//TESH.scrollpos=0
//TESH.alwaysfold=0
Name | Type | is_array | initial_value |
CP_HiddenItems | item | Yes | |
CP_HiddenItemsIndex | integer | No | |
CP_Item | item | No | |
CP_Point | location | No | |
CP_PointIsWalkable | boolean | No | |
CP_Rect | rect | No | |
DemoMap_Counter | real | Yes | |
DemoMap_FacingAngle | real | Yes | |
DemoMap_Hash | hashtable | No | |
DemoMap_Loc | location | Yes | |
DemoMap_LoopInt | integer | No | |
DemoMap_MaxIndex | integer | No | |
DemoMap_TempInt | integer | No | |
DemoMap_TempUnit | unit | No | |
DemoMap_TotalUnits | integer | No | |
DemoMap_UnitId | integer | Yes | |
DemoMap_UnitType | unitcode | Yes | |
FBurst_ABILITY | abilcode | No | |
FBurst_ABILITY_MOVE_SPEED | abilcode | No | |
FBurst_ABILITY_SECOND_DEBUFF | abilcode | No | |
FBurst_AbilityLvl | integer | No | |
FBurst_AbilityLvlWave | integer | Yes | |
FBurst_Angle | real | No | |
FBurst_ATTACK_TYPE | attacktype | No | |
FBurst_Caster | unit | No | |
FBurst_CasterWave | unit | Yes | |
FBurst_Cos | real | Yes | |
FBurst_DAMAGE_TYPE | damagetype | No | |
FBurst_DEBUFF_PRIMARY | buffcode | No | |
FBurst_DEBUFF_SECONDARY | buffcode | No | |
FBurst_DistanceTraveled | real | Yes | |
FBurst_DOT_PRIMARY_DAMAGE | real | Yes | |
FBurst_DOT_PRIMARY_DURATION | real | Yes | |
FBurst_DOT_SECONDARY_DAMAGE | real | Yes | |
FBurst_DOT_SECONDARY_DURATION | real | Yes | |
FBurst_DummyCaster | unit | No | |
FBurst_Duration | real | No | |
FBurst_ERROR_MSG | string | No | |
FBurst_ErrorSound | sound | No | |
FBurst_EXPLOSION_DAMAGE | real | Yes | |
FBurst_EXPLOSION_RADIUS | real | Yes | |
FBurst_Hash | hashtable | No | |
FBurst_InRangeGroup | group | No | |
FBurst_LoopInt | integer | No | |
FBurst_MAX_LEVEL | integer | No | |
FBurst_MaxIndex | integer | No | |
FBurst_NodeNext | integer | Yes | |
FBurst_NodePrev | integer | Yes | |
FBurst_ORDER_ID | string | No | |
FBurst_Owner | player | No | |
FBurst_OwnerWave | player | Yes | |
FBurst_PERIODIC_TIMER | real | No | |
FBurst_PrimaryGroup | group | No | |
FBurst_PrimaryGroupCount | integer | No | |
FBurst_RecycledSize | integer | No | |
FBurst_RecycledStack | integer | Yes | |
FBurst_SecondaryGroupCount | integer | No | |
FBurst_SeondaryGroup | group | No | |
FBurst_SFX_EXPLOSION | string | No | |
FBurst_SFX_EXPLOSION_AP | string | No | |
FBurst_SFX_PRIMARY_DEBUFF | string | No | |
FBurst_SFX_PRIMARY_DEBUFF_AP | string | No | |
FBurst_SFX_SECOND_DEBUFF | string | No | |
FBurst_SFX_SECOND_DEBUFF_AP | string | No | |
FBurst_SFX_WAVE | string | No | |
FBurst_SFX_WAVE_AP | string | No | |
FBurst_SFX_WAVE_INDICATOR | string | No | |
FBurst_SFX_WAVE_INDICATOR_AP | string | No | |
FBurst_Sin | real | Yes | |
FBurst_SourceUnit | unit | Yes | |
FBurst_SpawnAngle | real | Yes | |
FBurst_SPELL_DUMMY_OWNER | player | No | |
FBurst_SPELL_DUMMY_UNIT_TYPE | unitcode | No | |
FBurst_Target | unit | No | |
FBurst_TempInt | integer | No | |
FBurst_TempLoc | location | No | |
FBurst_TempUnit | unit | No | |
FBurst_TRAVEL_DISTANCE | real | Yes | |
FBurst_TRAVEL_DURATION | real | Yes | |
FBurst_TravelSpeed | real | Yes | |
FBurst_TRIGGER_APPLY_DOT | trigger | No | |
FBurst_TRIGGER_CREATE_WAVE | trigger | No | |
FBurst_TRIGGER_DOT_DEATH | trigger | No | |
FBurst_TRIGGER_ENUMERATE_UNITS | trigger | No | |
FBurst_TRIGGER_PATHING_CHECK | trigger | No | |
FBurst_TRIGGER_PRIMARY_LOOP | trigger | No | |
FBurst_TRIGGER_SECONDARY_LOOP | trigger | No | |
FBurst_TRIGGER_WAVE_LOOP | trigger | No | |
FBurst_UnitId | integer | No | |
FBurst_WAVE_COUNT | integer | Yes | |
FBurst_WAVE_INTERVAL | real | Yes | |
FBurst_WAVE_RADIUS | real | Yes | |
FBurst_WaveCount | integer | No | |
FBurst_WaveCounter | real | No | |
FBurst_WaveId | integer | No | |
FBurst_WaveSfx | effect | Yes | |
FBurst_WaveUnit | unit | Yes | |
FBurst_X | real | No | |
FBurst_Y | real | No |