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Model validation: ForestTrollShadowHunter

HeroForestTrollShadowHunter.mdx

0 errors 203 severe 5 warnings 141 unused
  • 32 Geoset 2
    • Vertex 0: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 1: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 2: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 3: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 4: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 5: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 6: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 7: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 8: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 9: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 10: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 11: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 12: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 13: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 14: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 15: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 16: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 17: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 18: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 19: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 20: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 21: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 22: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 23: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 24: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 25: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 26: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 27: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 28: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 29: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 30: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 31: Attached to "Bone_Arm2_R" which is not a bone
  • 30 Geoset 3
    • Vertex 0: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 1: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 2: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 3: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 4: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 5: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 6: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 7: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 8: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 9: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 10: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 11: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 12: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 13: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 14: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 15: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 16: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 17: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 18: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 19: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 20: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 21: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 22: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 23: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 24: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 25: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 26: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 27: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 28: Attached to "Bone_Arm2_R" which is not a bone
    • Vertex 29: Attached to "Bone_Arm2_R" which is not a bone
  • 12 Geoset 4
    • Vertex 0: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 1: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 2: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 3: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 4: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 5: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 6: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 7: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 8: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 9: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 10: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 11: Attached to "Bone_Pelvis" which is not a bone
  • 26 Geoset 5
    • Vertex 0: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 1: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 2: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 3: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 4: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 5: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 6: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 7: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 8: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 9: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 10: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 11: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 12: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 13: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 14: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 15: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 16: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 17: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 18: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 19: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 20: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 21: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 22: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 23: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 24: Attached to "Bone_Pelvis" which is not a bone
    • Vertex 25: Attached to "Bone_Pelvis" which is not a bone
  • 25 Geoset 6
    • Vertex 0: Attached to "Bone_Chest" which is not a bone
    • Vertex 1: Attached to "Bone_Chest" which is not a bone
    • Vertex 2: Attached to "Bone_Chest" which is not a bone
    • Vertex 3: Attached to "Bone_Chest" which is not a bone
    • Vertex 4: Attached to "Bone_Chest" which is not a bone
    • Vertex 5: Attached to "Bone_Chest" which is not a bone
    • Vertex 6: Attached to "Bone_Chest" which is not a bone
    • Vertex 7: Attached to "Bone_Chest" which is not a bone
    • Vertex 8: Attached to "Bone_Chest" which is not a bone
    • Vertex 9: Attached to "Bone_Chest" which is not a bone
    • Vertex 10: Attached to "Bone_Chest" which is not a bone
    • Vertex 11: Attached to "Bone_Chest" which is not a bone
    • Vertex 12: Attached to "Bone_Chest" which is not a bone
    • Vertex 13: Attached to "Bone_Chest" which is not a bone
    • Vertex 14: Attached to "Bone_Chest" which is not a bone
    • Vertex 15: Attached to "Bone_Chest" which is not a bone
    • Vertex 16: Attached to "Bone_Chest" which is not a bone
    • Vertex 17: Attached to "Bone_Chest" which is not a bone
    • Vertex 18: Attached to "Bone_Chest" which is not a bone
    • Vertex 19: Attached to "Bone_Chest" which is not a bone
    • Vertex 20: Attached to "Bone_Chest" which is not a bone
    • Vertex 21: Attached to "Bone_Chest" which is not a bone
    • Vertex 22: Attached to "Bone_Chest" which is not a bone
    • Vertex 23: Attached to "Bone_Chest" which is not a bone
    • Vertex 24: Attached to "Bone_Chest" which is not a bone
  • 33 Geoset 7
    • Vertex 0: Attached to "Bone_Chest" which is not a bone
    • Vertex 1: Attached to "Bone_Chest" which is not a bone
    • Vertex 2: Attached to "Bone_Chest" which is not a bone
    • Vertex 3: Attached to "Bone_Chest" which is not a bone
    • Vertex 4: Attached to "Bone_Chest" which is not a bone
    • Vertex 5: Attached to "Bone_Chest" which is not a bone
    • Vertex 6: Attached to "Bone_Chest" which is not a bone
    • Vertex 7: Attached to "Bone_Chest" which is not a bone
    • Vertex 8: Attached to "Bone_Chest" which is not a bone
    • Vertex 9: Attached to "Bone_Chest" which is not a bone
    • Vertex 10: Attached to "Bone_Chest" which is not a bone
    • Vertex 11: Attached to "Bone_Chest" which is not a bone
    • Vertex 12: Attached to "Bone_Chest" which is not a bone
    • Vertex 13: Attached to "Bone_Chest" which is not a bone
    • Vertex 14: Attached to "Bone_Chest" which is not a bone
    • Vertex 15: Attached to "Bone_Chest" which is not a bone
    • Vertex 16: Attached to "Bone_Chest" which is not a bone
    • Vertex 17: Attached to "Bone_Chest" which is not a bone
    • Vertex 18: Attached to "Bone_Chest" which is not a bone
    • Vertex 19: Attached to "Bone_Chest" which is not a bone
    • Vertex 20: Attached to "Bone_Chest" which is not a bone
    • Vertex 21: Attached to "Bone_Chest" which is not a bone
    • Vertex 22: Attached to "Bone_Chest" which is not a bone
    • Vertex 23: Attached to "Bone_Chest" which is not a bone
    • Vertex 24: Attached to "Bone_Chest" which is not a bone
    • Vertex 25: Attached to "Bone_Chest" which is not a bone
    • Vertex 26: Attached to "Bone_Chest" which is not a bone
    • Vertex 27: Attached to "Bone_Chest" which is not a bone
    • Vertex 28: Attached to "Bone_Chest" which is not a bone
    • Vertex 29: Attached to "Bone_Chest" which is not a bone
    • Vertex 30: Attached to "Bone_Chest" which is not a bone
    • Vertex 31: Attached to "Bone_Chest" which is not a bone
    • Vertex 32: Attached to "Bone_Chest" which is not a bone
  • 23 Geoset 8
    • Vertex 0: Attached to "Bone_Chest" which is not a bone
    • Vertex 1: Attached to "Bone_Chest" which is not a bone
    • Vertex 2: Attached to "Bone_Chest" which is not a bone
    • Vertex 3: Attached to "Bone_Chest" which is not a bone
    • Vertex 4: Attached to "Bone_Chest" which is not a bone
    • Vertex 5: Attached to "Bone_Chest" which is not a bone
    • Vertex 6: Attached to "Bone_Chest" which is not a bone
    • Vertex 7: Attached to "Bone_Chest" which is not a bone
    • Vertex 8: Attached to "Bone_Chest" which is not a bone
    • Vertex 9: Attached to "Bone_Chest" which is not a bone
    • Vertex 10: Attached to "Bone_Chest" which is not a bone
    • Vertex 11: Attached to "Bone_Chest" which is not a bone
    • Vertex 12: Attached to "Bone_Chest" which is not a bone
    • Vertex 13: Attached to "Bone_Chest" which is not a bone
    • Vertex 14: Attached to "Bone_Chest" which is not a bone
    • Vertex 15: Attached to "Bone_Chest" which is not a bone
    • Vertex 16: Attached to "Bone_Chest" which is not a bone
    • Vertex 17: Attached to "Bone_Chest" which is not a bone
    • Vertex 18: Attached to "Bone_Chest" which is not a bone
    • Vertex 19: Attached to "Bone_Chest" which is not a bone
    • Vertex 20: Attached to "Bone_Chest" which is not a bone
    • Vertex 21: Attached to "Bone_Chest" which is not a bone
    • Vertex 22: Attached to "Bone_Chest" which is not a bone
  • 6 Geoset 9
    • Vertex 0: Attached to "Bone_Arm1_R" which is not a bone
    • Vertex 1: Attached to "Bone_Arm1_R" which is not a bone
    • Vertex 2: Attached to "Bone_Arm1_R" which is not a bone
    • Vertex 3: Attached to "Bone_Arm1_R" which is not a bone
    • Vertex 4: Attached to "Bone_Arm1_R" which is not a bone
    • Vertex 5: Attached to "Bone_Arm1_R" which is not a bone
  • 16 Geoset 10
    • Vertex 0: Attached to "Chest Ref" which is not a bone
    • Vertex 1: Attached to "Chest Ref" which is not a bone
    • Vertex 2: Attached to "Chest Ref" which is not a bone
    • Vertex 3: Attached to "Chest Ref" which is not a bone
    • Vertex 4: Attached to "Chest Ref" which is not a bone
    • Vertex 5: Attached to "Chest Ref" which is not a bone
    • Vertex 6: Attached to "Chest Ref" which is not a bone
    • Vertex 7: Attached to "Chest Ref" which is not a bone
    • Vertex 8: Attached to "Chest Ref" which is not a bone
    • Vertex 9: Attached to "Chest Ref" which is not a bone
    • Vertex 10: Attached to "Chest Ref" which is not a bone
    • Vertex 11: Attached to "Chest Ref" which is not a bone
    • Vertex 12: Attached to "Chest Ref" which is not a bone
    • Vertex 13: Attached to "Chest Ref" which is not a bone
    • Vertex 14: Attached to "Chest Ref" which is not a bone
    • Vertex 15: Attached to "Chest Ref" which is not a bone
  • 2 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (10) does not match the number of sequences (14)
  • 1 Geoset 1
    • Number of sequence extents (10) does not match the number of sequences (14)
  • 1 Bone 0 - "gutz00"
    • There are no vertices attached to this bone
  • 2 GeosetAnimation 0
    • 2 Alpha
      • Track 1 at frame 77000 is not in any sequence
      • Track 2 at frame 77333 is not in any sequence
  • 2 GeosetAnimation 1
    • 2 Alpha
      • Track 1 at frame 77000 is not in any sequence
      • Track 2 at frame 77333 is not in any sequence
  • 15 Helper 0
    • 4 Translation
      • Track 42 at frame 18033 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 18133 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 18167 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 20700 has exactly the same value as tracks 44 and 46
    • 11 Rotation
      • Track 17 at frame 9833 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 9933 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 10933 has roughly the same value as tracks 18 and 20
      • Track 29 at frame 29133 has roughly the same value as tracks 28 and 30
      • Track 58 at frame 62367 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 62667 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 62800 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 63067 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 63200 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 63467 has exactly the same value as tracks 62 and 64
      • Track 82 at frame 88667 has exactly the same value as tracks 81 and 83
  • 4 Helper 2
    • 4 Rotation
      • Track 70 at frame 18033 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 18133 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 18167 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 20700 has exactly the same value as tracks 72 and 74
  • 4 Helper 3
    • 4 Rotation
      • Track 71 at frame 18033 has roughly the same value as tracks 70 and 72
      • Track 72 at frame 18133 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 18167 has roughly the same value as tracks 72 and 74
      • Track 74 at frame 20700 has roughly the same value as tracks 73 and 75
  • 7 Helper 4
    • 3 Translation
      • Track 140 at frame 18167 has exactly the same value as tracks 139 and 141
      • Track 141 at frame 20700 has exactly the same value as tracks 140 and 142
      • Track 192 at frame 88167 has exactly the same value as tracks 191 and 193
    • 4 Rotation
      • Track 132 at frame 18033 has roughly the same value as tracks 131 and 133
      • Track 133 at frame 18133 has roughly the same value as tracks 132 and 134
      • Track 134 at frame 18167 has exactly the same value as tracks 133 and 135
      • Track 135 at frame 20700 has roughly the same value as tracks 134 and 136
  • 3 Helper 5
    • 3 Rotation
      • Track 74 at frame 18133 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 18167 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 20700 has exactly the same value as tracks 75 and 77
  • 4 Helper 6
    • 1 Translation
      • Track 3 at frame 533 has exactly the same value as tracks 2 and 4
    • 3 Rotation
      • Track 74 at frame 18133 has roughly the same value as tracks 73 and 75
      • Track 75 at frame 18167 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 20700 has exactly the same value as tracks 75 and 77
  • 11 Helper 7
    • 8 Translation
      • Track 37 at frame 9833 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 9933 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 10167 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 10667 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 11467 has exactly the same value as tracks 40 and 42
      • Track 46 at frame 18167 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 20700 has exactly the same value as tracks 46 and 48
      • Track 101 at frame 88167 has exactly the same value as tracks 100 and 102
    • 3 Rotation
      • Track 72 at frame 18133 has roughly the same value as tracks 71 and 73
      • Track 73 at frame 18167 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 20700 has exactly the same value as tracks 73 and 75
  • 9 Helper 8
    • 9 Rotation
      • Track 21 at frame 9833 has exactly the same value as tracks 20 and 22
      • Track 34 at frame 18167 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 20700 has exactly the same value as tracks 34 and 36
      • Track 96 at frame 62367 has exactly the same value as tracks 95 and 97
      • Track 97 at frame 62667 has exactly the same value as tracks 96 and 98
      • Track 98 at frame 62800 has exactly the same value as tracks 97 and 99
      • Track 99 at frame 63067 has exactly the same value as tracks 98 and 100
      • Track 100 at frame 63200 has exactly the same value as tracks 99 and 101
      • Track 101 at frame 63467 has exactly the same value as tracks 100 and 102
  • 12 Helper 9
    • 5 Translation
      • Track 27 at frame 51982 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 52070 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 52175 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 52403 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 52509 has exactly the same value as tracks 30 and 32
    • 7 Rotation
      • Track 24 at frame 9833 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 9933 has exactly the same value as tracks 24 and 26
      • Track 36 at frame 18167 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 20700 has roughly the same value as tracks 36 and 38
      • Track 55 at frame 29133 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 30133 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 30700 has exactly the same value as tracks 56 and 58
  • 8 Helper 10
    • 8 Rotation
      • Track 23 at frame 9767 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 9833 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 9933 has exactly the same value as tracks 24 and 26
      • Track 34 at frame 18167 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 20700 has exactly the same value as tracks 34 and 36
      • Track 51 at frame 30133 has exactly the same value as tracks 50 and 52
      • Track 52 at frame 30700 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 31300 has exactly the same value as tracks 52 and 54
  • 5 Helper 11
    • 5 Rotation
      • Track 7 at frame 9133 has exactly the same value as tracks 6 and 8
      • Track 12 at frame 9933 has exactly the same value as tracks 11 and 13
      • Track 19 at frame 18167 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 20700 has exactly the same value as tracks 19 and 21
      • Track 28 at frame 24067 has roughly the same value as tracks 27 and 29
  • 13 Helper 12
    • 13 Rotation
      • Track 19 at frame 9267 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 9633 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 9833 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 9933 has exactly the same value as tracks 21 and 23
      • Track 38 at frame 29133 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 30133 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 30700 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 31300 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 32900 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 33233 has exactly the same value as tracks 42 and 44
      • Track 64 at frame 59833 has roughly the same value as tracks 63 and 65
      • Track 87 at frame 86933 has roughly the same value as tracks 86 and 88
      • Track 88 at frame 87067 has roughly the same value as tracks 87 and 89
  • 21 Helper 13
    • 14 Translation
      • Track 6 at frame 9833 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 9933 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10167 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 10667 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11233 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11467 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 18167 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 20700 has exactly the same value as tracks 16 and 18
      • Track 62 at frame 62367 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 62667 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 62800 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 63067 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 63200 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 63467 has exactly the same value as tracks 66 and 68
    • 7 Rotation
      • Track 24 at frame 9833 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 9933 has exactly the same value as tracks 24 and 26
      • Track 38 at frame 18167 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 20700 has roughly the same value as tracks 38 and 40
      • Track 52 at frame 29133 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 30133 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 30700 has exactly the same value as tracks 53 and 55
  • 10 Helper 14
    • 10 Rotation
      • Track 22 at frame 9833 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 9933 has roughly the same value as tracks 22 and 24
      • Track 30 at frame 17400 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 18133 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 18167 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 20700 has exactly the same value as tracks 32 and 34
      • Track 46 at frame 29133 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 30133 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 30700 has exactly the same value as tracks 47 and 49
      • Track 51 at frame 32900 has exactly the same value as tracks 50 and 52
  • 10 Helper 15
    • 10 Rotation
      • Track 19 at frame 9933 has exactly the same value as tracks 18 and 20
      • Track 30 at frame 18167 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 20700 has exactly the same value as tracks 30 and 32
      • Track 37 at frame 24067 has roughly the same value as tracks 36 and 38
      • Track 41 at frame 29133 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 30133 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 30700 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 31300 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 32900 has exactly the same value as tracks 44 and 46
      • Track 46 at frame 33233 has exactly the same value as tracks 45 and 47
  • unused Material 0
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