Name | Type | is_array | initial_value |
Creep_Face_Ang | real | Yes | |
Creep_Loc | location | Yes | |
Dummy | unitcode | No | |
FMInt | integer | Yes | |
FMInteger | integer | No | |
FMNumberid | integer | No | 1 |
FMTemp_Point | location | No | |
FMTempPoint | location | No | |
FMUnita | unit | Yes | |
FMUnitc | unit | Yes | |
LastCreatedunit | unit | No | |
life | real | No | |
Owner_of_TU | player | No | |
Region | rect | No | |
S_DSouls | abilcode | No | |
S_LS | abilcode | No | |
S_LSB | abilcode | No | |
S_mui | abilcode | No | |
S_soul_Strike | abilcode | No | |
SwarmDummy | unitcode | No | |
Target_Uof_IO | unit | No | |
TriggeringUnit | unit | No | |
TU_pos | location | No |
//TESH.scrollpos=0
//TESH.alwaysfold=0
//THIS README TEMPLATE IS OPTIONAL.
//DELETE IF WILL NOT BE USED.
All spells were made for the spell forum at thehelper.net
___________________________________________________________
Spell Requirements:
_____________________
-All custom spells: Dummy Souls,SoulStrike,MUI,LightSpeed,Forbiden Moves
all of them are in the orc tab.
-All custom buffs :Devored,Mui,Blink,Soul Strike
-vars needed: FMInt,FMInteger,FMTemp_Point,FMTempPoint,
FMTemp_Group,FMnumberid,FMunita,FMunitc,
Dummy,S_Mui,S_soul_Strike,S_LS,S_LSB,S_DSouls,
LastCreatedunit,Owner_of_TU,Region,SwarmDummy,
Target_Uof_IO,TriggeringUnit,TU_pos
-units:Shield[dummy],Dummy
Implementation Instructions:
_____________________________
1. Go to the Object Editor, and copy + paste the following:
- What is said in the Spell Requirements, above ^
2. Copy the triggers <<Lightspeed cast>>,<<Lightspeed buff>>,
<<Lightspeed buff attack>>,<<Lowhp>>,<<RepeatMUI>>,
then paste them into your map.
3.Use the <<spell initialization>> to assing the spells