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Triggers
Frost nova.w3x
Variables
Initialization
Frost wave
Importing
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
FW_Caster
unit
No
FW_Dummy
unit
No
Just copy abilties and dummies and triggers
Frost wave
Events
Unit - A unit Begins channeling an ability
Conditions
(Ability being cast) Equal to Frost wave
Actions
Set Variable Set FW_Caster = (Casting unit)
Set Variable Set FW_Dummy = (Last created unit)
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of FW_Caster using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
Unit - Create 1 . DUmmy for (Owner of (Casting unit)) at (Position of (Casting unit)) facing (Facing of (Casting unit)) degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Wait 2.00 seconds
Set Variable Set FW_Caster = No unit
Set Variable Set FW_Dummy = No unit
Just copy n paste variables and trigger,dummie,ability
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