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Triggers
LastTry.w3x
Variables
ally/initalization
Melee Initialization
red ally blue Copy
red unally blue
red ally teal Copy
red unally teal Copy
red ally purp Copy
red unally purp Copy
red ally yellow Copy
red unally yellow Copy
blue ally red Copy
blue unally red Copy
blue ally teal Copy
blue unally teal Copy
blue ally purp Copy
blue unally purp Copy
blue ally yellow Copy
blue unally yellow Copy
teal ally red Copy
teal unally red Copy
teal ally blue Copy
teal unally blue Copy
teal ally purple Copy
teal unally purple Copy
teal ally yellow Copy
teal unally yellow Copy
purp ally red Copy
purp unally red Copy
purp ally blue Copy
purp unally blue Copy
purp ally teal Copy
purp unally teal Copy
purp ally yellow Copy
purp unally yellow Copy
yellow ally red Copy
yellow unally red Copy
yellow ally blue Copy
yellow unally blue Copy
yellow ally teal Copy
yellow unally teal Copy
yellow ally purp Copy
yellow unally purp Copy
quest
commands
hero
ppr
spawn
red spawn
blue spawn
teal spawn
purple spawn
yellow spawn
player defeat
red defeat
blue defeat
teal defeat
purp defeat
yellow defeat
extra supplies
red extra
red extra wood
blue xtrawood
teal xtrawood
purp xtrawood
yellow xtrawood
blue extra
teal extra
purp xtra
yellow xtra
mixed
help
anticamping
strong guardian
item to want
kicking
blue
teal
purp
yellow
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Set starting resources (for all players)
Melee Game - Enforce victory/defeat conditions (for all players)
red ally blue Copy
Events
Player - Player 1 (Red) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 2 (Blue) is an enemy of Player 1 (Red).) Equal to True
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
red unally blue
Events
Player - Player 1 (Red) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
red ally teal Copy
Events
Player - Player 1 (Red) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 3 (Teal) is an enemy of Player 1 (Red).) Equal to True
Actions
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
red unally teal Copy
Events
Player - Player 1 (Red) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy
red ally purp Copy
Events
Player - Player 1 (Red) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 4 (Purple) is an enemy of Player 1 (Red).) Equal to True
Actions
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally with shared vision
red unally purp Copy
Events
Player - Player 1 (Red) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Enemy
red ally yellow Copy
Events
Player - Player 1 (Red) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 5 (Yellow) is an enemy of Player 1 (Red).) Equal to True
Actions
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision
red unally yellow Copy
Events
Player - Player 1 (Red) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Enemy
blue ally red Copy
Events
Player - Player 2 (Blue) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 1 (Red) is an enemy of Player 2 (Blue).) Equal to True
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
blue unally red Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
blue ally teal Copy
Events
Player - Player 2 (Blue) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 3 (Teal) is an enemy of Player 2 (Blue).) Equal to True
Actions
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision
blue unally teal Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Enemy
blue ally purp Copy
Events
Player - Player 2 (Blue) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 4 (Purple) is an enemy of Player 2 (Blue).) Equal to True
Actions
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Ally with shared vision
blue unally purp Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Enemy
blue ally yellow Copy
Events
Player - Player 2 (Blue) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 5 (Yellow) is an enemy of Player 2 (Blue).) Equal to True
Actions
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Ally with shared vision
blue unally yellow Copy
Events
Player - Player 2 (Blue) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Enemy
teal ally red Copy
Events
Player - Player 3 (Teal) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 1 (Red) is an enemy of Player 3 (Teal).) Equal to True
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
teal unally red Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
teal ally blue Copy
Events
Player - Player 3 (Teal) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 2 (Blue) is an enemy of Player 3 (Teal).) Equal to True
Actions
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision
teal unally blue Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Enemy
teal ally purple Copy
Events
Player - Player 3 (Teal) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 4 (Purple) is an enemy of Player 3 (Teal).) Equal to True
Actions
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Ally with shared vision
teal unally purple Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Enemy
teal ally yellow Copy
Events
Player - Player 3 (Teal) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 5 (Yellow) is an enemy of Player 3 (Teal).) Equal to True
Actions
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Ally with shared vision
teal unally yellow Copy
Events
Player - Player 3 (Teal) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Enemy
purp ally red Copy
Events
Player - Player 4 (Purple) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 1 (Red) is an enemy of Player 4 (Purple).) Equal to True
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally with shared vision
purp unally red Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Enemy
purp ally blue Copy
Events
Player - Player 4 (Purple) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 2 (Blue) is an enemy of Player 4 (Purple).) Equal to True
Actions
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Ally with shared vision
purp unally blue Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Enemy
purp ally teal Copy
Events
Player - Player 4 (Purple) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 3 (Teal) is an enemy of Player 4 (Purple).) Equal to True
Actions
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Ally with shared vision
purp unally teal Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Enemy
purp ally yellow Copy
Events
Player - Player 4 (Purple) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 5 (Yellow) is an enemy of Player 4 (Purple).) Equal to True
Actions
Player - Make Player 4 (Purple) treat Player 5 (Yellow) as an Ally with shared vision
purp unally yellow Copy
Events
Player - Player 4 (Purple) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 5 (Yellow) as an Enemy
yellow ally red Copy
Events
Player - Player 5 (Yellow) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 1 (Red) is an enemy of Player 5 (Yellow).) Equal to True
Actions
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Ally with shared vision
yellow unally red Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Enemy
yellow ally blue Copy
Events
Player - Player 5 (Yellow) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 2 (Blue) is an enemy of Player 5 (Yellow).) Equal to True
Actions
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Ally with shared vision
yellow unally blue Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Enemy
yellow ally teal Copy
Events
Player - Player 5 (Yellow) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 3 (Teal) is an enemy of Player 5 (Yellow).) Equal to True
Actions
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Ally with shared vision
yellow unally teal Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Enemy
yellow ally purp Copy
Events
Player - Player 5 (Yellow) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 4 (Purple) is an enemy of Player 5 (Yellow).) Equal to True
Actions
Player - Make Player 5 (Yellow) treat Player 4 (Purple) as an Ally with shared vision
yellow unally purp Copy
Events
Player - Player 5 (Yellow) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 4 (Purple) as an Enemy
commands
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Commands with the description -ally [colour]-unally [colour]-kick [colour] (Can only be written by red) , using icon path ReplaceableTextures\CommandButtons\BTNRobeOfTheMagi.blp
hero
Events
Map initialization
Conditions
(Player 12 (Brown) is an enemy of Player 1 (Red).) Equal to True
Actions
Quest - Create a Required quest titled Hero tips with the description Your hero can level up to level 1000 and if you don't level him a bit im the beginning you'll be crushed. , using icon path ReplaceableTextures\CommandButtons\BTNHeroPaladin.blp
ppr
Events
Map initialization
Conditions
(Player 1 (Red) is an enemy of Player 8 (Pink).) Equal to True
Actions
Quest - Create a Optional quest titled Clan PPR with the description Please join us on our clan ppr. You should ask kimsen1 if you want to join |c000000ffClan PPR. , using icon path ReplaceableTextures\CommandButtons\BTNInvulnerable.blp
red spawn
Events
Time - Every 30.00 seconds of game time
Conditions
(Player 1 (Red) is an enemy of Player 12 (Brown).) Equal to True
Actions
Unit - Create 2 . Swordsman for Player 1 (Red) at (Center of reds_region <gen>) facing Default building facing degrees
blue spawn
Events
Time - Every 30.00 seconds of game time
Conditions
(Player 2 (Blue) is an enemy of Player 12 (Brown).) Equal to True
Actions
Unit - Create 2 . Swordsman for Player 2 (Blue) at (Center of blues_region <gen>) facing Default building facing degrees
teal spawn
Events
Time - Every 30.00 seconds of game time
Conditions
(Player 3 (Teal) is an enemy of Player 12 (Brown).) Equal to True
Actions
Unit - Create 2 . Swordsman for Player 3 (Teal) at (Center of teals_region <gen>) facing Default building facing degrees
purple spawn
Events
Time - Every 30.00 seconds of game time
Conditions
(Player 4 (Purple) is an enemy of Player 12 (Brown).) Equal to True
Actions
Unit - Create 2 . Swordsman for Player 4 (Purple) at (Center of purps_region <gen>) facing Default building facing degrees
yellow spawn
Events
Time - Every 30.00 seconds of game time
Conditions
(Player 5 (Yellow) is an enemy of Player 12 (Brown).) Equal to True
Actions
Unit - Create 2 . Swordsman for Player 5 (Yellow) at (Center of yellows_region <gen>) facing Default building facing degrees
red defeat
Events
Player - Player 1 (Red) leaves the game with a defeat
Conditions
Actions
Game - Display to (All players) the text: Red has been |c00ff0000defeated!
Sound - Play war3mapImported\GhoulWhat4.wav (Unexpected type: 'musictheme') .
blue defeat
Events
Player - Player 2 (Blue) leaves the game with a defeat
Conditions
Actions
Game - Display to (All players) the text: Blue has been |c00ff0000defeated!
Sound - Play war3mapImported\GhoulWhat4.wav (Unexpected type: 'musictheme') .
teal defeat
Events
Player - Player 3 (Teal) leaves the game with a defeat
Conditions
Actions
Game - Display to (All players) the text: Teal has been |c00ff0000defeated!
Sound - Play war3mapImported\GhoulWhat4.wav (Unexpected type: 'musictheme') .
purp defeat
Events
Player - Player 4 (Purple) leaves the game with a defeat
Conditions
Actions
Game - Display to (All players) the text: Purple has been |c00ff0000defeated!
Sound - Play war3mapImported\GhoulWhat4.wav (Unexpected type: 'musictheme') .
yellow defeat
Events
Player - Player 5 (Yellow) leaves the game with a defeat
Conditions
Actions
Game - Display to (All players) the text: Yellow has been |c00ff0000defeated!
Sound - Play war3mapImported\GhoulWhat4.wav (Unexpected type: 'musictheme') .
red extra
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Player - Add 50 to Player 1 (Red) . Current gold
red extra wood
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 25 to Player 1 (Red) . Current lumber
blue xtrawood
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 25 to Player 2 (Blue) . Current lumber
teal xtrawood
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 25 to Player 3 (Teal) . Current lumber
purp xtrawood
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 25 to Player 4 (Purple) . Current lumber
yellow xtrawood
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 25 to Player 5 (Yellow) . Current lumber
blue extra
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 50 to Player 2 (Blue) . Current gold
teal extra
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 50 to Player 3 (Teal) . Current gold
purp xtra
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 50 to Player 4 (Purple) . Current gold
yellow xtra
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 50 to Player 5 (Yellow) . Current gold
help
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Game - Display to (All players) the text: Map by Main96If you are new to this game, i highly suggest that you read quests(f9).Have fun!
anticamping
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Item - Create Tome of Power at (Center of anti_camp <gen>)
strong guardian
Events
Map initialization
Conditions
Actions
Hero - Make Player 12 (Brown) Heroes gain 350.00 % experience from future kills
item to want
Events
Unit - A unit enters items_region <gen>
Conditions
Actions
Hero - Create Guardian's Book and give it to (Triggering unit)
Trigger - Turn off (This trigger)
blue
Events
Player - Player 1 (Red) types a chat message containing -kick blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: You were kicked from the game!
teal
Events
Player - Player 1 (Red) types a chat message containing -kick teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 3 (Teal) with the message: You were kicked from the game!
purp
Events
Player - Player 1 (Red) types a chat message containing -kick purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: You were kicked from the game!
yellow
Events
Player - Player 1 (Red) types a chat message containing -kick yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: You were kicked from the game!
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