Model validation: Frost Bolt

FrostboltX.mdx

0 errors 0 severe 5 warnings 4 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Sequence 3 - "test"
    • "test" is not a standard name
  • 1 Geoset 3
    • Referenced by 2 geoset animations: 3, 4
  • 1 Bone 6 - "ROOT"
    • There are no vertices attached to this bone
  • 1 Light 1 - "Omni01"
    • Maximum attenuation should probably be smaller than or equal to 200, but is 666
  • 4 Material 3
    • 4 Layer 0
      • 4 Alpha
        • Track 1 at frame 667 is not in global sequence 0
        • Track 2 at frame 2167 is not in global sequence 0
        • Track 3 at frame 2367 is not in global sequence 0
        • Track 4 at frame 5555 is not in global sequence 0
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