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Model validation: Funma Shuriken

FunmaShuriken Missile.mdx

0 errors 0 severe 1 warnings 22 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 4 GeosetAnimation 0
    • 4 Alpha
      • Track 7 at frame 2101 is not in any sequence
      • Track 2 at frame 244 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 360 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 497 has exactly the same value as tracks 3 and 5
  • 4 GeosetAnimation 1
    • 4 Alpha
      • Track 7 at frame 2101 is not in any sequence
      • Track 2 at frame 244 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 360 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 497 has exactly the same value as tracks 3 and 5
  • 4 GeosetAnimation 2
    • 4 Alpha
      • Track 7 at frame 2101 is not in any sequence
      • Track 2 at frame 244 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 360 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 497 has exactly the same value as tracks 3 and 5
  • 5 GeosetAnimation 3
    • 5 Alpha
      • Track 9 at frame 2101 is not in any sequence
      • Track 2 at frame 244 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 360 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 497 has exactly the same value as tracks 3 and 5
      • Track 11 at frame 3100 has exactly the same value as tracks 10 and 12
  • 5 Bone 0 - "Center"
    • 1 Rotation
      • Track 7 at frame 2101 is not in any sequence
    • 4 Scaling
      • Track 7 at frame 2101 is not in any sequence
      • Track 1 at frame 244 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 360 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 497 has exactly the same value as tracks 2 and 4
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