
NightElf_Furion_Weapon_ORM.tif
furion.facefx_ingame
Face Effect
41
Units/NightElf/Furion/Furion.facefx
Done, you have imported the file furion.facefx_ingame.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.