Model validation: Fortification gate big

FortificationGateBig.mdx

0 errors 2 severe 1 warnings 4 unused
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 97000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 97000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 2 Bone 1 - "Bone Gate01"
    • 2 Rotation
      • Track 3 at frame 7000 has exactly the same value as tracks 2 and 4
      • Track 8 at frame 16000 has exactly the same value as tracks 7 and 9
  • 2 Bone 2 - "Bone Gate02"
    • 2 Rotation
      • Track 3 at frame 7000 has exactly the same value as tracks 2 and 4
      • Track 8 at frame 16000 has exactly the same value as tracks 7 and 9
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