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How to import Foxian Ranger Portrait

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Foxian Ranger Portrait of the bundle Foxian Ranger Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Foxian Heroes.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerMD.dds
FoxianRangerME.dds
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerMD1.dds
FoxianRangerME1.dds
FoxianRangerHD2.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing FoxianRanger_Portrait.mdx

Now Click the "Import File" Button:

Next select 'FoxianRanger_Portrait.mdx' in the folder which you extracted from the zip archive:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerHD2.dds
FoxianRangerMD.dds
FoxianRangerMD1.dds
FoxianRangerME.dds
FoxianRangerME1.dds

The file has been properly added to the map archive:

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx

Done, you have imported the file FoxianRanger_Portrait.mdx.

Importing FoxianRangerHD.dds

Now Click the "Import File" Button:

Next select 'FoxianRangerHD.dds' in the folder which you extracted from the zip archive:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerHD2.dds
FoxianRangerMD.dds
FoxianRangerMD1.dds
FoxianRangerME.dds
FoxianRangerME1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
war3mapimported/FoxianRangerHD.dds

Double-click the file FoxianRangerHD.dds:

FoxianRangerHD.dds
Image / Texture
341
war3mapimported/FoxianRangerHD.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds

The file has been properly added to the map archive:

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds

Done, you have imported the file FoxianRangerHD.dds.

Importing FoxianRangerHD1.dds

Now Click the "Import File" Button:

Next select 'FoxianRangerHD1.dds' in the folder which you extracted from the zip archive:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerHD2.dds
FoxianRangerMD.dds
FoxianRangerMD1.dds
FoxianRangerME.dds
FoxianRangerME1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
war3mapimported/FoxianRangerHD1.dds

Double-click the file FoxianRangerHD1.dds:

FoxianRangerHD1.dds
Image / Texture
341
war3mapimported/FoxianRangerHD1.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds

The file has been properly added to the map archive:

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds

Done, you have imported the file FoxianRangerHD1.dds.

Importing FoxianRangerHD2.dds

Now Click the "Import File" Button:

Next select 'FoxianRangerHD2.dds' in the folder which you extracted from the zip archive:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerHD2.dds
FoxianRangerMD.dds
FoxianRangerMD1.dds
FoxianRangerME.dds
FoxianRangerME1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
war3mapimported/FoxianRangerHD2.dds

Double-click the file FoxianRangerHD2.dds:

FoxianRangerHD2.dds
Image / Texture
5,461
war3mapimported/FoxianRangerHD2.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds

The file has been properly added to the map archive:

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds

Done, you have imported the file FoxianRangerHD2.dds.

Importing FoxianRangerMD.dds

Now Click the "Import File" Button:

Next select 'FoxianRangerMD.dds' in the folder which you extracted from the zip archive:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerHD2.dds
FoxianRangerMD.dds
FoxianRangerMD1.dds
FoxianRangerME.dds
FoxianRangerME1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds
FoxianRangerMD.dds
Image / Texture
2,731
war3mapimported/FoxianRangerMD.dds

Double-click the file FoxianRangerMD.dds:

FoxianRangerMD.dds
Image / Texture
2,731
war3mapimported/FoxianRangerMD.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianRangerMD.dds
Image / Texture
2,731
FoxianRangerMD.dds

The file has been properly added to the map archive:

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds
FoxianRangerMD.dds
Image / Texture
2,731
FoxianRangerMD.dds

Done, you have imported the file FoxianRangerMD.dds.

Importing FoxianRangerMD1.dds

Now Click the "Import File" Button:

Next select 'FoxianRangerMD1.dds' in the folder which you extracted from the zip archive:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerHD2.dds
FoxianRangerMD.dds
FoxianRangerMD1.dds
FoxianRangerME.dds
FoxianRangerME1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds
FoxianRangerMD.dds
Image / Texture
2,731
FoxianRangerMD.dds
FoxianRangerMD1.dds
Image / Texture
1,365
war3mapimported/FoxianRangerMD1.dds

Double-click the file FoxianRangerMD1.dds:

FoxianRangerMD1.dds
Image / Texture
1,365
war3mapimported/FoxianRangerMD1.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianRangerMD1.dds
Image / Texture
1,365
FoxianRangerMD1.dds

The file has been properly added to the map archive:

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds
FoxianRangerMD.dds
Image / Texture
2,731
FoxianRangerMD.dds
FoxianRangerMD1.dds
Image / Texture
1,365
FoxianRangerMD1.dds

Done, you have imported the file FoxianRangerMD1.dds.

Importing FoxianRangerME.dds

Now Click the "Import File" Button:

Next select 'FoxianRangerME.dds' in the folder which you extracted from the zip archive:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerHD2.dds
FoxianRangerMD.dds
FoxianRangerMD1.dds
FoxianRangerME.dds
FoxianRangerME1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds
FoxianRangerMD.dds
Image / Texture
2,731
FoxianRangerMD.dds
FoxianRangerMD1.dds
Image / Texture
1,365
FoxianRangerMD1.dds
FoxianRangerME.dds
Image / Texture
2,731
war3mapimported/FoxianRangerME.dds

Double-click the file FoxianRangerME.dds:

FoxianRangerME.dds
Image / Texture
2,731
war3mapimported/FoxianRangerME.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianRangerME.dds
Image / Texture
2,731
FoxianRangerME.dds

The file has been properly added to the map archive:

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds
FoxianRangerMD.dds
Image / Texture
2,731
FoxianRangerMD.dds
FoxianRangerMD1.dds
Image / Texture
1,365
FoxianRangerMD1.dds
FoxianRangerME.dds
Image / Texture
2,731
FoxianRangerME.dds

Done, you have imported the file FoxianRangerME.dds.

Importing FoxianRangerME1.dds

Now Click the "Import File" Button:

Next select 'FoxianRangerME1.dds' in the folder which you extracted from the zip archive:

Foxian Ranger Portrait
FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
FoxianRangerHD1.dds
FoxianRangerHD2.dds
FoxianRangerMD.dds
FoxianRangerMD1.dds
FoxianRangerME.dds
FoxianRangerME1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds
FoxianRangerMD.dds
Image / Texture
2,731
FoxianRangerMD.dds
FoxianRangerMD1.dds
Image / Texture
1,365
FoxianRangerMD1.dds
FoxianRangerME.dds
Image / Texture
2,731
FoxianRangerME.dds
FoxianRangerME1.dds
Image / Texture
1,365
war3mapimported/FoxianRangerME1.dds

Double-click the file FoxianRangerME1.dds:

FoxianRangerME1.dds
Image / Texture
1,365
war3mapimported/FoxianRangerME1.dds

Tick the box "Use Custom Path" and type in the correct path:

FoxianRangerME1.dds
Image / Texture
1,365
FoxianRangerME1.dds

The file has been properly added to the map archive:

FoxianRanger_Portrait.mdx
Model
1,106
war3mapimported/FoxianRanger_Portrait.mdx
FoxianRangerHD.dds
Image / Texture
341
FoxianRangerHD.dds
FoxianRangerHD1.dds
Image / Texture
341
FoxianRangerHD1.dds
FoxianRangerHD2.dds
Image / Texture
5,461
FoxianRangerHD2.dds
FoxianRangerMD.dds
Image / Texture
2,731
FoxianRangerMD.dds
FoxianRangerMD1.dds
Image / Texture
1,365
FoxianRangerMD1.dds
FoxianRangerME.dds
Image / Texture
2,731
FoxianRangerME.dds
FoxianRangerME1.dds
Image / Texture
1,365
FoxianRangerME1.dds

Done, you have imported the file FoxianRangerME1.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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