Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: Final Fantasy 7 SOLDIER 1st, 2nd, 3rd class v1.1
SOLDIERelite v1.1.mdx
0errors0severe14warnings58unused
4
Model
Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (12) does not match the number of sequences (9)
1
Geoset 1
Number of sequence extents (12) does not match the number of sequences (9)
1
Geoset 2
Number of sequence extents (0) does not match the number of sequences (9)
1
Geoset 3
Number of sequence extents (0) does not match the number of sequences (9)
1
Geoset 4
Number of sequence extents (12) does not match the number of sequences (9)
1
Geoset 5
Number of sequence extents (25) does not match the number of sequences (9)
1
Geoset 6
Number of sequence extents (25) does not match the number of sequences (9)
1
Geoset 7
Number of sequence extents (0) does not match the number of sequences (9)
1
Geoset 8
Number of sequence extents (0) does not match the number of sequences (9)
1
Bone 10 - "ball1"
There are no vertices attached to this bone
5
unusedMaterial 1
5
Layer 0
5
Alpha
Track 14 at frame 56667 is not in any sequence
Track 15 at frame 56733 is not in any sequence
Track 16 at frame 56833 is not in any sequence
Track 17 at frame 56933 is not in any sequence
Track 18 at frame 57000 is not in any sequence
1
unusedMaterial 2
1
Layer 0
1
Alpha
Track 7 at frame 57000 is not in any sequence
2
unusedMaterial 5
2
Layer 0
2
Alpha
Track 6 at frame 56667 is not in any sequence
Track 7 at frame 57000 is not in any sequence
1
unusedMaterial 6
1
Layer 0
1
Alpha
Track 7 at frame 57000 is not in any sequence
1
unusedMaterial 7
1
Layer 0
1
Alpha
Track 7 at frame 57000 is not in any sequence
1
Bone 0 - "Bone_Chest"
1
Rotation
Track 54 at frame 56667 is not in any sequence
3
Bone 1 - "Bone_Arm1_R"
3
Rotation
Track 54 at frame 56667 is not in any sequence
Track 38 at frame 32433 has exactly the same value as tracks 37 and 39
Track 42 at frame 33833 has roughly the same value as tracks 41 and 43
3
Bone 2 - "Bone_Arm2_R"
1
Translation
Track 9 at frame 33833 has exactly the same value as tracks 8 and 10
2
Rotation
Track 50 at frame 56667 is not in any sequence
Track 34 at frame 32433 has exactly the same value as tracks 33 and 35
1
Bone 3 - "Bone_Hand_R"
1
Rotation
Track 46 at frame 56667 is not in any sequence
4
Bone 4 - "Sword"
2
Translation
Track 15 at frame 56667 is not in any sequence
Track 11 at frame 33833 has exactly the same value as tracks 10 and 12
2
Rotation
Track 15 at frame 56667 is not in any sequence
Track 11 at frame 33833 has exactly the same value as tracks 10 and 12
2
Bone 5 - "Bone_Arm1_L"
2
Rotation
Track 47 at frame 56667 is not in any sequence
Track 25 at frame 32433 has exactly the same value as tracks 24 and 26
2
Bone 6 - "Bone_Arm2_L"
2
Rotation
Track 42 at frame 56667 is not in any sequence
Track 24 at frame 32433 has exactly the same value as tracks 23 and 25
5
Bone 7 - "Bone_Hand_L"
1
Translation
Track 5 at frame 33833 has exactly the same value as tracks 4 and 6
4
Rotation
Track 23 at frame 56667 is not in any sequence
Track 7 at frame 32200 has exactly the same value as tracks 6 and 8
Track 8 at frame 32333 has exactly the same value as tracks 7 and 9
Track 9 at frame 32433 has exactly the same value as tracks 8 and 10
1
Bone 8 - "Bone_Head"
1
Rotation
Track 46 at frame 56667 is not in any sequence
1
Bone 12 - "Bone_Leg1_R"
1
Rotation
Track 60 at frame 56667 is not in any sequence
1
Bone 13 - "Bone_Leg2_R"
1
Rotation
Track 66 at frame 56667 is not in any sequence
1
Bone 14 - "Bone_Foot_R"
1
Rotation
Track 64 at frame 56667 is not in any sequence
1
Bone 15 - "Bone_Leg1_L"
1
Rotation
Track 56 at frame 56667 is not in any sequence
1
Bone 16 - "Bone_Leg2_L"
1
Rotation
Track 57 at frame 56667 is not in any sequence
1
Bone 17 - "Bone_Foot_L"
1
Rotation
Track 56 at frame 56667 is not in any sequence
8
Helper 0
1
Translation
Track 50 at frame 56667 is not in any sequence
7
Rotation
Track 16 at frame 56667 is not in any sequence
Track 17 at frame 56767 is not in any sequence
Track 18 at frame 56833 is not in any sequence
Track 19 at frame 56867 is not in any sequence
Track 20 at frame 56967 is not in any sequence
Track 11 at frame 32433 has exactly the same value as tracks 10 and 12
Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.