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Triggers
Fighter Arena v1.9b.w3x
Variables
Initialization
Untitled Trigger 001
Untitled Trigger 002
Untitled Trigger 003
Untitled Trigger 004
Untitled Trigger 005
Untitled Trigger 006
Untitled Trigger 007
Untitled Trigger 008
Untitled Trigger 009
Untitled Trigger 010
Info
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Speed!
Actions
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 0.01 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile_mini.mdl
Wait 14.90 seconds
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Special Effect - Destroy (Last created special effect)
Untitled Trigger 002
Events
Unit - Long Range 0006 <gen> Dies
Unit - Combat 0009 <gen> Dies
Unit - Long Range 0007 <gen> Dies
Unit - Combat 0008 <gen> Dies
Conditions
Actions
Hero - Instantly revive (Triggering unit) at (Random point in Revive_Area <gen>) , Show revival graphics
Untitled Trigger 003
Events
Map initialization
Conditions
Actions
Game - Display to (All players) for 1000000000.00 seconds the text: The Original Creator of this map is, and will always be FierceDeity.
Untitled Trigger 004
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Random Assassin for Neutral Hostile at (Random point in Revive_Area <gen>) facing Default building facing degrees
Untitled Trigger 005
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Item - Create Tome of Power at (Random point in Revive_Area <gen>)
Untitled Trigger 006
Events
Time - Elapsed game time is 601.00 seconds
Conditions
Actions
Trigger - Turn off Untitled_Trigger_005 <gen>
Untitled Trigger 007
Events
Time - Every 7.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Random Blood Craver for Neutral Hostile at (Random point in Revive_Area <gen>) facing Default building facing degrees
Untitled Trigger 008
Events
Player - Player 1 (Red) types a chat message containing -nc (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off Untitled_Trigger_007 <gen>
Untitled Trigger 009
Events
Player - Player 1 (Red) types a chat message containing -nt (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off Untitled_Trigger_005 <gen>
Untitled Trigger 010
Events
Player - Player 1 (Red) types a chat message containing -nh (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off Untitled_Trigger_004 <gen>
Info
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled info with the description Modes are... -nt No Tomes-nh No Heroes-nc No Creeps , using icon path ReplaceableTextures\CommandButtons\BTNAcorn.blp
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