Name | Type | is_array | initial_value |
FPB_Angle | real | Yes | |
FPB_Ball_Model | string | No | |
FPB_Balls | integer | Yes | |
FPB_BallsPerLevel | integer | No | |
FPB_Base_Balls | integer | No | |
FPB_BaseDamage | real | No | |
FPB_Caster | unit | Yes | |
FPB_Current_Index | integer | No | |
FPB_Damage | real | No | |
FPB_DamagePerLevel | real | No | |
FPB_Distance | real | Yes | |
FPB_DistanceIncrease | real | No | |
FPB_Dummy | unit | Yes | |
FPB_DummyPoint | location | Yes | |
FPB_Effect_Model | string | No | |
FPB_Explode_Model | string | No | |
FPB_ExplodeGroup | group | No | |
FPB_ExplodePickRange | real | No | |
FPB_Fall_Speed | real | No | |
FPB_GroundDummy_Size | real | No | |
FPB_GroundEffect_Dummy | unit | Yes | |
FPB_GroundEffect_Model | string | No | |
FPB_Height | real | Yes | |
FPB_Index_Container | integer | Yes | |
FPB_Index_Listener | integer | No | |
FPB_Index_Size | integer | No | |
FPB_Integer | integer | No | |
FPB_Level | integer | No | |
FPB_Loop | integer | No | |
FPB_Move | location | Yes | |
FPB_Picked_Unit | unit | Yes | |
FPB_Picked_Unit_Position | location | Yes | |
FPB_Player | player | No | |
FPB_PU_Angle | real | No | |
FPB_PU_Picked_Position | location | No | |
FPB_PU_Picked_Unit | unit | Yes | |
FPB_Push | location | No | |
FPB_Push_Model | string | No | |
FPB_PushGroup | group | Yes | |
FPB_PushPickRange | real | No | |
FPB_PushSpeed | real | No | |
FPB_Recycle_Container | integer | Yes | |
FPB_Recycle_Size | integer | No | |
FPB_Size | real | No | |
FPB_Slow_Dummy | unit | No | |
FPB_SpawnPoint | location | Yes | |
FPB_SpinSpeed | real | No | |
FPB_StartDistance | real | No | |
FPB_StartHeight | real | No | |
FPB_TargetPoint | location | Yes | |
Map_Unit | unit | No |