• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Footman General

Footman General.mdx

0 errors 182 severe 39 warnings 68 unused
  • 1 12 Geoset 4
    • Alpha is 0.750 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 181 Geoset 5
    • Vertex 0: Attached to "Bone_Head" which is not a bone
    • Vertex 1: Attached to "Bone_Head" which is not a bone
    • Vertex 2: Attached to "Bone_Head" which is not a bone
    • Vertex 3: Attached to "Bone_Head" which is not a bone
    • Vertex 4: Attached to "Bone_Head" which is not a bone
    • Vertex 5: Attached to "Bone_Head" which is not a bone
    • Vertex 6: Attached to "Bone_Head" which is not a bone
    • Vertex 7: Attached to "Bone_Head" which is not a bone
    • Vertex 8: Attached to "Bone_Head" which is not a bone
    • Vertex 9: Attached to "Bone_Head" which is not a bone
    • Vertex 10: Attached to "Bone_Head" which is not a bone
    • Vertex 11: Attached to "Bone_Head" which is not a bone
    • Vertex 12: Attached to "Bone_Head" which is not a bone
    • Vertex 13: Attached to "Bone_Head" which is not a bone
    • Vertex 14: Attached to "Bone_Head" which is not a bone
    • Vertex 15: Attached to "Bone_Head" which is not a bone
    • Vertex 16: Attached to "Bone_Head" which is not a bone
    • Vertex 17: Attached to "Bone_Head" which is not a bone
    • Vertex 18: Attached to "Bone_Head" which is not a bone
    • Vertex 19: Attached to "Bone_Head" which is not a bone
    • Vertex 20: Attached to "Bone_Head" which is not a bone
    • Vertex 21: Attached to "Bone_Head" which is not a bone
    • Vertex 22: Attached to "Bone_Head" which is not a bone
    • Vertex 23: Attached to "Bone_Head" which is not a bone
    • Vertex 24: Attached to "Bone_Head" which is not a bone
    • Vertex 25: Attached to "Bone_Head" which is not a bone
    • Vertex 26: Attached to "Bone_Head" which is not a bone
    • Vertex 27: Attached to "Bone_Head" which is not a bone
    • Vertex 28: Attached to "Bone_Head" which is not a bone
    • Vertex 29: Attached to "Bone_Head" which is not a bone
    • Vertex 30: Attached to "Bone_Head" which is not a bone
    • Vertex 31: Attached to "Bone_Head" which is not a bone
    • Vertex 32: Attached to "Bone_Head" which is not a bone
    • Vertex 33: Attached to "Bone_Head" which is not a bone
    • Vertex 34: Attached to "Bone_Head" which is not a bone
    • Vertex 35: Attached to "Bone_Head" which is not a bone
    • Vertex 36: Attached to "Bone_Head" which is not a bone
    • Vertex 37: Attached to "Bone_Head" which is not a bone
    • Vertex 38: Attached to "Bone_Head" which is not a bone
    • Vertex 39: Attached to "Bone_Head" which is not a bone
    • Vertex 40: Attached to "Bone_Head" which is not a bone
    • Vertex 41: Attached to "Bone_Head" which is not a bone
    • Vertex 42: Attached to "Bone_Head" which is not a bone
    • Vertex 43: Attached to "Bone_Head" which is not a bone
    • Vertex 44: Attached to "Bone_Head" which is not a bone
    • Vertex 45: Attached to "Bone_Head" which is not a bone
    • Vertex 46: Attached to "Bone_Head" which is not a bone
    • Vertex 47: Attached to "Bone_Head" which is not a bone
    • Vertex 48: Attached to "Bone_Head" which is not a bone
    • Vertex 49: Attached to "Bone_Head" which is not a bone
    • Vertex 50: Attached to "Bone_Head" which is not a bone
    • Vertex 51: Attached to "Bone_Head" which is not a bone
    • Vertex 52: Attached to "Bone_Head" which is not a bone
    • Vertex 53: Attached to "Bone_Head" which is not a bone
    • Vertex 54: Attached to "Bone_Head" which is not a bone
    • Vertex 55: Attached to "Bone_Head" which is not a bone
    • Vertex 56: Attached to "Bone_Head" which is not a bone
    • Vertex 57: Attached to "Bone_Head" which is not a bone
    • Vertex 58: Attached to "Bone_Head" which is not a bone
    • Vertex 59: Attached to "Bone_Head" which is not a bone
    • Vertex 60: Attached to "Bone_Head" which is not a bone
    • Vertex 61: Attached to "Bone_Head" which is not a bone
    • Vertex 62: Attached to "Bone_Head" which is not a bone
    • Vertex 63: Attached to "Bone_Head" which is not a bone
    • Vertex 64: Attached to "Bone_Head" which is not a bone
    • Vertex 65: Attached to "Bone_Head" which is not a bone
    • Vertex 66: Attached to "Bone_Head" which is not a bone
    • Vertex 67: Attached to "Bone_Head" which is not a bone
    • Vertex 68: Attached to "Bone_Head" which is not a bone
    • Vertex 69: Attached to "Bone_Head" which is not a bone
    • Vertex 70: Attached to "Bone_Head" which is not a bone
    • Vertex 71: Attached to "Bone_Head" which is not a bone
    • Vertex 72: Attached to "Bone_Head" which is not a bone
    • Vertex 73: Attached to "Bone_Head" which is not a bone
    • Vertex 74: Attached to "Bone_Head" which is not a bone
    • Vertex 75: Attached to "Bone_Head" which is not a bone
    • Vertex 76: Attached to "Bone_Head" which is not a bone
    • Vertex 77: Attached to "Bone_Head" which is not a bone
    • Vertex 78: Attached to "Bone_Head" which is not a bone
    • Vertex 79: Attached to "Bone_Head" which is not a bone
    • Vertex 80: Attached to "Bone_Head" which is not a bone
    • Vertex 81: Attached to "Bone_Head" which is not a bone
    • Vertex 82: Attached to "Bone_Head" which is not a bone
    • Vertex 83: Attached to "Bone_Head" which is not a bone
    • Vertex 84: Attached to "Bone_Head" which is not a bone
    • Vertex 85: Attached to "Bone_Head" which is not a bone
    • Vertex 86: Attached to "Bone_Head" which is not a bone
    • Vertex 87: Attached to "Bone_Head" which is not a bone
    • Vertex 88: Attached to "Bone_Head" which is not a bone
    • Vertex 89: Attached to "Bone_Head" which is not a bone
    • Vertex 90: Attached to "Bone_Head" which is not a bone
    • Vertex 91: Attached to "Bone_Head" which is not a bone
    • Vertex 92: Attached to "Bone_Head" which is not a bone
    • Vertex 93: Attached to "Bone_Head" which is not a bone
    • Vertex 94: Attached to "Bone_Head" which is not a bone
    • Vertex 95: Attached to "Bone_Head" which is not a bone
    • Vertex 96: Attached to "Bone_Head" which is not a bone
    • Vertex 97: Attached to "Bone_Head" which is not a bone
    • Vertex 98: Attached to "Bone_Head" which is not a bone
    • Vertex 99: Attached to "Bone_Head" which is not a bone
    • Vertex 100: Attached to "Bone_Head" which is not a bone
    • Vertex 101: Attached to "Bone_Head" which is not a bone
    • Vertex 102: Attached to "Bone_Head" which is not a bone
    • Vertex 103: Attached to "Bone_Head" which is not a bone
    • Vertex 104: Attached to "Bone_Head" which is not a bone
    • Vertex 105: Attached to "Bone_Head" which is not a bone
    • Vertex 106: Attached to "Bone_Head" which is not a bone
    • Vertex 107: Attached to "Bone_Head" which is not a bone
    • Vertex 108: Attached to "Bone_Head" which is not a bone
    • Vertex 109: Attached to "Bone_Head" which is not a bone
    • Vertex 110: Attached to "Bone_Head" which is not a bone
    • Vertex 111: Attached to "Bone_Head" which is not a bone
    • Vertex 112: Attached to "Bone_Head" which is not a bone
    • Vertex 113: Attached to "Bone_Head" which is not a bone
    • Vertex 114: Attached to "Bone_Head" which is not a bone
    • Vertex 115: Attached to "Bone_Head" which is not a bone
    • Vertex 116: Attached to "Bone_Head" which is not a bone
    • Vertex 117: Attached to "Bone_Head" which is not a bone
    • Vertex 118: Attached to "Bone_Head" which is not a bone
    • Vertex 119: Attached to "Bone_Head" which is not a bone
    • Vertex 120: Attached to "Bone_Head" which is not a bone
    • Vertex 121: Attached to "Bone_Head" which is not a bone
    • Vertex 122: Attached to "Bone_Head" which is not a bone
    • Vertex 123: Attached to "Bone_Head" which is not a bone
    • Vertex 124: Attached to "Bone_Head" which is not a bone
    • Vertex 125: Attached to "Bone_Head" which is not a bone
    • Vertex 126: Attached to "Bone_Head" which is not a bone
    • Vertex 127: Attached to "Bone_Head" which is not a bone
    • Vertex 128: Attached to "Bone_Head" which is not a bone
    • Vertex 129: Attached to "Bone_Head" which is not a bone
    • Vertex 130: Attached to "Bone_Head" which is not a bone
    • Vertex 131: Attached to "Bone_Head" which is not a bone
    • Vertex 132: Attached to "Bone_Head" which is not a bone
    • Vertex 133: Attached to "Bone_Head" which is not a bone
    • Vertex 134: Attached to "Bone_Head" which is not a bone
    • Vertex 135: Attached to "Bone_Head" which is not a bone
    • Vertex 136: Attached to "Bone_Head" which is not a bone
    • Vertex 137: Attached to "Bone_Head" which is not a bone
    • Vertex 138: Attached to "Bone_Head" which is not a bone
    • Vertex 139: Attached to "Bone_Head" which is not a bone
    • Vertex 140: Attached to "Bone_Head" which is not a bone
    • Vertex 141: Attached to "Bone_Head" which is not a bone
    • Vertex 142: Attached to "Bone_Head" which is not a bone
    • Vertex 143: Attached to "Bone_Head" which is not a bone
    • Vertex 144: Attached to "Bone_Head" which is not a bone
    • Vertex 145: Attached to "Bone_Head" which is not a bone
    • Vertex 146: Attached to "Bone_Head" which is not a bone
    • Vertex 147: Attached to "Bone_Head" which is not a bone
    • Vertex 148: Attached to "Bone_Head" which is not a bone
    • Vertex 149: Attached to "Bone_Head" which is not a bone
    • Vertex 150: Attached to "Bone_Head" which is not a bone
    • Vertex 151: Attached to "Bone_Head" which is not a bone
    • Vertex 152: Attached to "Bone_Head" which is not a bone
    • Vertex 153: Attached to "Bone_Head" which is not a bone
    • Vertex 154: Attached to "Bone_Head" which is not a bone
    • Vertex 155: Attached to "Bone_Head" which is not a bone
    • Vertex 156: Attached to "Bone_Head" which is not a bone
    • Vertex 157: Attached to "Bone_Head" which is not a bone
    • Vertex 158: Attached to "Bone_Head" which is not a bone
    • Vertex 159: Attached to "Bone_Head" which is not a bone
    • Vertex 160: Attached to "Bone_Head" which is not a bone
    • Vertex 161: Attached to "Bone_Head" which is not a bone
    • Vertex 162: Attached to "Bone_Head" which is not a bone
    • Vertex 163: Attached to "Bone_Head" which is not a bone
    • Vertex 164: Attached to "Bone_Head" which is not a bone
    • Vertex 165: Attached to "Bone_Head" which is not a bone
    • Vertex 166: Attached to "Bone_Head" which is not a bone
    • Vertex 167: Attached to "Bone_Head" which is not a bone
    • Vertex 168: Attached to "Bone_Head" which is not a bone
    • Vertex 169: Attached to "Bone_Head" which is not a bone
    • Vertex 170: Attached to "Bone_Head" which is not a bone
    • Vertex 171: Attached to "Bone_Head" which is not a bone
    • Vertex 172: Attached to "Bone_Head" which is not a bone
    • Vertex 173: Attached to "Bone_Head" which is not a bone
    • Vertex 174: Attached to "Bone_Head" which is not a bone
    • Vertex 175: Attached to "Bone_Head" which is not a bone
    • Vertex 176: Attached to "Bone_Head" which is not a bone
    • Vertex 177: Attached to "Bone_Head" which is not a bone
    • Vertex 178: Attached to "Bone_Head" which is not a bone
    • Vertex 179: Attached to "Bone_Head" which is not a bone
    • Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Sequence 12 - "Decay Bone"
    • 1 Extent
      • Negative extents
  • 1 Geoset 0
    • 1 Extent
      • Negative extents
  • 1 Geoset 1
    • 1 Extent
      • Negative extents
  • 11 Geoset 2
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 12 Geoset 3
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 10 Helper 0
    • 4 Translation
      • Track 22 at frame 7967 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 8867 has exactly the same value as tracks 22 and 24
      • Track 28 at frame 11500 has roughly the same value as tracks 27 and 29
      • Track 67 at frame 20867 has exactly the same value as tracks 66 and 68
    • 6 Rotation
      • Track 24 at frame 20867 has exactly the same value as tracks 23 and 25
      • Track 32 at frame 22100 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 22300 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 22400 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 22467 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 22500 has exactly the same value as tracks 35 and 37
  • 4 Helper 1
    • 4 Rotation
      • Track 30 at frame 22300 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 22400 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 22467 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 22500 has exactly the same value as tracks 32 and 34
  • 5 Helper 2
    • 5 Rotation
      • Track 22 at frame 7967 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 8867 has exactly the same value as tracks 22 and 24
      • Track 28 at frame 11500 has exactly the same value as tracks 27 and 29
      • Track 76 at frame 22467 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 22500 has exactly the same value as tracks 76 and 78
  • 5 Helper 3
    • 5 Rotation
      • Track 22 at frame 7967 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 8867 has exactly the same value as tracks 22 and 24
      • Track 28 at frame 11500 has exactly the same value as tracks 27 and 29
      • Track 84 at frame 22467 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 22500 has exactly the same value as tracks 84 and 86
  • 5 Helper 4
    • 5 Rotation
      • Track 22 at frame 7967 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 8867 has exactly the same value as tracks 22 and 24
      • Track 28 at frame 11500 has exactly the same value as tracks 27 and 29
      • Track 81 at frame 22467 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 22500 has exactly the same value as tracks 81 and 83
  • 8 Helper 5
    • 8 Rotation
      • Track 23 at frame 7967 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 8867 has exactly the same value as tracks 23 and 25
      • Track 29 at frame 11500 has exactly the same value as tracks 28 and 30
      • Track 77 at frame 22100 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 22300 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 22400 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 22467 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 22500 has exactly the same value as tracks 80 and 82
  • 8 Helper 6
    • 8 Rotation
      • Track 23 at frame 7967 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 8867 has exactly the same value as tracks 23 and 25
      • Track 29 at frame 11500 has exactly the same value as tracks 28 and 30
      • Track 85 at frame 22100 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 22300 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 22400 has exactly the same value as tracks 86 and 88
      • Track 88 at frame 22467 has exactly the same value as tracks 87 and 89
      • Track 89 at frame 22500 has exactly the same value as tracks 88 and 90
  • 8 Helper 7
    • 8 Rotation
      • Track 23 at frame 7967 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 8867 has exactly the same value as tracks 23 and 25
      • Track 29 at frame 11500 has exactly the same value as tracks 28 and 30
      • Track 79 at frame 22100 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 22300 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 22400 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 22467 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 22500 has exactly the same value as tracks 82 and 84
  • 4 Helper 8
    • 4 Rotation
      • Track 65 at frame 22300 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 22400 has roughly the same value as tracks 65 and 67
      • Track 67 at frame 22467 has roughly the same value as tracks 66 and 68
      • Track 68 at frame 22500 has exactly the same value as tracks 67 and 69
  • 3 Helper 9
    • 3 Rotation
      • Track 65 at frame 22467 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 22500 has exactly the same value as tracks 65 and 67
      • Track 74 at frame 93133 has roughly the same value as tracks 73 and 75
  • 4 Helper 10
    • 4 Rotation
      • Track 8 at frame 5333 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5467 has exactly the same value as tracks 8 and 10
      • Track 60 at frame 22467 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 22500 has exactly the same value as tracks 60 and 62
  • 1 Helper 11
    • 1 Rotation
      • Track 81 at frame 22500 has exactly the same value as tracks 80 and 82
  • 1 Helper 12
    • 1 Rotation
      • Track 62 at frame 22500 has exactly the same value as tracks 61 and 63
  • 2 Helper 14
    • 2 Rotation
      • Track 78 at frame 22467 has roughly the same value as tracks 77 and 79
      • Track 79 at frame 22500 has exactly the same value as tracks 78 and 80
Back
Top