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Player - Turn Gives bounty On for Player 4 (Purple)
Player - Turn Gives bounty On for Player 5 (Yellow)
Player - Turn Gives bounty On for Player 6 (Orange)
Player - Turn Gives bounty On for Player 7 (Green)
Player - Turn Gives bounty On for Player 8 (Pink)
Player - Turn Gives bounty On for Player 9 (Gray)
Player - Turn Gives bounty On for Player 10 (Light Blue)
Player - Turn Gives bounty On for Player 11 (Dark Green)
Player - Turn Gives bounty On for Player 12 (Brown)
Perseverance Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Ring of Health)) Equal to Ring of Health
(Item-type of (Item carried by (Hero manipulating item) of type Void stone)) Equal to Void stone
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Perseverance)) Equal to Scroll for Perseverance
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Perseverance)
Item - Remove (Item carried by (Hero manipulating item) of type Void stone)
Item - Remove (Item carried by (Hero manipulating item) of type Ring of Health)
Hero - Create Perseverance and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Boots of travel Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Boots of Speed)) Equal to Boots of Speed
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Boots of Travel)) Equal to Scroll for Boots of Travel
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Boots of Speed)
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Boots of Travel)
Hero - Create Boots of travel and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Headdress of Pejurenation Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Iron wood Branch)) Equal to Iron wood Branch
(Item-type of (Item carried by (Hero manipulating item) of type Glove of Haste)) Equal to Glove of Haste
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Headdress of Pejuvenation)) Equal to Scroll for Headdress of Pejuvenation
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Headdress of Pejuvenation)
Item - Remove (Item carried by (Hero manipulating item) of type Glove of Haste)
Item - Remove (Item carried by (Hero manipulating item) of type Iron wood Branch)
Hero - Create Headdress of Pejuvenation and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Power Treads Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Glove of Haste)) Equal to Glove of Haste
(Item-type of (Item carried by (Hero manipulating item) of type Boots of Speed)) Equal to Boots of Speed
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Power Treads)) Equal to Scroll for Power Treads
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Item - Remove (Item carried by (Hero manipulating item) of type Boots of Speed)
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Power Treads)
Item - Remove (Item carried by (Hero manipulating item) of type Glove of Haste)
Hero - Create Power Treads and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Nathrezim Buckler Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Iron wood Branch)) Equal to Iron wood Branch
(Item-type of (Item carried by (Hero manipulating item) of type Chain Maill)) Equal to Chain Maill
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Nathrezim Buckler)) Equal to Scroll for Nathrezim Buckler
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Nathrezim Buckler)
Item - Remove (Item carried by (Hero manipulating item) of type Chain Maill)
Item - Remove (Item carried by (Hero manipulating item) of type Iron wood Branch)
Hero - Create Nathrezim Buckler and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Hand of midas Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Glove of Haste)) Equal to Glove of Haste
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Hand of midas)) Equal to Scroll for Hand of midas
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Hand of midas)
Item - Remove (Item carried by (Hero manipulating item) of type Glove of Haste)
Hero - Create Hand of midas and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Oblivion staff Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Sobi Mask)) Equal to Sobi Mask
(Item-type of (Item carried by (Hero manipulating item) of type Robe of magi)) Equal to Robe of magi
(Item-type of (Item carried by (Hero manipulating item) of type wooden staff)) Equal to wooden staff
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Oblivion staff)) Equal to Scroll for Oblivion staff
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Oblivion staff)
Item - Remove (Item carried by (Hero manipulating item) of type wooden staff)
Item - Remove (Item carried by (Hero manipulating item) of type Robe of magi)
Item - Remove (Item carried by (Hero manipulating item) of type Sobi Mask)
Hero - Create Oblivion staff and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Ring of Basilius Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Sobi Mask)) Equal to Sobi Mask
(Item-type of (Item carried by (Hero manipulating item) of type Ring of protection)) Equal to Ring of protection
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Ring of Basilius)) Equal to Scroll for Ring of Basilius
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Ring of Basilius)
Item - Remove (Item carried by (Hero manipulating item) of type Sobi Mask)
Item - Remove (Item carried by (Hero manipulating item) of type Ring of protection)
Hero - Create Ring of Basilius and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Bracer Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type Gauntlets of strength)) Equal to Gauntlets of strength
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Bracer)) Equal to Scroll for Bracer
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Bracer)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Item - Remove (Item carried by (Hero manipulating item) of type Gauntlets of strength)
Hero - Create Bracer and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Wraith Band Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Slippers of Agility)) Equal to Slippers of Agility
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Wraith Band)) Equal to Scroll for Wraith Band
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Wraith Band)
Item - Remove (Item carried by (Hero manipulating item) of type Slippers of Agility)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Hero - Create Wraith Band and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Null Talisman Copy Copy
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Null Talisman)) Equal to Scroll for Null Talisman
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type Mantle of intenlligence)) Equal to Mantle of intenlligence
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Null Talisman)
Item - Remove (Item carried by (Hero manipulating item) of type Mantle of intenlligence)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Hero - Create Null Taliman and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Perseverance
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Ring of Health)) Equal to Ring of Health
(Item-type of (Item carried by (Hero manipulating item) of type Void stone)) Equal to Void stone
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Perseverance)) Equal to Scroll for Perseverance
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Perseverance)
Item - Remove (Item carried by (Hero manipulating item) of type Void stone)
Item - Remove (Item carried by (Hero manipulating item) of type Ring of Health)
Hero - Create Perseverance and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Boots of travel
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Boots of Speed)) Equal to Boots of Speed
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Boots of Travel)) Equal to Scroll for Boots of Travel
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Boots of Speed)
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Boots of Travel)
Hero - Create Boots of travel and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Headdress of Pejurenation
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Iron wood Branch)) Equal to Iron wood Branch
(Item-type of (Item carried by (Hero manipulating item) of type Glove of Haste)) Equal to Glove of Haste
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Headdress of Pejuvenation)) Equal to Scroll for Headdress of Pejuvenation
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Headdress of Pejuvenation)
Item - Remove (Item carried by (Hero manipulating item) of type Glove of Haste)
Item - Remove (Item carried by (Hero manipulating item) of type Iron wood Branch)
Hero - Create Headdress of Pejuvenation and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Power Treads
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Glove of Haste)) Equal to Glove of Haste
(Item-type of (Item carried by (Hero manipulating item) of type Boots of Speed)) Equal to Boots of Speed
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Power Treads)) Equal to Scroll for Power Treads
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Item - Remove (Item carried by (Hero manipulating item) of type Boots of Speed)
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Power Treads)
Item - Remove (Item carried by (Hero manipulating item) of type Glove of Haste)
Hero - Create Power Treads and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Nathrezim Buckler
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Iron wood Branch)) Equal to Iron wood Branch
(Item-type of (Item carried by (Hero manipulating item) of type Chain Maill)) Equal to Chain Maill
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Nathrezim Buckler)) Equal to Scroll for Nathrezim Buckler
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Nathrezim Buckler)
Item - Remove (Item carried by (Hero manipulating item) of type Chain Maill)
Item - Remove (Item carried by (Hero manipulating item) of type Iron wood Branch)
Hero - Create Nathrezim Buckler and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Hand of midas
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Glove of Haste)) Equal to Glove of Haste
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Hand of midas)) Equal to Scroll for Hand of midas
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Hand of midas)
Item - Remove (Item carried by (Hero manipulating item) of type Glove of Haste)
Hero - Create Hand of midas and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Oblivion staff
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Sobi Mask)) Equal to Sobi Mask
(Item-type of (Item carried by (Hero manipulating item) of type Robe of magi)) Equal to Robe of magi
(Item-type of (Item carried by (Hero manipulating item) of type wooden staff)) Equal to wooden staff
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Oblivion staff)) Equal to Scroll for Oblivion staff
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Oblivion staff)
Item - Remove (Item carried by (Hero manipulating item) of type wooden staff)
Item - Remove (Item carried by (Hero manipulating item) of type Robe of magi)
Item - Remove (Item carried by (Hero manipulating item) of type Sobi Mask)
Hero - Create Oblivion staff and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Ring of Basilius
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Sobi Mask)) Equal to Sobi Mask
(Item-type of (Item carried by (Hero manipulating item) of type Ring of protection)) Equal to Ring of protection
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Ring of Basilius)) Equal to Scroll for Ring of Basilius
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Ring of Basilius)
Item - Remove (Item carried by (Hero manipulating item) of type Sobi Mask)
Item - Remove (Item carried by (Hero manipulating item) of type Ring of protection)
Hero - Create Ring of Basilius and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Bracer
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type Gauntlets of strength)) Equal to Gauntlets of strength
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Bracer)) Equal to Scroll for Bracer
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Bracer)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Item - Remove (Item carried by (Hero manipulating item) of type Gauntlets of strength)
Hero - Create Bracer and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Wraith Band
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Slippers of Agility)) Equal to Slippers of Agility
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Wraith Band)) Equal to Scroll for Wraith Band
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Wraith Band)
Item - Remove (Item carried by (Hero manipulating item) of type Slippers of Agility)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Hero - Create Wraith Band and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Null Talisman
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Null Talisman)) Equal to Scroll for Null Talisman
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type Mantle of intenlligence)) Equal to Mantle of intenlligence
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Null Talisman)
Item - Remove (Item carried by (Hero manipulating item) of type Mantle of intenlligence)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Hero - Create Null Taliman and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Axe of Blood
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Blood Axe)) Equal to Scroll for Blood Axe
(Item-type of (Item carried by (Hero manipulating item) of type Ring of Health)) Equal to Ring of Health
(Item-type of (Item carried by (Hero manipulating item) of type Vitality Booster)) Equal to Vitality Booster
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Blood Axe)
Item - Remove (Item carried by (Hero manipulating item) of type Ring of Health)
Item - Remove (Item carried by (Hero manipulating item) of type Vitality Booster)
Hero - Create Blood Axe and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Sama Blade
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Sama Blade)) Equal to Scroll for Sama Blade
(Item-type of (Item carried by (Hero manipulating item) of type Void stone)) Equal to Void stone
(Item-type of (Item carried by (Hero manipulating item) of type Robe of magi)) Equal to Robe of magi
(Item-type of (Item carried by (Hero manipulating item) of type Staff of wizardry)) Equal to Staff of wizardry
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Sama Blade)
Item - Remove (Item carried by (Hero manipulating item) of type Staff of wizardry)
Item - Remove (Item carried by (Hero manipulating item) of type Void stone)
Item - Remove (Item carried by (Hero manipulating item) of type Robe of magi)
Hero - Create Sama blade and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Death Cloak
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Death cloak)) Equal to Scroll for Death cloak
(Item-type of (Item carried by (Hero manipulating item) of type Ogre Axe)) Equal to Ogre Axe
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Ogre Axe)
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Death cloak)
Hero - Create Death Cloak and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Golden Sword
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Golden sword)) Equal to Scroll for Golden sword
(Item-type of (Item carried by (Hero manipulating item) of type Ring of Basilius)) Equal to Ring of Basilius
(Item-type of (Item carried by (Hero manipulating item) of type Ogre Axe)) Equal to Ogre Axe
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Golden sword)
Item - Remove (Item carried by (Hero manipulating item) of type Ring of Basilius)
Item - Remove (Item carried by (Hero manipulating item) of type Ogre Axe)
Hero - Create Golden Sword and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Chaos Blade
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Chaos blade)) Equal to Scroll for Chaos blade
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type Ogre Axe)) Equal to Ogre Axe
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Ogre Axe)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Chaos blade)
Hero - Create Chaos Blade and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Lightning Blade
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Lightning blade)) Equal to Scroll for Lightning blade
(Item-type of (Item carried by (Hero manipulating item) of type Demon Edge)) Equal to Demon Edge
(Item-type of (Item carried by (Hero manipulating item) of type Ogre Axe)) Equal to Ogre Axe
(Item-type of (Item carried by (Hero manipulating item) of type wooden staff)) Equal to wooden staff
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Lightning blade)
Item - Remove (Item carried by (Hero manipulating item) of type Demon Edge)
Item - Remove (Item carried by (Hero manipulating item) of type Ogre Axe)
Item - Remove (Item carried by (Hero manipulating item) of type wooden staff)
Hero - Create Lightning Blade and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Crazy Horn
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Crazy horn)) Equal to Scroll for Crazy horn
(Item-type of (Item carried by (Hero manipulating item) of type Warrior Sword)) Equal to Warrior Sword
(Item-type of (Item carried by (Hero manipulating item) of type Ultimate Orb)) Equal to Ultimate Orb
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Crazy horn)
Item - Remove (Item carried by (Hero manipulating item) of type Warrior Sword)
Item - Remove (Item carried by (Hero manipulating item) of type Ultimate Orb)
Hero - Create Crazy horn and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Orc of Death
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Ultimate Orb)) Equal to Ultimate Orb
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Orc of Death)) Equal to Scroll for Orc of Death
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Orc of Death)
Item - Remove (Item carried by (Hero manipulating item) of type Ultimate Orb)
Hero - Create Orc of Death and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Axe of Agility
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type blade of Alacrity)) Equal to blade of Alacrity
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Axe of Agility)) Equal to Scroll for Axe of Agility
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Axe of Agility)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Item - Remove (Item carried by (Hero manipulating item) of type blade of Alacrity)
Hero - Create Axe of Agility and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Staff of Int
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Staff of wizardry)) Equal to Staff of wizardry
(Item-type of (Item carried by (Hero manipulating item) of type Circlet of Nobility)) Equal to Circlet of Nobility
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Staff of Int)) Equal to Scroll for Staff of Int
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Staff of Int)
Item - Remove (Item carried by (Hero manipulating item) of type Staff of wizardry)
Item - Remove (Item carried by (Hero manipulating item) of type Circlet of Nobility)
Hero - Create Staff of Int and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
Shadow Orb
Events
Unit - A unit Acquires an item
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by (Hero manipulating item) of type Axe of Agility)) Equal to Axe of Agility
(Item-type of (Item carried by (Hero manipulating item) of type Sobi Mask)) Equal to Sobi Mask
(Item-type of (Item carried by (Hero manipulating item) of type Scroll for Shadow Orb)) Equal to Scroll for Shadow Orb
Then - Actions
Item - Remove (Item carried by (Hero manipulating item) of type Scroll for Shadow Orb)
Item - Remove (Item carried by (Hero manipulating item) of type Sobi Mask)
Item - Remove (Item carried by (Hero manipulating item) of type Axe of Agility)
Hero - Create Shadow Orb and give it to (Hero manipulating item)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Else - Actions
Do nothing
monster 1
Events
Unit - A unit owned by Neutral Hostile . Dies
Conditions
Actions
Wait 600.00 seconds
Unit - Replace (Triggering unit) with a (Unit-type of (Triggering unit)) using The new unit's default life and mana
Unit - Rescue (Triggering unit) for Neutral Hostile and Retain color
Player 12
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
Actions
Wait 200.00 seconds
Unit - Replace (Triggering unit) with a (Unit-type of (Triggering unit)) using The new unit's default life and mana
Unit - Rescue (Triggering unit) for Player 12 (Brown) and Retain color
Zombie
Events
Unit - A unit owned by Player 11 (Dark Green) . Dies
Conditions
Actions
Wait 200.00 seconds
Unit - Replace (Triggering unit) with a (Unit-type of (Triggering unit)) using The new unit's default life and mana
Unit - Rescue (Triggering unit) for Player 11 (Dark Green) and Retain color
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