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Model validation: Fog Pillar

Missile.mdx

0 errors 4 severe 8 warnings 4 unused
  • 1 1 Sequence 1 - "Stand"
    • This sequence starts at the same frame as sequence 0 "birth"
    • 1 Extent
      • Negative extents
  • 1 1 ParticleEmitter2 0 - "Blizz_Particle 03MysticEnergy"
    • Expected time middle to be between 0 and 1, got 1.5
    • 1 Visibility
      • Track 4 at frame 2630 has roughly the same value as tracks 3 and 5
  • 1 1 ParticleEmitter2 1 - "Blizz_Particle 01Smoke"
    • Expected time middle to be between 0 and 1, got 3
    • 1 Visibility
      • Track 4 at frame 2630 has roughly the same value as tracks 3 and 5
  • 1 1 ParticleEmitter2 2 - "Blizz_Particle 02SmokeBase"
    • Expected time middle to be between 0 and 1, got 1.7999999523163
    • 1 Visibility
      • Track 4 at frame 2630 has roughly the same value as tracks 3 and 5
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Extent
    • Negative extents
  • 2 Sequence 0 - "birth"
    • Zero length
    • 1 Extent
      • Negative extents
  • 2 Sequence 2
    • "" is not a standard name
    • 1 Extent
      • Negative extents
  • 1 Sequence 3 - "Death"
    • 1 Extent
      • Negative extents
  • unused GlobalSequence
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