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Model validation: Frost Missile

Frost.mdx

5 errors 1 severe 4 warnings 19 unused
  • 1 3 GeosetAnimation 1
    • Invalid geoset -1
    • 3 Alpha
      • Track 2 at frame 4567 is not in any sequence
      • Track 3 at frame 7033 is not in any sequence
      • Track 4 at frame 8033 is not in any sequence
  • 1 3 GeosetAnimation 2
    • Invalid geoset -1
    • 3 Alpha
      • Track 2 at frame 4567 is not in any sequence
      • Track 3 at frame 7033 is not in any sequence
      • Track 4 at frame 8033 is not in any sequence
  • 1 4 GeosetAnimation 3
    • Invalid geoset -1
    • 4 Alpha
      • Track 0 at frame 33 is not in any sequence
      • Track 1 at frame 700 is not in any sequence
      • Track 6 at frame 4567 is not in any sequence
      • Track 7 at frame 7033 is not in any sequence
  • 1 2 GeosetAnimation 4
    • Invalid geoset -1
    • 2 Alpha
      • Track 0 at frame 33 is not in any sequence
      • Track 3 at frame 7033 is not in any sequence
  • 1 2 GeosetAnimation 5
    • Invalid geoset -1
    • 2 Alpha
      • Track 0 at frame 33 is not in any sequence
      • Track 3 at frame 7033 is not in any sequence
  • 1 1 Model
    • Missing "Stand" sequence
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 2 Geoset 0
    • Number of sequence extents (5) does not match the number of sequences (2)
    • 1 Extent
      • Negative extents
  • 1 Bone 1 - "Plane04"
    • There are no vertices attached to this bone
  • 3 GeosetAnimation 0
    • 3 Alpha
      • Track 2 at frame 4567 is not in any sequence
      • Track 3 at frame 7033 is not in any sequence
      • Track 4 at frame 8033 is not in any sequence
  • unused Material 1
  • unused Material 2
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