Name | Type | is_array | initial_value |
Absorb_Group | group | No | |
Absorb_Group2 | group | No | |
Absorbed_Real | real | No | |
Add_Formation_Ints | integer | Yes | |
Add_Formation_Points | location | Yes | |
Archer_Abi_Points | location | Yes | |
Archer_Abi_Possible_Targets | group | No | |
Archer_Positions | integer | Yes | |
Archer_Upgrade_Group | group | No | |
Assorted_Boolean | boolean | No | |
Assorted_Population_Caps | integer | Yes | |
Assorted_Temp_Int | integer | No | |
Assorted_Types | unitcode | Yes | |
Axe_Hit_Group | group | Yes | |
Blacksmith_Group | group | No | |
Blood_Elf_Player | player | No | |
Blood_Elf_Point | location | No | |
Box_Boolean | boolean | Yes | |
Caltrop_Group | group | No | |
Caltrop_Point | location | No | |
Cavalry_Abi_Points | location | Yes | |
Cavalry_Abi_Possible_Targets | group | No | |
Cavalry_Poistions | integer | Yes | |
Current_Level | integer | No | |
DeconstructPoint | location | No | |
Difficulty_Dialog | dialog | No | |
DifficultyButtons | button | Yes | |
DifficultyReals | real | Yes | |
Disenchant_Numbers | integer | Yes | |
Dismember_Group | group | No | |
Enchant_Upgrade_Booleans | boolean | Yes | |
Fire_Enchant_Group | group | No | |
Flail_Group | group | Yes | |
Flail_Point | location | No | |
Flail_Unit | unit | No | |
Fletcher_Group | group | No | |
Formation_Dialog | dialog | No | |
Formation_Dialog_Buttons | button | Yes | |
Formation_Dialog_Votes | integer | Yes | |
Formation_Groups | group | Yes | |
Formation_Int_Loops | integer | Yes | |
Formation_Ints | integer | Yes | |
Formation_Points | location | Yes | |
Generic_Loops | integer | Yes | |
Grenado_Group | group | No | |
Grenado_InstaKillGroup | group | No | |
Grenado_Point | location | Yes | |
Gryphon_Group | group | No | |
Hammer_of_Fate_Group | group | No | |
Hammer_of_Fate_Player | player | No | |
Hammer_of_Fate_Points | location | Yes | |
Healing_Group | group | No | |
Hive_Group | group | No | |
Ice_Enchant_Group | group | No | |
Ice_Enchantment_Point | location | No | |
Infantry_Abi_Point | location | No | |
Infantry_Abi_Possible_Targets | group | No | |
Leader_Check_Group | group | No | |
Leader_Spawn_Point | location | No | |
Leader_Types | unitcode | Yes | |
Leader_Units | unit | Yes | |
Light_Enchant_Group | group | No | |
Light_Enchant_Point | location | No | |
Lives_Lost | integer | Yes | |
Longbowman_Upgrade_Group | group | No | |
Mage_Rep_Count | integer | Yes | |
Mage_Rep_Group | group | No | |
Mage_Rep_Point | location | Yes | |
Mechanized_Joints_Player | player | No | |
Merc_Abi_Point | location | No | |
Merc_Abi_Point2 | location | No | |
Merc_Abi_Possible_Targets | group | No | |
Merc_Captain | boolean | Yes | |
Merciless_Effect | effect | No | |
Merciless_Point | location | No | |
Missile_Group | group | No | |
Missile_Loop_Int | integer | No | |
Missile_Point | location | No | |
Missile_Target | unit | No | |
More_Leaders_Boolean | boolean | Yes | |
More_Leaders_Group | group | No | |
More_Leaders_Loop | integer | No | |
Multi_Shot_Group | group | No | |
Multiboard_Loops | integer | No | |
NEFormation_Units | unit | Yes | |
Nerubian_Player | player | No | |
Night_Vision_Boolean | boolean | No | |
Night_Vision_Group | group | No | |
Night_Vision_Player | player | No | |
NWFormation_Units | unit | Yes | |
Oil_Point | location | No | |
Organized_Boolean | boolean | No | |
Pikeman_Group | group | No | |
Player_Colour_String | string | Yes | |
Player_Defeated | boolean | Yes | |
Player_Message_Group | force | Yes | |
Playing_Players | force | No | |
Poison_Enchant_Group | group | No | |
Poison_Enchant_Point | location | No | |
Poison_Shower_Point | location | No | |
Priest_Amount_Groups | group | Yes | |
Promote_Effect | effect | No | |
Promotion_Level | integer | No | |
Random_Leader_Group | group | No | |
Random_Leader_Ints | integer | No | |
Random_Leader_Point | location | No | |
Random_Leader_Types | unitcode | Yes | |
RandomLeaderInt | integer | No | |
RandomLeaderLoop | integer | No | |
Regeneration_Group | group | No | |
Regeneration_Player | player | No | |
Regeneration_Weather | weathereffect | No | |
SEFormation_Units | unit | Yes | |
SelfDestruct_Affected | group | No | |
SelfDestruct_Group | group | No | |
SelfDestruct_Points | location | Yes | |
Shock_Effects | effect | Yes | |
Shock_Group | group | No | |
Shock_Int | integer | No | 1 |
Shock_Loop | integer | No | |
Shock_Point | location | No | |
Shredder_Group | group | No | |
SimulHealer_Group | group | No | |
SimulHealer_Point | location | No | |
SliceGroup | group | Yes | |
Slicer | unit | No | |
Smoke_Enchant_Group | group | No | |
Smoke_Enchantment_Point | location | Yes | |
Spawn_Group_Loop | integer | No | |
Spawn_Points | location | Yes | |
Spawn_Timer | timer | No | |
Spawn_Timer_Window | timerdialog | No | |
Spoils_Int | integer | No | |
Spoils_Point | location | No | |
Starter_Removal_Group | group | No | |
Sunder_Group | group | No | |
SWFormation_Units | unit | Yes | |
TB_Upgrade_Group | group | No | |
TD_Spawn_Number | integer | No | |
TD_Spawn_Type | unitcode | No | |
TDSpawnMovement | location | Yes | |
Temp_Group | group | No | |
Tip_Strings | string | Yes | |
Titanic_Groups | group | Yes | |
Titanic_Points | location | Yes | |
Town_Sounds_Boolean | boolean | Yes | |
Trample_Group | group | No | |
Trample_Loop_Int | integer | No | |
Trample_Point | location | No | |
Trample_Unit | unit | No | |
Tutorial_Boolean | boolean | No | |
Tutorial_Dialog | dialog | No | |
Tutorial_Dialog_Buttons | button | Yes | |
Tutorial_Group | force | No | |
Two_Strike_Boolean | boolean | No | |
TwoStrike_Point | location | No | |
Unit_Position_Amounts | group | Yes | |
Unit_Spawn_Number | integer | No | |
Unit_Spawn_Type | unitcode | No | |
Units_Spawned_Boolean | boolean | Yes | |
UnitSpawnMovementPoints | location | Yes | |
Villager_Number | integer | No | |
Villager_Types | unitcode | Yes | |
Voodoo_Caster | unit | No | |
Wall_End_Int | integer | No | |
Wall_Loop_Int | integer | No | |
Wall_Start_Int | integer | No | |
Wall_Unit | unit | Yes | |
Water_Enchant_Group | group | No | |
Wedge_Boolean | boolean | Yes | |
Workers_Real | real | Yes | |
Ziggurat_Group | group | No |