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Model validation: Fetish

Fetish.MDX

0 errors 2 severe 12 warnings 24 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 77433); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 77433); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 11 Geoset 2
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Bone 1 - "bone_root"
    • 1 Translation
      • Track 23 at frame 16200 has exactly the same value as tracks 22 and 24
    • 1 Rotation
      • Track 24 at frame 16200 has exactly the same value as tracks 23 and 25
  • 2 Bone 3 - "bone_neck"
    • 2 Rotation
      • Track 16 at frame 15133 has exactly the same value as tracks 15 and 17
      • Track 20 at frame 16200 has exactly the same value as tracks 19 and 21
  • 1 Bone 4 - "bone_head"
    • 1 Rotation
      • Track 35 at frame 16333 has exactly the same value as tracks 34 and 36
  • 2 Bone 5 - "bone_jaw"
    • 1 Translation
      • Track 20 at frame 15933 has exactly the same value as tracks 19 and 21
    • 1 Rotation
      • Track 17 at frame 15933 has exactly the same value as tracks 16 and 18
  • 1 Bone 8 - "bone_armleft"
    • 1 Rotation
      • Track 33 at frame 16333 has exactly the same value as tracks 32 and 34
  • 5 Bone 14 - "bone_legleft"
    • 4 Translation
      • Track 20 at frame 16133 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 16233 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 16333 has exactly the same value as tracks 21 and 23
      • Track 28 at frame 79667 has exactly the same value as tracks 27 and 29
    • 1 Rotation
      • Track 40 at frame 16333 has exactly the same value as tracks 39 and 41
  • 3 Bone 15 - "bone_legfootleft"
    • 1 Translation
      • Track 30 at frame 16200 has exactly the same value as tracks 29 and 31
    • 2 Rotation
      • Track 32 at frame 15800 has exactly the same value as tracks 31 and 33
      • Track 35 at frame 16200 has exactly the same value as tracks 34 and 36
  • 2 Bone 16 - "bone_footleft"
    • 2 Rotation
      • Track 17 at frame 16333 has exactly the same value as tracks 16 and 18
      • Track 22 at frame 80000 has exactly the same value as tracks 21 and 23
  • 2 Bone 17 - "bone_legright"
    • 1 Translation
      • Track 27 at frame 79667 has exactly the same value as tracks 26 and 28
    • 1 Rotation
      • Track 37 at frame 16333 has exactly the same value as tracks 36 and 38
  • 2 Bone 18 - "bone_legfootright"
    • 1 Translation
      • Track 37 at frame 16200 has exactly the same value as tracks 36 and 38
    • 1 Rotation
      • Track 33 at frame 16200 has exactly the same value as tracks 32 and 34
  • 2 Bone 19 - "bone_footright"
    • 1 Translation
      • Track 39 at frame 16333 has exactly the same value as tracks 38 and 40
    • 1 Rotation
      • Track 26 at frame 16333 has exactly the same value as tracks 25 and 27
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