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Model validation: Frostwolf Spirit Lodge

FrostwolfSpiritLodge.mdx

0 errors 0 severe 30 warnings 39 unused
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 6 Geoset 0
    • Number of sequence extents (7) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 7 Geoset 1
    • Number of sequence extents (7) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 7 Geoset 2
    • Number of sequence extents (7) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 7 Geoset 3
    • Number of sequence extents (7) does not match the number of sequences (6)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Bone 37 - "Support"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "CrossB09"
    • 1 Translation
      • Track 3 at frame 20433 has exactly the same value as tracks 2 and 4
  • 1 Bone 2 - "CrossB11"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 4 - "CrossB17"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 5 - "Hide08"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 6 - "CrossB16"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 8 - "Hide05"
    • 1 Translation
      • Track 3 at frame 20433 has exactly the same value as tracks 2 and 4
  • 1 Bone 9 - "Hide07"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 10 - "CrossB10"
    • 1 Translation
      • Track 3 at frame 20433 has exactly the same value as tracks 2 and 4
  • 1 Bone 11 - "CrossB15"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 12 - "CrossB12"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 13 - "Hide06"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 14 - "CrossB13"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 15 - "CrossB14"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 16 - "CrossB19"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 17 - "CrossB20"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 18 - "CrossB18"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 19 - "Hide09"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 1 Bone 20 - "Hide10"
    • 1 Translation
      • Track 3 at frame 20000 has exactly the same value as tracks 2 and 4
  • 3 Bone 27 - "Cylinder07"
    • 3 Translation
      • Track 1 at frame 31800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 32300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 35800 has exactly the same value as tracks 4 and 6
  • 3 Bone 28 - "Mesh16"
    • 3 Translation
      • Track 1 at frame 31800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 32300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 36400 has exactly the same value as tracks 4 and 6
  • 3 Bone 29 - "Mesh15"
    • 3 Translation
      • Track 1 at frame 31800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 32300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 35967 has exactly the same value as tracks 4 and 6
  • 2 Bone 30 - "Mesh07"
    • 2 Translation
      • Track 1 at frame 31800 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 35800 has exactly the same value as tracks 3 and 5
  • 3 Bone 31 - "Mesh10"
    • 3 Translation
      • Track 1 at frame 31800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 32300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 35800 has exactly the same value as tracks 4 and 6
  • 3 Bone 32 - "Mesh14"
    • 3 Translation
      • Track 1 at frame 31800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 32300 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 35800 has exactly the same value as tracks 4 and 6
  • 2 Helper 0
    • 2 Rotation
      • Track 3 at frame 30633 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 41967 has exactly the same value as tracks 3 and 5
  • 1 ParticleEmitter2 3 - "BlastFlareStreamers"
    • 1 Speed
      • Track 2 at frame 165433 has exactly the same value as tracks 1 and 3
  • 1 ParticleEmitter2 4 - "MushroomCap"
    • 1 Translation
      • Track 3 at frame 166633 has exactly the same value as tracks 2 and 4
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