Model validation: Fruit Stand TC Death

FruitStandTCFixedDeath.mdx

0 errors 1 severe 2 warnings 8 unused
  • 1 Geoset 0
    • Too many vertices in one geoset: 8929
  • 2 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Bone 61 - "nail_06_bind_jnt"
    • 1 Rotation
      • Track 8 at frame 767 has roughly the same value as tracks 7 and 9
  • 1 Bone 70 - "M_tent_B_01_bind_jnt"
    • 1 Rotation
      • Track 19 at frame 1267 has roughly the same value as tracks 18 and 20
  • unused Texture 0 - "FruitStandMD.dds"
  • unused Texture 1 - "Human_FruitStand_Normal.tif"
  • unused Texture 2 - "FruitStandMO.dds"
  • unused Texture 3 - "Human_FruitStand_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
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