Model validation: Frostmourne

Frostmourne.mdx

0 errors 1 severe 14 warnings 28 unused
  • 1 ParticleEmitter2 2 - "BlizParticle01fire05"
    • 1 Speed
      • Missing opening track for sequence "Death" at frame 70000 where it is needed
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (0) does not match the number of sequences (5)
  • 1 Geoset 1
    • 1 Extent
      • Negative extents
  • 1 Geoset 2
    • 1 Extent
      • Negative extents
  • 4 Geoset 3
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 4
    • Number of sequence extents (0) does not match the number of sequences (5)
  • 1 Geoset 5
    • 1 Extent
      • Negative extents
  • 3 Geoset 6
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 6 Bone 4 - "Broken 4"
    • 3 Translation
      • Track 2 at frame 70967 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 71400 has exactly the same value as tracks 2 and 4
      • Track 12 at frame 73867 has exactly the same value as tracks 11 and 13
    • 3 Rotation
      • Track 2 at frame 70967 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 71400 has exactly the same value as tracks 2 and 4
      • Track 12 at frame 73867 has exactly the same value as tracks 11 and 13
  • 6 Bone 5 - "Broken 3"
    • 3 Translation
      • Track 2 at frame 70967 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 71400 has exactly the same value as tracks 2 and 4
      • Track 10 at frame 72733 has exactly the same value as tracks 9 and 11
    • 3 Rotation
      • Track 2 at frame 70967 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 71400 has exactly the same value as tracks 2 and 4
      • Track 10 at frame 72733 has exactly the same value as tracks 9 and 11
  • 5 Bone 6 - "Broken 2"
    • 2 Translation
      • Track 2 at frame 70967 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 71500 has exactly the same value as tracks 2 and 4
    • 3 Rotation
      • Track 2 at frame 70967 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 71500 has exactly the same value as tracks 2 and 4
      • Track 11 at frame 73000 has exactly the same value as tracks 10 and 12
  • 6 Bone 7 - "Broken 1"
    • 3 Translation
      • Track 9 at frame 74133 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 74167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 75200 has exactly the same value as tracks 10 and 12
    • 3 Rotation
      • Track 80 at frame 74133 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 74167 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 75200 has exactly the same value as tracks 81 and 83
  • 5 Bone 10 - "Sword"
    • 2 Translation
      • Track 1 at frame 71400 has exactly the same value as tracks 0 and 2
      • Track 5 at frame 73500 has exactly the same value as tracks 4 and 6
    • 3 Rotation
      • Track 1 at frame 71400 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 71433 has exactly the same value as tracks 1 and 3
      • Track 9 at frame 73567 has exactly the same value as tracks 8 and 10
Back
Top