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Triggers
Frozen Nightmares.w3m
Variables
Important
tele7a
tele8
destructionofship
tele9a
finish
death
XD
Tele1
Tele2
Tele3
Tele4
tele5
Untitled Trigger 002
deathagain
tele6
sign
entering village
Destroy The Evil
Number 1
Number2a
Initialization
Melee Initialization
ggggg
entering castle
Untitled Trigger 001
Name
Type
is_array
initial_value
rat
timer
No
tele7a
Events
Unit - A unit enters tele7a <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of tele7b <gen>)
Camera - Pan camera for Player 1 (Red) to (Target of gg_cam_Camera_010) over 1.00 seconds
tele8
Events
Unit - A unit enters tele8a <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of tele8b <gen>)
Quest - Display to (All players) the Quest Update message: WARNING: YOU MUST GET OFF YOUR SHIP. IT WILL EXPLODE SOON.
Countdown Timer - Start rat as a One-shot timer that will expire in 5.00 seconds
Countdown Timer - Create a timer window for rat with title Detonation Timer
destructionofship
Events
Time - rat expires
Conditions
Actions
Unit - Explode Zeppelin 0094 <gen> .
Unit - Kill Zeppelin 0094 <gen>
Countdown Timer - Destroy (Last created timer window)
tele9a
Events
Unit - A unit enters tele9a <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of tele9b <gen>)
Quest - Mark (Last created quest) as Completed
Camera - Pan camera for Player 1 (Red) to (Center of tele9b <gen>) over 2.00 seconds
Unit - Create 2 . Gunner for Player 1 (Red) at (Center of tele9b <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from Priest 0008 <gen> named Priest : Play No sound and display Attack! . Modify duration: Add 2.00 seconds and Wait
Quest - Display to (All players) the Quest Update message: Kill the death knight and win!
finish
Events
Unit - Death Knight 0095 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Water Elemental 0009 <gen> named King Aqua : Play No sound and display Thank you. Now we can go back to peace. You are free to return to your world. . Modify duration: Add 3.00 seconds and Wait
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
death
Events
Conditions
Actions
XD
Events
Unit - Priest 0008 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: You have died!
Tele1
Events
Unit - A unit enters Tele1a <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Tele1b <gen>)
Camera - Pan camera for Player 1 (Red) to (Target of gg_cam_Camera_004) over 3.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Priest 0008 <gen> named Priest : Play No sound and display Something bad has happened! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Priest 0008 <gen> named Priest : Play where_is_everyone_u <gen> and display ...Where is everyone? . Modify duration: Add 2.32 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Unit - Move Water Elemental 0009 <gen> instantly to (Center of Tele1b <gen>)
Cinematic - Send transmission to (All players) from Water Elemental 0009 <gen> named Water Elemental : Play No sound and display Welcome to the land of life's frozen desert. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Water Elemental 0009 <gen> named Water Elemental : Play No sound and display By now you know the teleporters. And there is someone here trying to take over this land. I will help you. . Modify duration: Add 5.00 seconds and Wait
Unit - Kill Water Elemental 0009 <gen>
Tele2
Events
Unit - A unit enters Tele2a <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Tele2b <gen>) , facing 90.00 degrees
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Target of gg_cam_XD) over 1.00 seconds
Cinematic - Send transmission to (All players) from Grunt 0014 <gen> named Grunt : Play No sound and display Get out of here or I will kill you! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Priest 0008 <gen> named Priest : Play No sound and display If that is your game... Then may you be burried in this frozen wasteland. . Modify duration: Add 5.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy
Tele3
Events
Unit - A unit enters Tele3a <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Tele3b <gen>)
Tele4
Events
Unit - A unit enters tele4a <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of tele4b <gen>)
Camera - Pan camera for Player 1 (Red) to (Target of gg_cam_ff) over 1.00 seconds
Quest - Display to (All players) the Hint message: Destroy the enemy to move on.
tele5
Events
Unit - A unit enters tele5 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of tele5b <gen>)
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Target of gg_cam_Camera_009) over 3.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0092 <gen> named Demon Hunter : Play No sound and display Aaah... at last you've made it. I'm going to give you something you won't forget. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Unit - Set life of Priest 0008 <gen> to 100 %
Untitled Trigger 002
Events
Unit - A unit enters no_you_bastard <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from Demon Hunter 0092 <gen> named Demon Hunter : Play No sound and display Fight Me . Modify duration: Add 1.00 seconds and Wait
Unit - Move Priest 0008 <gen> instantly to (Center of tele5b <gen>)
deathagain
Events
Unit - Demon Hunter 0092 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_002 <gen>
Quest - Display to (All players) the Quest Update message: Enter the teleporter lightning bolt! NOW!
tele6
Events
Unit - A unit enters tele6a <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of tele6b <gen>)
sign
Events
Unit - A unit enters Sign1 <gen>
Conditions
Actions
Quest - Display to (All players) the Simple Hint message: The sign says "Welcome to Dire Village! Enjoy..." the rest has been faded.
Wait 2 seconds
Quest - Display to (All players) the New Unit Acquired message: You have a gunner on your team!
Unit - Change ownership of Villager 0025 <gen> to Player 1 (Red) and Retain color
Unit - Replace Villager 0025 <gen> with a Gunner using The old unit's relative life and mana
Trigger - Turn off (This trigger)
entering village
Events
Unit - A unit enters weather2_Copy <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Villager 0017 <gen> named Villager : Play No sound and display Welcome... um... you should leave because people are being turned into monsters by this strange sorcerers... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Animation - Play Villager 0017 <gen> 's attack animation
Animation - Play Villager 0017 <gen> 's attack animation
Animation - Play Villager 0017 <gen> 's attack animation
Wait 5.00 seconds
Unit - Change ownership of Villager 0017 <gen> to Player 3 (Teal) and Retain color
Unit - Replace Villager 0017 <gen> with a Green Dragon Whelp using The new unit's max life and mana
Wait 2 seconds
Unit - Change ownership of Child 0023 <gen> to Player 3 (Teal) and Retain color
Unit - Replace Child 0023 <gen> with a Murloc Nightcrawler using The new unit's max life and mana
Unit - Kill Villager 0026 <gen>
Unit - Explode Villager 0016 <gen> .
Cinematic - Send transmission to (All players) from Villager 0028 <gen> named Villager : Play No sound and display Ummm... you should go, I'll blow up the trees blocking your way! . Modify duration: Add 3.00 seconds and Wait
Destructible - Kill Snowy Tree Wall 0668 <gen>
Destructible - Remove Snowy Tree Wall 0669 <gen>
Destructible - Kill Snowy Tree Wall 0667 <gen>
Number 1
Events
Unit - Guard Tower 0036 <gen> Dies
Conditions
Actions
Destructible - Remove Northrend Tree Wall 0769 <gen>
Destructible - Kill Northrend Tree Wall 0773 <gen>
Destructible - Kill Northrend Tree Wall 0768 <gen>
Quest - Display to (All players) the Quest Update message: Level 1 has been completed.
Quest - Display to (All players) the Quest Update message: Only kill the wolves before the archers kill you.
Number2a
Events
Unit - Dire Frost Wolf 0037 <gen> Dies
Conditions
Actions
Destructible - Remove Northrend Tree Wall 0778 <gen>
Quest - Display to (All players) the Quest Update message: Level 2 Completed! Level 3 is the last level.
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Player - Set Player 2 (Blue) . Current gold to 100000000
Player - Set Player 2 (Blue) . Current lumber to 1000000000
Visibility - Enable black mask
Unit - Set Water Elemental 0009 <gen> movement speed to 0.00
Melee Game - Use melee time of day (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Run melee AI scripts (for computer players)
Cinematic - Turn cinematic mode On for (All players)
Sound - Play SadMystery <gen>
Camera - Pan camera for Player 1 (Red) to (Target of gg_cam_Camera_003) over 0.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Priest 0008 <gen> named Priest : Play No sound and display I sence a disturbance... . Modify duration: Add 2.00 seconds and Wait
Unit - Set Priest 0008 <gen> movement speed to 750.00
Cinematic - Turn cinematic mode Off for (All players)
Quest - Display to (All players) the Hint message: Subtitles are required, please turn them on.
Wait 2 seconds
Quest - Display to (All players) the Hint message: Touch a lightning bolt to be teleported!
Wait 2 seconds
Quest - Display to (All players) the Quest Discovered message: New Quest: Explore
Quest - Create a Required quest titled Explore with the description Explore this odd world and: DON'T DIE! , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a quest requirement for (Last created quest) with the description Priest must survive
ggggg
Events
Unit - A unit enters Wow <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Target of gg_cam_wow) over 3.00 seconds
Cinematic - Send transmission to (All players) from Priest 0008 <gen> named Priest : Play No sound and display ... ... wow . Modify duration: Add 1.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
entering castle
Events
Unit - A unit enters Region_014 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of Water Elemental 0035 <gen> to Player 1 (Red) and Change color
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Water Elemental 0035 <gen> named Water Elemental : Play No sound and display Welcome, you can call me King Aqua from now on. . Modify duration: Add 0 seconds and Wait
Unit - Set Water Elemental 0035 <gen> movement speed to 0.00
Cinematic - Send transmission to (All players) from Priest 0008 <gen> named Priest : Play No sound and display I'm confused. Aren't you that water elemental guy from... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Water Elemental 0035 <gen> named King Aqua : Play No sound and display Yes, I am. However, we are still looking for that evil force. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Water Elemental 0035 <gen> named King Aqua : Play No sound and display Enter the lighting bolt. . Modify duration: Add 2.00 seconds and Wait
Unit - Kill Water Elemental 0035 <gen>
Cinematic - Turn cinematic mode Off for (All players)
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