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Model validation: Flesh Hunter

Flesh Hunter.mdx

0 errors 0 severe 45 warnings 227 unused
  • 11 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 58 - "L_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "R_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 60 - "L_kneecap_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 238 at frame 18865 has roughly the same value as tracks 237 and 239
  • 1 2 Bone 61 - "R_kneecap_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 249 at frame 22499 has roughly the same value as tracks 248 and 250
      • Track 289 at frame 28066 has roughly the same value as tracks 288 and 290
  • 1 1 Bone 62 - "L_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 17 at frame 3466 has roughly the same value as tracks 16 and 18
  • 1 Bone 63 - "L_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "L_otr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 65 - "R_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 17 at frame 3466 has roughly the same value as tracks 16 and 18
  • 1 1 Bone 66 - "R_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 59 at frame 38234 has roughly the same value as tracks 58 and 60
  • 1 Bone 67 - "R_otr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 68 - "L_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 42 at frame 33966 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 34033 has exactly the same value as tracks 42 and 44
  • 1 2 Bone 69 - "L_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 7 at frame 33966 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 34033 has exactly the same value as tracks 7 and 9
  • 1 2 Bone 70 - "R_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 42 at frame 33966 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 34033 has exactly the same value as tracks 42 and 44
  • 1 2 Bone 71 - "R_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 7 at frame 33966 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 34033 has exactly the same value as tracks 7 and 9
  • 1 6 Bone 72 - "L_eye_bind_jnt"
    • There are no vertices attached to this bone
    • 6 Rotation
      • Track 1 at frame 33666 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 33800 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 33900 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 33966 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 34033 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 34066 has exactly the same value as tracks 5 and 7
  • 1 6 Bone 73 - "R_eye_bind_jnt"
    • There are no vertices attached to this bone
    • 6 Rotation
      • Track 1 at frame 33666 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 33800 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 33900 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 33966 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 34033 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 34066 has exactly the same value as tracks 5 and 7
  • 1 Bone 74 - "L_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "R_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "L_cheek_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "R_cheek_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "upr_teeth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 12 Bone 79 - "tongue_01_bind_jnt"
    • There are no vertices attached to this bone
    • 6 Translation
      • Track 55 at frame 33666 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 33800 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 33900 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 33966 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 34033 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 34066 has exactly the same value as tracks 59 and 61
    • 6 Rotation
      • Track 37 at frame 33666 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 33800 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 33900 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 33966 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 34033 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 34066 has exactly the same value as tracks 41 and 43
  • 1 Bone 80 - "tongue_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 14 Bone 81 - "L_lip_corner_bind_jnt"
    • There are no vertices attached to this bone
    • 8 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
      • Track 48 at frame 15131 has roughly the same value as tracks 47 and 49
      • Track 74 at frame 33666 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 33800 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 33900 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 33966 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 34033 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 34066 has exactly the same value as tracks 78 and 80
    • 6 Rotation
      • Track 37 at frame 33666 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 33800 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 33900 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 33966 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 34033 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 34066 has exactly the same value as tracks 41 and 43
  • 1 Bone 82 - "L_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 83 - "M_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "R_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 14 Bone 85 - "R_lip_corner_bind_jnt"
    • There are no vertices attached to this bone
    • 8 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
      • Track 48 at frame 15131 has roughly the same value as tracks 47 and 49
      • Track 74 at frame 33666 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 33800 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 33900 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 33966 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 34033 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 34066 has exactly the same value as tracks 78 and 80
    • 6 Rotation
      • Track 37 at frame 33666 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 33800 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 33900 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 33966 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 34033 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 34066 has exactly the same value as tracks 41 and 43
  • 1 1 Bone 86 - "L_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
  • 1 13 Bone 87 - "M_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
    • 7 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
      • Track 79 at frame 33666 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 33800 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 33900 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 33966 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 34033 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 34066 has exactly the same value as tracks 83 and 85
    • 6 Rotation
      • Track 37 at frame 33666 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 33800 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 33900 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 33966 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 34033 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 34066 has exactly the same value as tracks 41 and 43
  • 1 1 Bone 88 - "R_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
  • 1 Bone 89 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 90 - "helmet_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "Bone_MatrixEaterDummy832042364"
    • There are no vertices attached to this bone
  • 1 Sequence 4 - "Cinematic Headnod One"
    • Sequence "Cinematic Headnod One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 5 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 6 - "Cinematic Point One"
    • Sequence "Cinematic Point One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 7 - "Cinematic SaluteExit One"
    • Sequence "Cinematic SaluteExit One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 8 - "Cinematic SaluteIdle One"
    • Sequence "Cinematic SaluteIdle One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 9 - "Cinematic Salute One"
    • Sequence "Cinematic Salute One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 10 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 11 - "Cinematic Wave One"
    • Sequence "Cinematic Wave One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 12 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 0 - "bone_turret"
    • 1 Translation
      • Track 436 at frame 20532 has roughly the same value as tracks 435 and 437
  • 6 Bone 1 - "spine_02_bind_jnt"
    • 2 Translation
      • Track 4 at frame 33966 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 34033 has exactly the same value as tracks 4 and 6
    • 4 Rotation
      • Track 96 at frame 17465 has roughly the same value as tracks 95 and 97
      • Track 132 at frame 23799 has roughly the same value as tracks 131 and 133
      • Track 178 at frame 33966 has exactly the same value as tracks 177 and 179
      • Track 179 at frame 34033 has exactly the same value as tracks 178 and 180
  • 3 Bone 2 - "spine_03_bind_jnt"
    • 3 Rotation
      • Track 147 at frame 17465 has roughly the same value as tracks 146 and 148
      • Track 186 at frame 23833 has roughly the same value as tracks 185 and 187
      • Track 207 at frame 30300 has roughly the same value as tracks 206 and 208
  • 5 Bone 3 - "bone_chest"
    • 2 Translation
      • Track 30 at frame 33966 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 34033 has exactly the same value as tracks 30 and 32
    • 3 Rotation
      • Track 209 at frame 23866 has roughly the same value as tracks 208 and 210
      • Track 286 at frame 33966 has exactly the same value as tracks 285 and 287
      • Track 287 at frame 34033 has exactly the same value as tracks 286 and 288
  • 9 Bone 4 - "neck_bind_jnt"
    • 6 Translation
      • Track 1 at frame 33666 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 33800 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 33900 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 33966 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 34033 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 34066 has exactly the same value as tracks 5 and 7
    • 3 Rotation
      • Track 62 at frame 17498 has roughly the same value as tracks 61 and 63
      • Track 104 at frame 33966 has exactly the same value as tracks 103 and 105
      • Track 105 at frame 34033 has exactly the same value as tracks 104 and 106
  • 6 Bone 6 - "jaw_bind_jnt"
    • 6 Rotation
      • Track 37 at frame 33666 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 33800 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 33900 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 33966 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 34033 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 34066 has exactly the same value as tracks 41 and 43
  • 2 Bone 9 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 136 at frame 13265 has roughly the same value as tracks 135 and 137
      • Track 202 at frame 20532 has roughly the same value as tracks 201 and 203
  • 7 Bone 10 - "L_lwr_arm_twist_01_bind_jnt"
    • 7 Rotation
      • Track 22 at frame 7800 has roughly the same value as tracks 21 and 23
      • Track 163 at frame 20532 has roughly the same value as tracks 162 and 164
      • Track 181 at frame 25066 has roughly the same value as tracks 180 and 182
      • Track 185 at frame 26533 has roughly the same value as tracks 184 and 186
      • Track 192 at frame 27799 has roughly the same value as tracks 191 and 193
      • Track 271 at frame 39734 has roughly the same value as tracks 270 and 272
      • Track 292 at frame 42100 has roughly the same value as tracks 291 and 293
  • 7 Bone 11 - "L_lwr_arm_twist_02_bind_jnt"
    • 7 Rotation
      • Track 22 at frame 7800 has roughly the same value as tracks 21 and 23
      • Track 163 at frame 20532 has roughly the same value as tracks 162 and 164
      • Track 181 at frame 25066 has roughly the same value as tracks 180 and 182
      • Track 185 at frame 26533 has roughly the same value as tracks 184 and 186
      • Track 192 at frame 27799 has roughly the same value as tracks 191 and 193
      • Track 271 at frame 39734 has roughly the same value as tracks 270 and 272
      • Track 292 at frame 42100 has roughly the same value as tracks 291 and 293
  • 1 Bone 13 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 8899 has exactly the same value as tracks 29 and 31
  • 1 Bone 14 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 61 at frame 41166 has roughly the same value as tracks 60 and 62
  • 1 Bone 29 - "R_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 284 at frame 39867 has roughly the same value as tracks 283 and 285
  • 2 Bone 30 - "R_lwr_arm_bind_jnt"
    • 2 Translation
      • Track 27 at frame 33666 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 33799 has exactly the same value as tracks 27 and 29
  • 4 Bone 31 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Translation
      • Track 27 at frame 33666 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 33799 has exactly the same value as tracks 27 and 29
    • 2 Rotation
      • Track 6 at frame 5733 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 7533 has roughly the same value as tracks 6 and 8
  • 4 Bone 32 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Translation
      • Track 27 at frame 33666 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 33799 has exactly the same value as tracks 27 and 29
    • 2 Rotation
      • Track 6 at frame 5733 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 7533 has roughly the same value as tracks 6 and 8
  • 2 Bone 33 - "bone_hand_right"
    • 2 Translation
      • Track 27 at frame 33666 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 33799 has exactly the same value as tracks 27 and 29
  • 3 Bone 49 - "pelvis_bind_jnt"
    • 1 Translation
      • Track 436 at frame 20532 has roughly the same value as tracks 435 and 437
    • 2 Rotation
      • Track 289 at frame 34033 has exactly the same value as tracks 288 and 290
      • Track 409 at frame 41266 has roughly the same value as tracks 408 and 410
  • 4 Bone 50 - "L_leg_01_bind_jnt"
    • 4 Rotation
      • Track 312 at frame 24466 has roughly the same value as tracks 311 and 313
      • Track 420 at frame 33966 has exactly the same value as tracks 419 and 421
      • Track 421 at frame 34033 has exactly the same value as tracks 420 and 422
      • Track 527 at frame 39600 has roughly the same value as tracks 526 and 528
  • 3 Bone 51 - "L_leg_02_bind_jnt"
    • 3 Rotation
      • Track 445 at frame 33966 has exactly the same value as tracks 444 and 446
      • Track 446 at frame 34033 has exactly the same value as tracks 445 and 447
      • Track 450 at frame 34200 has roughly the same value as tracks 449 and 451
  • 2 Bone 52 - "bone_leg_left"
    • 2 Rotation
      • Track 412 at frame 33966 has exactly the same value as tracks 411 and 413
      • Track 413 at frame 34033 has exactly the same value as tracks 412 and 414
  • 6 Bone 53 - "L_leg_04_bind_jnt"
    • 6 Rotation
      • Track 143 at frame 33666 has exactly the same value as tracks 142 and 144
      • Track 144 at frame 33800 has exactly the same value as tracks 143 and 145
      • Track 145 at frame 33900 has exactly the same value as tracks 144 and 146
      • Track 146 at frame 33966 has exactly the same value as tracks 145 and 147
      • Track 147 at frame 34033 has exactly the same value as tracks 146 and 148
      • Track 148 at frame 34066 has exactly the same value as tracks 147 and 149
  • 2 Bone 54 - "R_leg_01_bind_jnt"
    • 2 Rotation
      • Track 398 at frame 33966 has exactly the same value as tracks 397 and 399
      • Track 399 at frame 34033 has exactly the same value as tracks 398 and 400
  • 4 Bone 55 - "R_leg_02_bind_jnt"
    • 4 Rotation
      • Track 403 at frame 33633 has roughly the same value as tracks 402 and 404
      • Track 409 at frame 33966 has exactly the same value as tracks 408 and 410
      • Track 410 at frame 34033 has exactly the same value as tracks 409 and 411
      • Track 457 at frame 37967 has roughly the same value as tracks 456 and 458
  • 2 Bone 56 - "bone_leg_right"
    • 2 Rotation
      • Track 385 at frame 33966 has exactly the same value as tracks 384 and 386
      • Track 386 at frame 34033 has exactly the same value as tracks 385 and 387
  • 6 Bone 57 - "R_leg_04_bind_jnt"
    • 6 Rotation
      • Track 79 at frame 33666 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 33800 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 33900 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 33966 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 34033 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 34066 has exactly the same value as tracks 83 and 85
  • 1 Bone 92 - "R_pauldron_01_bind_jnt"
    • 1 Scaling
      • Track 22 at frame 10632 has roughly the same value as tracks 21 and 23
  • 2 Bone 97 - "arrow_bind_jnt"
    • 2 Rotation
      • Track 27 at frame 33700 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 34686 has exactly the same value as tracks 27 and 29
  • 9 ParticleEmitterPopcorn 0 - "SkeletonMage"
    • 9 Visibility
      • Track 1 at frame 2033 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 3333 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 3367 has exactly the same value as tracks 2 and 4
      • Track 11 at frame 38367 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 39268 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 39292 has exactly the same value as tracks 12 and 14
      • Track 17 at frame 41479 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 42065 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 42080 has exactly the same value as tracks 18 and 20
  • unused Texture 0 - "Wyaver_MainBone_Diffuse.dds"
  • unused Texture 1 - "Human_Male_Corpse_Normal.tif"
  • unused Texture 2 - "Human_Male_Corpse_ORM.tif"
  • unused Texture 3 - "Wyaver_MainBone_Emissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Wyaver_MainArmour_Diffuse.dds"
  • unused Texture 7 - "Undead_ArthasEvil_Main_Normal.tif"
  • unused Texture 8 - "Undead_ArthasEvil_Main_ORM.tif"
  • unused Texture 9 - "Wyaver_Armour_Hero_Emissive.dds"
  • unused Texture 10 - "Wyaver_Skull_Diffuse.dds"
  • unused Texture 11 - "Undead_SkeletalMage_Main_Normal.tif"
  • unused Texture 12 - "Undead_SkeletalMage_Main_ORM.tif"
  • unused Texture 13 - "Wyaver_Skull_Emissive.dds"
  • unused Texture 14 - "Undead_ArthasEvil_Main_Diffuse.tif"
  • unused Texture 15 - "Black32.blp"
  • unused Texture 16 - "Undead_Sylvanas_Weapon_Diffuse.tif"
  • unused Texture 17 - "Undead_Sylvanas_Weapon_Normal.tif"
  • unused Texture 18 - "Undead_Sylvanas_Weapon_ORM.tif"
  • unused Texture 19 - "WyaverRanger_PauldronDiffuse.dds"
  • unused Texture 20 - "BansheeRanger_Pauldron_Normal.tif"
  • unused Texture 21 - "BansheeRanger_Pauldron_ORM.tif"
  • unused Texture 22 - "WyaverRanger_OtherDffuse.dds"
  • unused Texture 23 - "BansheeRanger_Main_Normal.tif"
  • unused Texture 24 - "BansheeRanger_Main_ORM.tif"
  • unused Texture 25 - "Wyaver_Footman_Diffuse.dds"
  • unused Texture 26 - "Human_Footman_Main_Normal.tif"
  • unused Texture 27 - "Human_Footman_Main_ORM.tif"
  • unused Texture 28 - "ice_troll_grunt_cloth_diffuse.dds"
  • unused Texture 29 - "CentaurImpaler_Main_Normal.tif"
  • unused Texture 30 - "ice_troll_grunt_cloth_orm.dds"
  • unused Texture 31 - "CentaurImpaler_Main_Emissive.tif"
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