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Model validation: Forest Troll Packrunner
ForestTrollPackrunner.mdx
0errors9severe27warnings61unused
1
2
Geoset 0
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (8)
1
Extent
Negative extents
1
2
Geoset 1
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (8)
1
Extent
Negative extents
1
2
Geoset 2
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (9) does not match the number of sequences (8)
1
Extent
Negative extents
1
2
Geoset 3
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (14) does not match the number of sequences (8)
1
Extent
Negative extents
1
1
Geoset 4
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (15) does not match the number of sequences (8)
1
1
Geoset 5
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (15) does not match the number of sequences (8)
1
1
Geoset 6
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (15) does not match the number of sequences (8)
1
4
Geoset 7
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (9) does not match the number of sequences (8)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
10
Geoset 8
Alpha is 1.000 at end of "Decay Flesh" (frame 226767); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (8)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Model
Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Sequence 6 - "Decay Bone"
1
Extent
Negative extents
7
Helper 0
5
Translation
Track 29 at frame 7067 is not in any sequence
Track 30 at frame 7100 is not in any sequence
Track 31 at frame 67033 is not in any sequence
Track 32 at frame 67067 is not in any sequence
Track 27 at frame 6667 has exactly the same value as tracks 26 and 28
2
Rotation
Track 25 at frame 7067 is not in any sequence
Track 23 at frame 6667 has exactly the same value as tracks 22 and 24
3
Helper 1
1
Translation
Track 7 at frame 7067 is not in any sequence
2
Rotation
Track 21 at frame 7067 is not in any sequence
Track 19 at frame 6667 has exactly the same value as tracks 18 and 20
1
Helper 2
1
Rotation
Track 30 at frame 7067 is not in any sequence
1
Helper 3
1
Rotation
Track 31 at frame 7067 is not in any sequence
4
Helper 4
2
Translation
Track 12 at frame 5100 has exactly the same value as tracks 11 and 13
Track 13 at frame 5367 has exactly the same value as tracks 12 and 14
2
Rotation
Track 31 at frame 7067 is not in any sequence
Track 29 at frame 6667 has exactly the same value as tracks 28 and 30
6
Helper 5
4
Translation
Track 25 at frame 7067 is not in any sequence
Track 26 at frame 7100 is not in any sequence
Track 27 at frame 67033 is not in any sequence
Track 28 at frame 67067 is not in any sequence
2
Rotation
Track 27 at frame 7067 is not in any sequence
Track 25 at frame 6667 has exactly the same value as tracks 24 and 26
2
Helper 6
2
Rotation
Track 30 at frame 7067 is not in any sequence
Track 28 at frame 6667 has exactly the same value as tracks 27 and 29
2
Helper 7
2
Rotation
Track 27 at frame 7067 is not in any sequence
Track 25 at frame 6667 has exactly the same value as tracks 24 and 26
1
Helper 8
1
Rotation
Track 23 at frame 7067 is not in any sequence
1
Helper 9
1
Rotation
Track 26 at frame 7067 is not in any sequence
3
Helper 10
1
Translation
Track 3 at frame 6667 has exactly the same value as tracks 2 and 4
2
Rotation
Track 25 at frame 7067 is not in any sequence
Track 23 at frame 6667 has exactly the same value as tracks 22 and 24
1
Helper 11
1
Rotation
Track 7 at frame 7067 is not in any sequence
2
Helper 12
2
Rotation
Track 18 at frame 7067 is not in any sequence
Track 16 at frame 6667 has exactly the same value as tracks 15 and 17
2
Helper 13
1
Translation
Track 16 at frame 7067 is not in any sequence
1
Rotation
Track 23 at frame 7067 is not in any sequence
1
Helper 14
1
Rotation
Track 18 at frame 7067 is not in any sequence
6
Helper 15
5
Translation
Track 4 at frame 7067 is not in any sequence
Track 5 at frame 7100 is not in any sequence
Track 6 at frame 67033 is not in any sequence
Track 7 at frame 67067 is not in any sequence
Track 2 at frame 6667 has exactly the same value as tracks 1 and 3
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