Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Foxian Huntress of the bundle Foxian Huntress. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Foxian Units.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing FoxianHuntress.mdx
Now Click the "Import File" Button:
Next select 'FoxianHuntress.mdx' in the folder which you extracted from the zip archive:
Foxian Huntress
FoxianArcherHD1.dds
FoxianArcherMD1.dds
FoxianArcherMD2.dds
FoxianArcherME1.dds
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
FoxianHuntressSD.dds
The file has been properly added to the map archive:
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
Done, you have imported the file FoxianHuntress.mdx.
Importing FoxianArcherHD1.dds
Now Click the "Import File" Button:
Next select 'FoxianArcherHD1.dds' in the folder which you extracted from the zip archive:
Foxian Huntress
FoxianHuntress.mdx
FoxianArcherMD1.dds
FoxianArcherMD2.dds
FoxianArcherME1.dds
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
FoxianHuntressSD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
war3mapimported/FoxianArcherHD1.dds
Double-click the file FoxianArcherHD1.dds:
FoxianArcherHD1.dds
Image / Texture
5,461
war3mapimported/FoxianArcherHD1.dds
Tick the box "Use Custom Path" and type in the correct path:
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
The file has been properly added to the map archive:
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
Done, you have imported the file FoxianArcherHD1.dds.
Importing FoxianArcherMD1.dds
Now Click the "Import File" Button:
Next select 'FoxianArcherMD1.dds' in the folder which you extracted from the zip archive:
Foxian Huntress
FoxianHuntress.mdx
FoxianArcherHD1.dds
FoxianArcherMD2.dds
FoxianArcherME1.dds
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
FoxianHuntressSD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
war3mapimported/FoxianArcherMD1.dds
Double-click the file FoxianArcherMD1.dds:
FoxianArcherMD1.dds
Image / Texture
1,365
war3mapimported/FoxianArcherMD1.dds
Tick the box "Use Custom Path" and type in the correct path:
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
The file has been properly added to the map archive:
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
Done, you have imported the file FoxianArcherMD1.dds.
Importing FoxianArcherMD2.dds
Now Click the "Import File" Button:
Next select 'FoxianArcherMD2.dds' in the folder which you extracted from the zip archive:
Foxian Huntress
FoxianHuntress.mdx
FoxianArcherHD1.dds
FoxianArcherMD1.dds
FoxianArcherME1.dds
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
FoxianHuntressSD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
war3mapimported/FoxianArcherMD2.dds
Double-click the file FoxianArcherMD2.dds:
FoxianArcherMD2.dds
Image / Texture
5,461
war3mapimported/FoxianArcherMD2.dds
Tick the box "Use Custom Path" and type in the correct path:
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
The file has been properly added to the map archive:
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
Done, you have imported the file FoxianArcherMD2.dds.
Importing FoxianArcherME1.dds
Now Click the "Import File" Button:
Next select 'FoxianArcherME1.dds' in the folder which you extracted from the zip archive:
Foxian Huntress
FoxianHuntress.mdx
FoxianArcherHD1.dds
FoxianArcherMD1.dds
FoxianArcherMD2.dds
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
FoxianHuntressSD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
FoxianArcherME1.dds
Image / Texture
1,365
war3mapimported/FoxianArcherME1.dds
Double-click the file FoxianArcherME1.dds:
FoxianArcherME1.dds
Image / Texture
1,365
war3mapimported/FoxianArcherME1.dds
Tick the box "Use Custom Path" and type in the correct path:
FoxianArcherME1.dds
Image / Texture
1,365
FoxianArcherME1.dds
The file has been properly added to the map archive:
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
FoxianArcherME1.dds
Image / Texture
1,365
FoxianArcherME1.dds
Done, you have imported the file FoxianArcherME1.dds.
Importing FoxianHuntressHD.dds
Now Click the "Import File" Button:
Next select 'FoxianHuntressHD.dds' in the folder which you extracted from the zip archive:
Foxian Huntress
FoxianHuntress.mdx
FoxianArcherHD1.dds
FoxianArcherMD1.dds
FoxianArcherMD2.dds
FoxianArcherME1.dds
FoxianHuntressMUD.dds
FoxianHuntressSD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
FoxianArcherME1.dds
Image / Texture
1,365
FoxianArcherME1.dds
FoxianHuntressHD.dds
Image / Texture
341
war3mapimported/FoxianHuntressHD.dds
Double-click the file FoxianHuntressHD.dds:
FoxianHuntressHD.dds
Image / Texture
341
war3mapimported/FoxianHuntressHD.dds
Tick the box "Use Custom Path" and type in the correct path:
FoxianHuntressHD.dds
Image / Texture
341
FoxianHuntressHD.dds
The file has been properly added to the map archive:
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
FoxianArcherME1.dds
Image / Texture
1,365
FoxianArcherME1.dds
FoxianHuntressHD.dds
Image / Texture
341
FoxianHuntressHD.dds
Done, you have imported the file FoxianHuntressHD.dds.
Importing FoxianHuntressMUD.dds
Now Click the "Import File" Button:
Next select 'FoxianHuntressMUD.dds' in the folder which you extracted from the zip archive:
Foxian Huntress
FoxianHuntress.mdx
FoxianArcherHD1.dds
FoxianArcherMD1.dds
FoxianArcherMD2.dds
FoxianArcherME1.dds
FoxianHuntressHD.dds
FoxianHuntressSD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
FoxianArcherME1.dds
Image / Texture
1,365
FoxianArcherME1.dds
FoxianHuntressHD.dds
Image / Texture
341
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
Image / Texture
5,461
war3mapimported/FoxianHuntressMUD.dds
Double-click the file FoxianHuntressMUD.dds:
FoxianHuntressMUD.dds
Image / Texture
5,461
war3mapimported/FoxianHuntressMUD.dds
Tick the box "Use Custom Path" and type in the correct path:
FoxianHuntressMUD.dds
Image / Texture
5,461
FoxianHuntressMUD.dds
The file has been properly added to the map archive:
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
FoxianArcherME1.dds
Image / Texture
1,365
FoxianArcherME1.dds
FoxianHuntressHD.dds
Image / Texture
341
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
Image / Texture
5,461
FoxianHuntressMUD.dds
Done, you have imported the file FoxianHuntressMUD.dds.
Importing FoxianHuntressSD.dds
Now Click the "Import File" Button:
Next select 'FoxianHuntressSD.dds' in the folder which you extracted from the zip archive:
Foxian Huntress
FoxianHuntress.mdx
FoxianArcherHD1.dds
FoxianArcherMD1.dds
FoxianArcherMD2.dds
FoxianArcherME1.dds
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
FoxianArcherME1.dds
Image / Texture
1,365
FoxianArcherME1.dds
FoxianHuntressHD.dds
Image / Texture
341
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
Image / Texture
5,461
FoxianHuntressMUD.dds
FoxianHuntressSD.dds
Image / Texture
341
war3mapimported/FoxianHuntressSD.dds
Double-click the file FoxianHuntressSD.dds:
FoxianHuntressSD.dds
Image / Texture
341
war3mapimported/FoxianHuntressSD.dds
Tick the box "Use Custom Path" and type in the correct path:
FoxianHuntressSD.dds
Image / Texture
341
FoxianHuntressSD.dds
The file has been properly added to the map archive:
FoxianHuntress.mdx
Model
2,542
war3mapimported/FoxianHuntress.mdx
FoxianArcherHD1.dds
Image / Texture
5,461
FoxianArcherHD1.dds
FoxianArcherMD1.dds
Image / Texture
1,365
FoxianArcherMD1.dds
FoxianArcherMD2.dds
Image / Texture
5,461
FoxianArcherMD2.dds
FoxianArcherME1.dds
Image / Texture
1,365
FoxianArcherME1.dds
FoxianHuntressHD.dds
Image / Texture
341
FoxianHuntressHD.dds
FoxianHuntressMUD.dds
Image / Texture
5,461
FoxianHuntressMUD.dds
FoxianHuntressSD.dds
Image / Texture
341
FoxianHuntressSD.dds
Done, you have imported the file FoxianHuntressSD.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.