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Model validation: Fishing Boat

Fishing.mdx

0 errors 0 severe 17 warnings 2 unused
  • 5 Model
    • Missing the Origin attachment point
    • 4 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • Attachment 8 "New Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "Collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Referenced by 2 geoset animations: 0, 12
  • 1 Geoset 1
    • Referenced by 3 geoset animations: 1, 13, 14
  • 1 Geoset 2
    • Referenced by 3 geoset animations: 2, 15, 16
  • 1 Geoset 3
    • Referenced by 3 geoset animations: 3, 17, 18
  • 1 Geoset 4
    • Referenced by 3 geoset animations: 4, 19, 20
  • 1 Geoset 5
    • Referenced by 3 geoset animations: 5, 21, 22
  • 1 Geoset 6
    • Referenced by 5 geoset animations: 6, 23, 24, 25, 26
  • 1 Geoset 7
    • Referenced by 3 geoset animations: 7, 27, 28
  • 1 Geoset 8
    • Referenced by 3 geoset animations: 8, 29, 30
  • 1 Geoset 9
    • Referenced by 3 geoset animations: 9, 31, 32
  • 1 Geoset 10
    • Referenced by 3 geoset animations: 10, 33, 34
  • 1 Geoset 11
    • Referenced by 4 geoset animations: 11, 35, 36, 37
  • unused GlobalSequence
  • unused Texture 1 - "RibbonNE1_Red2.blp"
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