Model validation: Flashlight Omni

Flashlight.mdx

0 errors 0 severe 3 warnings 4 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 2 Light 0 - "Omni01"
    • The maximum attenuation should be bigger than the minimum, but isn't
    • 1 Visibility
      • Interpolation type not set to None
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 8 at frame 2099 has exactly the same value as tracks 7 and 9
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 8 at frame 2099 has exactly the same value as tracks 7 and 9
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 8 at frame 2099 has exactly the same value as tracks 7 and 9
  • unused Texture 2 - "grad2d.blp"
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