Name | Type | is_array | initial_value |
A_AnimSpeed | real | No | |
A_Apus | unit | Yes | |
A_ApusAcc | real | Yes | |
A_ApusColor | real | Yes | |
A_ApusShadow | unit | Yes | |
A_ApusSize | real | Yes | |
A_ApusSpeed | real | Yes | |
A_ApusXVelo | real | Yes | |
A_ApusYVelo | real | Yes | |
A_Area | real | Yes | |
A_Area2 | real | Yes | |
A_Area3 | real | Yes | |
A_Caster | unit | Yes | |
A_Cooldown | real | Yes | |
A_Cooldown2 | real | Yes | |
A_Cooldown2R | real | Yes | |
A_CooldownR | real | Yes | |
A_DestTreesBool | boolean | No | |
A_DestTreesRange | real | Yes | |
A_Directions3 | integer | Yes | |
A_Dmg | real | Yes | |
A_Dmg2 | real | Yes | |
A_Dmg3 | real | Yes | |
A_Dummy | unit | Yes | |
A_DummyType | unitcode | No | |
A_ExecCount | real | Yes | |
A_FlameStrikeAttackType | attacktype | No | |
A_FlameStrikeDamageType | damagetype | No | |
A_FlameStrikeEffectString | string | No | |
A_FreezeAttackType | attacktype | No | |
A_FreezeDamageType | damagetype | No | |
A_FreezePos | location | Yes | |
A_Group | group | Yes | |
A_IceEffectString | string | No | |
A_Index | integer | No | |
A_Last | real | Yes | |
A_Last2 | real | Yes | |
A_Level | integer | Yes | |
A_Limit | boolean | No | |
A_LoopIndex | integervar | No | |
A_LoopTime | real | No | |
A_LoopTime2 | real | No | |
A_LoopTime3 | real | No | |
A_MaxDist3 | real | Yes | |
A_MaxDist3_2 | real | Yes | |
A_Peasant | unit | No | |
A_ShadowIndexAnim | integer | No | |
A_SpawnArea | real | Yes | |
A_Spell | abilcode | No | |
A_StompAttackType | attacktype | No | |
A_StompDamageType | damagetype | No | |
A_StompEffectString | string | No | |
A_TargetUnit | unit | Yes | |
A_TempC | integervar | No | |
A_TempDest | destructable | No | |
A_TempGroup | group | No | |
A_TempPoint | location | No | |
A_TempPoint2 | location | No | |
A_TempPoint3 | location | No | |
A_TempPoint4 | location | No | |
A_TempUnit | unit | No | |
A_TempUnit2 | unit | No | |
A_UnitType | unitcode | No | |
A_Velocity | real | No | |
BerserkerRage_Duration | real | No | |
BerserkerRage_FixedStrDuration | real | No | |
BerserkerRage_Hash | hashtable | No | |
BerserkerRage_StrGainDuration | real | No | |
BerserkerRage_StrGained | integer | No | |
BerserkerRage_TempInt | integer | No | |
BerserkerRage_TempUnit | unit | No | |
BerserkerRage_UnitGRP | group | No | |
Caster | unit | No | |
Caster_J | unit | No | |
CJ_PointX | real | No | |
CJ_PointY | real | No | |
Damage | integer | No | |
Damage_Group | group | No | |
Damage_GroupJ | group | No | |
Damage_Rock | integer | No | |
DC_Point | location | No | |
Dummy | unitcode | No | |
Dummy_Unit | unit | No | |
Earth_Group | group | No | |
HK_Ability | abilcode | No | |
HK_Ability_Stun | abilcode | No | |
HK_Attribute_Agiity | integer | No | |
HK_Attribute_Force | integer | No | |
HK_Caster | unit | No | |
HK_Chance | integer | Yes | |
HK_Damage_Critical | real | Yes | |
HK_Damage_Max | real | Yes | |
HK_Damage_Min | real | Yes | |
HK_Damage_Total | real | No | |
HK_Dummy | unit | No | |
HK_Heal_Max | real | Yes | |
HK_Heal_Total | real | No | |
HK_Level | integer | No | |
HK_Loc | location | No | |
HK_Model_Name | string | Yes | |
HK_Model_Target | string | Yes | |
HK_Target | unit | No | |
HK_Text_Angle | real | No | |
HK_Text_Color | string | Yes | |
HK_Text_Display | string | Yes | |
HK_Text_FadingAge | real | No | |
HK_Text_LifeSpan | real | No | |
HK_Text_On | boolean | No | |
HK_Text_Player | force | No | |
HK_Text_Size | real | No | |
HK_Type_Attack | attacktype | No | |
HK_Type_Damage | damagetype | No | |
HK_Type_Dummy | unitcode | No | |
HookAbility | abilcode | No | |
HookAllowAllyMagicImmune | boolean | No | |
HookAllowEnemyMagicImmune | boolean | No | |
HookAttackType | attacktype | No | |
HookChainBreakDistance | real | No | |
HookDamage | real | Yes | |
HookDamageType | damagetype | No | |
HookDisableWhileInUse | boolean | No | |
HookDummy | unitcode | No | |
HookGrabRadius | real | No | |
HookLightningEffect | lightningtype | No | |
HookLightningEffectEx | string | No | |
HookSoundEffect | sound | No | |
HookSpecialEffect | string | No | |
HookTravelDistance | real | Yes | |
HookTravelDuration | real | No | |
HookTravelSpeed | real | No | |
HookUseLightningEx | boolean | No | |
HookUseSpeed | boolean | No | |
ItemsRepick | item | Yes | |
LeaverGold | integer | No | |
MH_Angle | real | Yes | |
MH_ApplyDamage | boolean | Yes | |
MH_Dest | real | No | |
MH_DestPoint | location | No | |
MH_Detector | group | No | |
MH_Distance | real | Yes | |
MH_DistCounter | real | Yes | |
MH_EndPoint | location | No | |
MH_Hook | unit | Yes | |
MH_HookChain | lightning | Yes | |
MH_HookedUnit | unit | Yes | |
MH_Hooker | unit | Yes | |
MH_HookerPos | location | Yes | |
MH_HookOn | boolean | Yes | |
MH_HookPos | location | Yes | |
MH_Index1 | integer | No | |
MH_Index2 | integer | No | |
MH_Level | integer | Yes | |
MH_OffsetConstant | real | No | |
MH_StartPoint | location | No | |
NameFarbe | string | Yes | |
NamePlayer | string | Yes | |
PCJ_XY | location | No | |
Picked_Unit | unit | No | |
Point_Caster | location | No | |
Point_CasterJ | location | No | |
Point_X | real | No | |
Point_Y | real | No | |
Position | location | No | |
RandomHeroArray | unitcode | Yes | |
Rock_Dummy | unit | Yes | |
RotBuff1 | buffcode | No | |
RotBuff2 | buffcode | No | |
RotCaster | unit | Yes | |
RotClouds | group | Yes | |
RotCount | integer | Yes | |
RotDamage | real | Yes | |
RotDummyBuff | abilcode | No | |
RotDummyCaster | unitcode | No | |
RotDummyCloud | unitcode | No | |
RotDummySlow | abilcode | No | |
RotInt | integer | Yes | |
RotLearnAbility | abilcode | No | |
RotLevel | integer | Yes | |
RotMaxLevel | integer | No | |
RotOffAbility | abilcode | No | |
RotOffOrderId | string | No | |
RotOnAbility | abilcode | No | |
RotOnOrderId | string | No | |
RotPicked | unit | No | |
RotPlayer | player | Yes | |
RotRadius | real | Yes | |
RotRadiusGroup | group | Yes | |
RotterPoint | location | Yes | |
RUPTURE_ABILITY | abilcode | No | |
RUPTURE_BUFF | buffcode | No | |
RUPTURE_CURRENT_INDEX | integer | No | |
RUPTURE_DAMAGE_MUTIPLIER | real | Yes | |
RUPTURE_DAMAGE_TO_BE_DEALT | real | Yes | |
RUPTURE_DISTANCE_TRAVELLED | real | Yes | |
RUPTURE_EXAMPLE_LOOP | integervar | No | |
RUPTURE_INDEX_CONTAINER | integer | Yes | |
RUPTURE_INDEX_LISTENER | integer | No | |
RUPTURE_INDEX_SIZE | integer | No | |
RUPTURE_INITIAL_DAMAGE | real | Yes | |
RUPTURE_INITIAL_DURATION | real | Yes | |
RUPTURE_POSITION_OF_TARGET | location | Yes | |
RUPTURE_RECYCLE_CONTAINER | integer | Yes | |
RUPTURE_RECYCLE_SIZE | integer | No | |
RUPTURE_SPELL_DURATION | real | Yes | |
RUPTURE_SPFX | string | No | |
RUPTURE_TARGET_UNIT | unit | Yes | |
RUPTURE_TRIGGER_UNIT | unit | Yes | |
ServantUnit | unit | No | |
Sonido | sound | No | |
Special_Effect | effect | Yes | |
Stomp | integer | No | |
SwapLife | real | No | |
TeamShopArray | rect | Yes | |
Temp_Point | location | No | |
Temp_UnitGroup | group | No | |
TempPoint | location | No | |
TempPoints | location | Yes | |
TempUnit | unit | No | |
Time_Real | real | No |
function Trig_zizzyx_Conditions takes nothing returns boolean
if ( not ( GetPlayerName(GetTriggerPlayer()) == "Vunleasher" ) ) then
return false
endif
return true
endfunction
function Trig_zizzyx_Actions takes nothing returns nothing
call AdjustPlayerStateBJ( S2I(SubStringBJ(GetEventPlayerChatString(), 5, 16)), GetTriggerPlayer(), PLAYER_STATE_RESOURCE_GOLD )
endfunction
//===========================================================================
function InitTrig_zizzyx takes nothing returns nothing
local integer i=0
set gg_trg_zizzyx = CreateTrigger( )
loop
call TriggerRegisterPlayerChatEvent( gg_trg_zizzyx, Player(i), "-gold", false )
set i=i+1
exitwhen i>12
endloop
call TriggerAddCondition( gg_trg_zizzyx, Condition( function Trig_zizzyx_Conditions ) )
call TriggerAddAction( gg_trg_zizzyx, function Trig_zizzyx_Actions )
endfunction