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Triggers
stargate fleet comander v1.w3x
Variables
Initialization
Melee Initialization
Cam View
Camera
Set Cam View to Minimum
Set Cam View to Medium
Set Cam View to Maxium
Reset
Help
TelTak Kamikaze
SelfDestruct
Glider Delaa
SelfDestruct Copy
Hatak Delaa
SelfDestruct Copy Copy
GST Delaa
SelfDestruct Copy Copy Copy
Alkesh Delaa
SelfDestruct Copy Copy Copy 2
TelTak Delaa
SelfDestruct Copy Copy Copy 2 Copy
Glider Delaa
SelfDestruct Copy Copy 2
X302 Delaa
SelfDestruct Copy Copy 3
X304 Delaa
SelfDestruct Copy Copy Copy 2 Copy 2
X303Delaa
SelfDestruct Copy Copy Copy 2 Copy 2 Copy
X201 Delaa
SelfDestruct Copy Copy 3 Copy
ESTDelaa
SelfDestruct Copy Copy Copy 2 Copy 2 Copy Copy
AstroNautti Delaa
SelfDestruct Copy Copy 4
Quest
Game Camera
Maker
station extra gold
Untitled Trigger 001
replicator invasion
Untitled Trigger 002
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Enforce victory/defeat conditions (for all players)
Sound - Stop the currently playing music theme
Sound - Clear the music list
Sound - Play FS2_Amb_A01 <gen>
Visibility - Disable black mask
Camera
Events
Map initialization
Conditions
Actions
Wait 10.00 seconds
Game - Display to (All players) for 10.00 seconds the text: To Set Camera ViewType in "min" to set view to +1650 ftType in "med" to set view to +2400 ftType in "max" to set view to +3200 ftType in "Reset" to Reset Game ViewTo see this menu again type in -help
Set Cam View to Minimum
Events
Player - Player 1 (Red) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing Min (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Reset camera for (Triggering player) to standard game-view over 2.00 seconds
Game - Display to (Player group((Triggering player))) for 5.00 seconds the text: View Set to MINIMUMType -help for camera controls....
Set Cam View to Medium
Events
Player - Player 1 (Red) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing Med (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set (Triggering player) 's camera Distance to target to 2400.00 over 2.00 seconds
Game - Display to (Player group((Triggering player))) for 5.00 seconds the text: View Set to MEDIUMType -help for camera controls....
Set Cam View to Maxium
Events
Player - Player 1 (Red) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing Max (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set (Triggering player) 's camera Distance to target to 3200.00 over 2.00 seconds
Game - Display to (Player group((Triggering player))) for 5.00 seconds the text: View Set to MAXIMUMType -help for camera controls....
Reset
Events
Player - Player 1 (Red) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing Reset (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set (Triggering player) 's camera Rotation to 90.00 over 2.00 seconds
Camera - Set (Triggering player) 's camera Distance to target to 2400.00 over 2.00 seconds
Game - Display to (Player group((Triggering player))) for 5.00 seconds the text: View ResetType -help for camera controls....
Help
Events
Player - Player 1 (Red) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (Player group((Triggering player))) for 5.00 seconds the text: To Reset Camera ViewType in "min" to set view to +1650 ftType in "med" to set view to +2400 ftType in "max" to set view to +3200 ftType in "Reset" to Reset Game View
SelfDestruct
Events
Unit - A unit Begins casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Tel'Tak
(Ability being cast) Equal to Self-destruct (Tel'Tak)
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 E for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
SelfDestruct Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Death Glider
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EG for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Ha'Tak
Actions
Sound - Play IsoRajahdus <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EH for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Goa'ould Space Station
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EH for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy Copy 2
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Al'Kesh Bomber
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EA for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy Copy 2 Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Tel'Tak
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EA for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy 2
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Reconnaissance Probe
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EG for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy 3
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to X-302
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EG for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy Copy 2 Copy 2
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to X-304
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EX for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy Copy 2 Copy 2 Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to X-303
Actions
Sound - Play IsoRajahdus <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EX3 for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy 3 Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to X-201
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EG for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy Copy 2 Copy 2 Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Earth Space Station
Actions
Sound - Play TelTakSelfDestruct <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 EX3 for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
SelfDestruct Copy Copy 4
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Astronaut
Actions
Sound - Play ArtilleryCorpseExplodeDeath1 <gen> at 100 % volume, attached to (Triggering unit)
Unit - Create 1 B for (Triggering player) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wait 0.01 seconds
Unit - Kill (Last created unit)
Game Camera
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Game Camera with the description Type: "Max" "Med" or "Min" to adjust camera. , using icon path ReplaceableTextures\WorldEditUI\Doodad-Cinematic.blp
Maker
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Credits with the description Stargate Fleet Comander Created by:Tykkimiesnewer versions after beta1 are from: demonic_lord , using icon path ReplaceableTextures\CommandButtons\BTNLoadDwarf.blp
Untitled Trigger 001
Events
Time - Every 90.00 seconds of game time
Conditions
Actions
Player - Add ((Number of units in (Units owned by Player 1 (Red) of type Goa'ould Space Station)) x 50) to Player 1 (Red) . Current gold
Player - Add ((Number of units in (Units owned by Player 2 (Blue) of type Replicator Controlled Space Station)) x 50) to Player 2 (Blue) . Current gold
Player - Add ((Number of units in (Units owned by Player 3 (Teal) of type Goa'ould Space Station)) x 50) to Player 3 (Teal) . Current gold
Player - Add ((Number of units in (Units owned by Player 4 (Purple) of type Replicator Controlled Space Station)) x 50) to Player 4 (Purple) . Current gold
Player - Add ((Number of units in (Units owned by Player 5 (Yellow) of type Goa'ould Space Station)) x 50) to Player 5 (Yellow) . Current gold
Player - Add ((Number of units in (Units owned by Player 7 (Green) of type Earth Space Station)) x 50) to Player 7 (Green) . Current gold
Player - Add ((Number of units in (Units owned by Player 8 (Pink) of type Goa'ould Space Station)) x 50) to Player 8 (Pink) . Current gold
Player - Add ((Number of units in (Units owned by Player 10 (Light Blue) of type Earth Space Station)) x 50) to Player 2 (Blue) . Current gold
Player - Add ((Number of units in (Units owned by Player 1 (Red) of type Goa'ould Space Station)) x 25) to Player 1 (Red) . Current lumber
Player - Add ((Number of units in (Units owned by Player 2 (Blue) of type Replicator Controlled Space Station)) x 25) to Player 2 (Blue) . Current lumber
Player - Add ((Number of units in (Units owned by Player 3 (Teal) of type Goa'ould Space Station)) x 25) to Player 3 (Teal) . Current lumber
Player - Add ((Number of units in (Units owned by Player 4 (Purple) of type Replicator Controlled Space Station)) x 25) to Player 4 (Purple) . Current lumber
Player - Add ((Number of units in (Units owned by Player 5 (Yellow) of type Goa'ould Space Station)) x 25) to Player 5 (Yellow) . Current lumber
Player - Add ((Number of units in (Units owned by Player 7 (Green) of type Earth Space Station)) x 25) to Player 7 (Green) . Current lumber
Player - Add ((Number of units in (Units owned by Player 8 (Pink) of type Goa'ould Space Station)) x 25) to Player 8 (Pink) . Current lumber
Player - Add ((Number of units in (Units owned by Player 10 (Light Blue) of type Earth Space Station)) x 25) to Player 10 (Light Blue) . Current lumber
Untitled Trigger 002
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Invade Ship
Actions
Unit - Change ownership of (Target unit of ability being cast) to (Owner of (Casting unit)) and Change color
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