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Trigger Viewer

Forgotten War COOP0- 3rd Part of Prologue.w3x
Variables
Initialization
Initialization
Map Init
Cinematic
SkipCinematic
Intro Cinematic
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.

		
Name Type Is Array Initial Value
SkipCin boolean No false
Initialization
  Events
    Map initialization
  Conditions
  Actions
    Game - Set the next level to Map01.w3x
    Game - Show custom campaign button 4
    Player - Change color of Player 1 (Red) to Gray, Changing color of existing units
    Cinematic - Disable user control for (All players).
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
Map Init
  Events
    Time - Elapsed game time is 0.00 seconds
  Conditions
  Actions
    Game - Set the time of day to 0.00
    Game - Turn the day/night cycle Off
    Cinematic - Fade out over 15.00 seconds using texture Dream and color (0%, 0%, 100.00%) with 85.00% transparency
    Trigger - Run Intro_Cinematic <gen> (checking conditions)
SkipCinematic
  Events
    Player - Player 3 (Teal) skips a cinematic sequence
    Player - Player 1 (Red) skips a cinematic sequence
  Conditions
  Actions
    Set VariableSet SkipCin = True
Intro Cinematic
  Events
  Conditions
  Actions
    Sound - Set volume of SnapDragonYes2 <gen> to 35.00%
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Sound - Play Night Elf Defeat.
    Cinematic - Fade out over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 30.00% transparency
    Camera - .Apply. gg_cam_Camera_010_Void for Player 1 (Red) over 0.00 seconds
    Camera - .Apply. gg_cam_Camera_010_Void for Player 3 (Teal) over 0 seconds
    Game - Display to (All players) for 18.00 seconds the text: It has been said that an Elf-Dragon Alliance defeated the Burning Legion the first time that the Eredar and their minions appeared into this world.It has been said that Deathwing, the Dragon and Ilidan the Night Elf were traitors of their own brethren.And, of courseā€¦ it has never been said that we ever existed.
    Wait 20.00 seconds
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Game - Display to (All players) for 4.00 seconds the text: And you believe it, don't you?
    Wait 8.00 seconds
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Game - Display to (All players) for 7.00 seconds the text: This is a story of a war that dragons and elves do not want to remember.
    Wait 10.00 seconds
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Game - Display to (All players) for 5.00 seconds the text: This is a story of a war that has been forgotten...
    Wait 8.00 seconds
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Cinematic - Fade in over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 30.00% transparency
    Camera - .Apply. gg_cam_FollowSage for Player 1 (Red) over 3.00 seconds
    Camera - .Apply. gg_cam_FollowSage for Player 3 (Teal) over 3.00 seconds
    Camera - Lock camera target for Player 1 (Red) to Malkor 0099 <gen>, offset by (0, 0) using The unit's rotation
    Camera - Lock camera target for Player 3 (Teal) to Malkor 0099 <gen>, offset by (0, 0) using The unit's rotation
    Unit - Order Malkor 0099 <gen> to Move To.(Center of Region_000 <gen>)
    Wait 4.00 seconds
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral High Priest named High Priest at (Target of current camera view): Play WingedSerpentDeath <gen> and display I have foreseen it, the newborn will be the doom of this land.. Modify duration: Set to 10.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral High Priest named High Priest at (Target of current camera view): Play WingedSerpentDeath <gen> and display One day they will break the shell that protects this world.... Modify duration: Set to 6.00 seconds and Wait
    Camera - .Apply. gg_cam_Camera_001_Left_Medium for Player 1 (Red) over 6.00 seconds
    Camera - .Apply. gg_cam_Camera_001_Left_Medium for Player 3 (Teal) over 6.00 seconds
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral High Priest named High Priest at (Target of current camera view): Play WingedSerpentDeath <gen> and display ...then, the Eredar will come to make a hell of this land!. Modify duration: Set to 6.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral High Priest named High Priest at (Target of current camera view): Play WingedSerpentDeath <gen> and display But this destiny can be prevented if we take the right action.. Modify duration: Set to 8.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Camera - .Apply. gg_cam_Camera_008_Aerial_Front for Player 1 (Red) over 3.00 seconds
    Camera - .Apply. gg_cam_Camera_008_Aerial_Front for Player 3 (Teal) over 3.00 seconds
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral Achitect named Ancestrals at (Target of current camera view): Play SnapDragonYes2 <gen> and display Taorrr... Taorrr... Taorrr... Taorrr... Taorrr.... Modify duration: Set to 5.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Camera - .Apply. gg_cam_Camera_011_Aerial_Center_First for Player 1 (Red) over 3.00 seconds
    Cinematic - Send transmission to (All players) from a Player 1 (Red).NonHero Sage named Ancestrals at (Target of current camera view): Play SnapDragonWhat2 <gen> and display Taorrr... Taorrr... Taorrr... Taorrr... Taorrr.... Modify duration: Set to 5.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Camera - .Apply. gg_cam_Camera_005_Close_Right for Player 1 (Red) over 4.00 seconds
    Camera - .Apply. gg_cam_Camera_005_Close_Right for Player 3 (Teal) over 4.00 seconds
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral High Priest named High Priest at (Target of current camera view): Play WingedSerpentDeath <gen> and display So... all the newborn have to be exterminated. . Modify duration: Set to 5.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Camera - .Apply. gg_cam_Camera_007_Close_Up for Player 1 (Red) over 4.00 seconds
    Camera - .Apply. gg_cam_Camera_007_Close_Up for Player 3 (Teal) over 4.00 seconds
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral High Priest named High Priest at (Target of current camera view): Play WingedSerpentDeath <gen> and display In the name of Taor and the Sacred Eternal Fire.... Modify duration: Set to 4.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral High Priest named High Priest at (Target of current camera view): Play WingedSerpentDeath <gen> and display I proclaim Sacred War. . Modify duration: Set to 4.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral High Priest named High Priest at (Target of current camera view): Play WingedSerpentDeath <gen> and display All the elves have to die.. Modify duration: Set to 6.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Camera - .Apply. gg_cam_Camera_006_Aerial_Center for Player 1 (Red) over 5.00 seconds
    Camera - .Apply. gg_cam_Camera_006_Aerial_Center for Player 3 (Teal) over 5.00 seconds
    Cinematic - Send transmission to (All players) from a Player 1 (Red).Ancestral Mage named Ancestrals at (Target of current camera view): Play SnapDragonYes2 <gen> and display Taorrr... Taorrr... Taorrr... Taorrr... Taorrr.... Modify duration: Set to 6.00 seconds and Wait
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        SkipCin Equal to True
      Then - Actions
        Game - Victory Player 1 (Red) (Show dialogs, Skip scores)
        Skip remaining actions
      Else - Actions
    Wait 3.00 seconds
    Game - Victory Player 1 (Red) (Show dialogs, Skip scores)