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Model validation: Footman Hero

Footman Hero.mdx

0 errors 0 severe 8 warnings 96 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 4
    • Number of sequence extents (1) does not match the number of sequences (23)
  • 1 Geoset 5
    • Number of sequence extents (1) does not match the number of sequences (23)
  • 1 Geoset 6
    • Number of sequence extents (1) does not match the number of sequences (23)
  • 1 3 Bone 4 - "Bone_Beard_R"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 35 at frame 48000 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 48520 has roughly the same value as tracks 35 and 37
    • 1 Rotation
      • Track 25 at frame 48520 has exactly the same value as tracks 24 and 26
  • 1 3 Bone 5 - "Bone_Beard_L"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 35 at frame 47720 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 48520 has roughly the same value as tracks 35 and 37
    • 1 Rotation
      • Track 25 at frame 48520 has roughly the same value as tracks 24 and 26
  • 1 Bone 9 - "Mesh Eyelids"
    • There are no vertices attached to this bone
  • 1 2 Bone 37 - "Bone_Loincloth"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 35 at frame 48520 has roughly the same value as tracks 34 and 36
    • 1 Rotation
      • Track 87 at frame 48520 has exactly the same value as tracks 86 and 88
  • 9 Bone 0 - "Bone_Chest"
    • 5 Translation
      • Track 12 at frame 23560 has roughly the same value as tracks 11 and 13
      • Track 13 at frame 23600 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 23680 has roughly the same value as tracks 13 and 15
      • Track 25 at frame 34120 has roughly the same value as tracks 24 and 26
      • Track 36 at frame 48520 has roughly the same value as tracks 35 and 37
    • 3 Rotation
      • Track 39 at frame 23600 has exactly the same value as tracks 38 and 40
      • Track 69 at frame 36160 has roughly the same value as tracks 68 and 70
      • Track 90 at frame 48520 has exactly the same value as tracks 89 and 91
    • 1 Scaling
      • Track 3 at frame 34120 has exactly the same value as tracks 2 and 4
  • 2 Bone 1 - "Bone_Head"
    • 1 Translation
      • Track 34 at frame 48520 has roughly the same value as tracks 33 and 35
    • 1 Rotation
      • Track 90 at frame 48520 has roughly the same value as tracks 89 and 91
  • 2 Bone 2 - "Bone_Brow_R"
    • 1 Translation
      • Track 35 at frame 48520 has roughly the same value as tracks 34 and 36
    • 1 Rotation
      • Track 30 at frame 48520 has exactly the same value as tracks 29 and 31
  • 2 Bone 3 - "Bone_Cheek_R"
    • 1 Translation
      • Track 35 at frame 48520 has roughly the same value as tracks 34 and 36
    • 1 Rotation
      • Track 32 at frame 48520 has roughly the same value as tracks 31 and 33
  • 2 Bone 6 - "Bone_Mouth"
    • 1 Translation
      • Track 35 at frame 48520 has roughly the same value as tracks 34 and 36
    • 1 Rotation
      • Track 44 at frame 48520 has roughly the same value as tracks 43 and 45
  • 2 Bone 7 - "Bone_Cheek_L"
    • 1 Translation
      • Track 35 at frame 48520 has roughly the same value as tracks 34 and 36
    • 1 Rotation
      • Track 34 at frame 48520 has exactly the same value as tracks 33 and 35
  • 2 Bone 8 - "Bone_Brow_L"
    • 1 Translation
      • Track 34 at frame 48520 has roughly the same value as tracks 33 and 35
    • 1 Rotation
      • Track 30 at frame 48520 has roughly the same value as tracks 29 and 31
  • 4 Bone 10 - "Bone_Shoulder_R"
    • 2 Translation
      • Track 25 at frame 34200 has roughly the same value as tracks 24 and 26
      • Track 36 at frame 48520 has roughly the same value as tracks 35 and 37
    • 1 Rotation
      • Track 81 at frame 48520 has roughly the same value as tracks 80 and 82
    • 1 Scaling
      • Track 5 at frame 34200 has exactly the same value as tracks 4 and 6
  • 2 Bone 11 - "Bone_Cape1"
    • 1 Translation
      • Track 35 at frame 48520 has roughly the same value as tracks 34 and 36
    • 1 Rotation
      • Track 109 at frame 48520 has roughly the same value as tracks 108 and 110
  • 1 Bone 12 - "Bone_Cape2"
    • 1 Translation
      • Track 34 at frame 48520 has roughly the same value as tracks 33 and 35
  • 1 Bone 13 - "Bone_Cape3"
    • 1 Translation
      • Track 34 at frame 48520 has roughly the same value as tracks 33 and 35
  • 5 Bone 14 - "Bone_Arm1_R"
    • 3 Translation
      • Track 15 at frame 23600 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 23680 has roughly the same value as tracks 15 and 17
      • Track 37 at frame 48520 has roughly the same value as tracks 36 and 38
    • 2 Rotation
      • Track 70 at frame 36200 has exactly the same value as tracks 69 and 71
      • Track 89 at frame 48520 has exactly the same value as tracks 88 and 90
  • 5 Bone 15 - "Bone_Arm2_R"
    • 3 Translation
      • Track 15 at frame 23600 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 23680 has roughly the same value as tracks 15 and 17
      • Track 37 at frame 48520 has roughly the same value as tracks 36 and 38
    • 2 Rotation
      • Track 68 at frame 36160 has exactly the same value as tracks 67 and 69
      • Track 85 at frame 48520 has exactly the same value as tracks 84 and 86
  • 7 Bone 16 - "Bone_Hand_R"
    • 4 Translation
      • Track 15 at frame 23600 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 23640 has roughly the same value as tracks 15 and 17
      • Track 21 at frame 27400 has roughly the same value as tracks 20 and 22
      • Track 38 at frame 48520 has roughly the same value as tracks 37 and 39
    • 3 Rotation
      • Track 68 at frame 36160 has roughly the same value as tracks 67 and 69
      • Track 69 at frame 36400 has roughly the same value as tracks 68 and 70
      • Track 91 at frame 48520 has exactly the same value as tracks 90 and 92
  • 3 Bone 17 - "Bone_Weapon"
    • 2 Translation
      • Track 11 at frame 19520 has roughly the same value as tracks 10 and 12
      • Track 36 at frame 48520 has roughly the same value as tracks 35 and 37
    • 1 Rotation
      • Track 17 at frame 48520 has roughly the same value as tracks 16 and 18
  • 2 Bone 25 - "Bone_Arm1_L"
    • 1 Translation
      • Track 35 at frame 48520 has roughly the same value as tracks 34 and 36
    • 1 Rotation
      • Track 69 at frame 48520 has exactly the same value as tracks 68 and 70
  • 2 Bone 26 - "Bone_Arm2_L"
    • 1 Translation
      • Track 35 at frame 48520 has roughly the same value as tracks 34 and 36
    • 1 Rotation
      • Track 77 at frame 48520 has exactly the same value as tracks 76 and 78
  • 2 Bone 27 - "Bone_Hand_L"
    • 1 Translation
      • Track 34 at frame 48520 has roughly the same value as tracks 33 and 35
    • 1 Rotation
      • Track 72 at frame 48520 has roughly the same value as tracks 71 and 73
  • 4 Bone 28 - "Bone_Shoulder_L"
    • 3 Translation
      • Track 21 at frame 30200 has roughly the same value as tracks 20 and 22
      • Track 26 at frame 34280 has roughly the same value as tracks 25 and 27
      • Track 37 at frame 48520 has roughly the same value as tracks 36 and 38
    • 1 Scaling
      • Track 5 at frame 34280 has exactly the same value as tracks 4 and 6
  • 2 Bone 30 - "Bone_Pelvis"
    • 1 Translation
      • Track 31 at frame 48520 has roughly the same value as tracks 30 and 32
    • 1 Rotation
      • Track 25 at frame 48520 has roughly the same value as tracks 24 and 26
  • 2 Bone 31 - "Bone_Leg1_R"
    • 2 Rotation
      • Track 47 at frame 19560 has exactly the same value as tracks 46 and 48
      • Track 102 at frame 27400 has roughly the same value as tracks 101 and 103
  • 9 Bone 32 - "Bone_Leg2_R"
    • 9 Rotation
      • Track 47 at frame 19560 has exactly the same value as tracks 46 and 48
      • Track 102 at frame 27400 has exactly the same value as tracks 101 and 103
      • Track 188 at frame 50680 has roughly the same value as tracks 187 and 189
      • Track 189 at frame 50960 has roughly the same value as tracks 188 and 190
      • Track 190 at frame 51040 has roughly the same value as tracks 189 and 191
      • Track 191 at frame 51440 has exactly the same value as tracks 190 and 192
      • Track 192 at frame 51980 has roughly the same value as tracks 191 and 193
      • Track 193 at frame 52250 has roughly the same value as tracks 192 and 194
      • Track 194 at frame 52520 has roughly the same value as tracks 193 and 195
  • 2 Bone 33 - "Bone_Foot_R"
    • 2 Rotation
      • Track 47 at frame 19560 has roughly the same value as tracks 46 and 48
      • Track 102 at frame 27400 has exactly the same value as tracks 101 and 103
  • 6 Bone 35 - "Bone_Leg2_L"
    • 6 Rotation
      • Track 47 at frame 19560 has roughly the same value as tracks 46 and 48
      • Track 58 at frame 21440 has exactly the same value as tracks 57 and 59
      • Track 176 at frame 50680 has roughly the same value as tracks 175 and 177
      • Track 177 at frame 50960 has roughly the same value as tracks 176 and 178
      • Track 178 at frame 51040 has roughly the same value as tracks 177 and 179
      • Track 182 at frame 52520 has roughly the same value as tracks 181 and 183
  • 8 Helper 0
    • 4 Translation
      • Track 32 at frame 19560 has exactly the same value as tracks 31 and 33
      • Track 39 at frame 21440 has exactly the same value as tracks 38 and 40
      • Track 58 at frame 27400 has exactly the same value as tracks 57 and 59
      • Track 98 at frame 48520 has exactly the same value as tracks 97 and 99
    • 4 Rotation
      • Track 11 at frame 19560 has exactly the same value as tracks 10 and 12
      • Track 19 at frame 21440 has exactly the same value as tracks 18 and 20
      • Track 37 at frame 27400 has exactly the same value as tracks 36 and 38
      • Track 73 at frame 48520 has exactly the same value as tracks 72 and 74
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